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Please stop using the Awesome trial mech


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#21 Sug

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Posted 31 October 2012 - 09:09 AM

View PostJoseph Mallan, on 31 October 2012 - 09:07 AM, said:

The only Atlas the trial Awesome cannot match is the Atlas D-DC or the 8Q(?4 LRMs) which can carry 3 LRMs. I have drove the trial Awesome and give it my Missile Boat Captain's approval.


Its not a missile boat. My catapult with 2100 rounds of LRMs is.

#22 Wispsy

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Posted 31 October 2012 - 09:11 AM

tbh the dragon is a better scout then the raven...just saying...putting it in the light section gives all kinds of mixed messages...but then plenty of people think an atlas is more dangerous to your team then a jenner...honestly you should much prefer your team having an awesome and the other team having an atlas then your team having a raven and their team having a jenner....guess you do not realise who really controls the fights! :D

#23 Joseph Mallan

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Posted 31 October 2012 - 09:12 AM

View PostSug, on 31 October 2012 - 09:08 AM, said:






I see a lot of vets saying they can make the Awesome work in spite of itself. Awful mech aside, yes I guess my main problem with it is that it will usually get matched to a fully maxed out Atlas.

The worst case I've seen was our 4 trial Awesomes got matched to 4 Atlases. That's an 80 ton advantage. A free assault mech. That extra tonnage plus customization equals a loss.

At least if new players picked a lighter mech we wouldn't be at that great a disadvantage.
True you could get dropped v a team of GaussCats or LRM heavy Cats... possibly the laserback Hunchie. Sorry I just had to point out the mistake you made. The Awesome trial mech is the best armored and Sinked mech in the lab right now. Anything less is going to make it more challenging v experienced players. Sorry but its true.

#24 Ralit

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Posted 31 October 2012 - 09:12 AM

View Postmeteorol, on 31 October 2012 - 08:39 AM, said:

Would be nice if the matchmaker would try to match the actuall weight, and not just the class of the mechs.


This

#25 EDMW CSN

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Posted 31 October 2012 - 09:28 AM

A lance of Awesome with a tiny idea of cooperation can work I guess. I mean 120 missiles per volley, followed by the occasional LL shot can pull some weight against heavies and meds.

#26 Joseph Mallan

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Posted 31 October 2012 - 09:32 AM

View PostEDMW CSN, on 31 October 2012 - 09:28 AM, said:

A lance of Awesome with a tiny idea of cooperation can work I guess. I mean 120 missiles per volley, followed by the occasional LL shot can pull some weight against heavies and meds.

6-8 LRM15s(taking in account a spotter) will put a world of hurt on any Mech don't kid yourself thats 180 damage per salvo 2 salvos every 10 seconds... OUCH!!!

#27 Lyteros

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Posted 31 October 2012 - 09:36 AM

View PostJoseph Mallan, on 31 October 2012 - 09:32 AM, said:

6-8 LRM15s(taking in account a spotter) will put a world of hurt on any Mech don't kid yourself thats 180 damage per salvo 2 salvos every 10 seconds... OUCH!!!


Now think about the 3 / 4 founder atlas that get matched against them on the other team, with double the LRM count, more ammo and more other weapons then just 2 large lasers per mech.

What's going to be more "ouch"?

#28 Joseph Mallan

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Posted 31 October 2012 - 09:40 AM

Yeah Atlas-D gets 2 LRM slots, Atlas-K gets 1 slot, Atlas D-DS is the winner with 3 LRM slots. I killed a Founder Atlas in three separate matches with the trial Awesome. I can't kill em all but I proved myself capable in the trial boat.

Edited by Joseph Mallan, 31 October 2012 - 09:40 AM.


#29 Lyteros

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Posted 31 October 2012 - 09:48 AM

So you killed it? Can I offer you a cookie?

How much damage did that mech before you did?
The armor for the Atlas is a lot higher (20% roughly, 480 awesome vs. 600 atlas ) and it is armed a lot better. Most of the trials will also not outskill a founder with his customizable mech. Especially with LRMs pilot skill is pretty much irrelevant.

The trial awesome will often be matched against a founder atlas, simply for the lack of other options and the broken matchmaking. The saddest part imho: the awesome is the best trial mech available right now.

No matter what trial you choose, you will often get matched against founders with their real, customizable mechs that are a lot better then the trials.

So as newbie / non founder generally you start from the weaker position, with a weaker mech, against a more experienced opponent.
On the long run this leads to very one sided game experience IMHO...

#30 TruePoindexter

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Posted 31 October 2012 - 09:57 AM

First regarding your list:
  • Any mech in that size range is going to have huge hit boxes.
  • The Awesome having light armor is news to me. The mech does favor rear torso a little more than front armor.
  • It's slow? I didn't know that mechs in this weight range were fast. The common Gausspult is in this speed range as is the Atlas.
  • Addressing this below.
  • The ammo is fine, just don't waste it on shots that will miss.

View PostSug, on 31 October 2012 - 08:30 AM, said:




I see a lot of vets saying they can make the Awesome work in spite of itself. Awful mech aside, yes I guess my main problem with it is that it will usually get matched to a fully maxed out Atlas.

The worst case I've seen was our 4 trial Awesomes got matched to 4 Atlases. That's an 80 ton advantage. A free assault mech. That extra tonnage plus customization equals a loss.

At least if new players picked a lighter mech we wouldn't be at that great a disadvantage.


The implication of this is that an Atlas will always beat an Awesome which isn't really true. I have mixed feelings on this. It has more to do with skilled play than it does with just tonnage. A skilled pilot in an Awesome will beat a novice in an Atlas generally. However a skilled pilot in the Atlas will beat a novice in an Awesome. I would argue too that as a rule the skilled pilot in the Atlas is going to have an easier time than the skilled pilot in the Awesome.

I'm really not sure. Matching should be tonnage based probably.

Speaking anecdotal I have had good luck with the Awesome 8T. Several times I've done so well I was top damage and kills. This won't hold true for everyone though of course.

Edited by TruePoindexter, 31 October 2012 - 10:00 AM.


#31 Coolant

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Posted 31 October 2012 - 10:07 AM

They can pilot any mech they choose...

#32 Sug

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Posted 31 October 2012 - 10:14 AM

Why do i never see Awesomes but the trial ones?

#33 TruePoindexter

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Posted 31 October 2012 - 10:19 AM

View PostSug, on 31 October 2012 - 10:14 AM, said:

Why do i never see Awesomes but the trial ones?

Right now? We just went OB and people are getting established after the wipe. Before OB I saw lots of Awesomes configured as brawling laser boats. I don't think this could rival a brawling Atlas but they were common.

#34 wanderer

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Posted 31 October 2012 - 10:23 AM

View Postmeteorol, on 31 October 2012 - 08:39 AM, said:


The trail awesome may be a strong opponent to some mechs, but the it is simply no match for an atlas.
Problem is that it is very often balanced against an atlas.
Would be nice if the matchmaker would try to match the actuall weight, and not just the class of the mechs.


Disagree. That thing actually matches the firepower on my budget-box-build LRM Atlas (dual LRM 15's, dual LL's), though it suffers from a lower ammo count and slightly fewer heat sinks- but hey, 20 tons less weight. I've brought down brawler Atlas pilots solo in the thing, if they're dumb enough to come out and play- though you're usually expending most of your LRM ammo to get the kill, it means you've at least pulled your weight in a match. That being said, matchmaker could use a five-tier rather than a 4-tier system, done by weight. 20-25, 30-45, 50-60, 65-80, 85-100. Because it IS an imbalanced match, though not an impossible win for the Awesome.

#35 ReD3y3

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Posted 31 October 2012 - 10:25 AM

View PostSug, on 31 October 2012 - 10:14 AM, said:

Why do i never see Awesomes but the trial ones?



;) :)

#36 Myrenous

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Posted 31 October 2012 - 10:47 AM

Why is it people insist on crying about being an awesome matched up against an atlas? or having a trial awesome on your team when they get an atlas, as many people have said the trial awesome is more then adequate. Not saying its an amazing illing pwn machine but it isn't as bad as people portray it, only thing i got to say on this matter is there is no good or bad mechs only good or bad mechwarriors. A skilled pilot can make a under powered under armored mech a machine of death and destruction, mech size and armorment is not a measurement of effectiveness its all about player skill, remember that.

and even if the players are brand new to the game the Trial awesome is the most newb freindly mech of the 4 good range decent firepower decent heat. I still will single out an awesome when i see a trial but mostly becuase usually its a new player and an easy kill.

anyone remembers the awesome from MW4 .. omg it hobbled around like a penguin very funny site.

#37 I Just Ate Your Grapes Bro

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Posted 31 October 2012 - 10:48 AM

I have to agree, the awesome is just bad, while some variants with good pilots can be decent, it's horrible to see 4 or 5 of them on your team and think the other team gets as many atlases. It wouldn't be so bad if they were matched together and the other team always got an Awesome for an Awesome and an Atlas for an Atlas, but these two mechs are absolutely NOT equal.

#38 Ansel

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Posted 31 October 2012 - 10:49 AM

A trial awsome has possibly the worst armor layout on an assault mech you can have.

60 CT armor +25 internals.

A total of 85 damage needed to kill it.

Take an AS7-RS, outfit it with 4xLL and 1xGR with two tons of ammo and the rest in SHS. This will deal 51 damage out to 450 meters.

Have fun killing trial awsomes in two shots, or roughly 5 seconds.

#39 MaddMaxx

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Posted 31 October 2012 - 10:51 AM

View PostRoughneck45, on 31 October 2012 - 08:35 AM, said:

In fact, I just assume everyone on my team is incompotent, so I can only be impressed if they do something worthwhile, or even *GASP* communicate with the team!


And there, in a nutshell, is why Pugs will never truly achieve what they otherwise might. Everyone on the pug team thinks just like this guy does. ;)

#40 Joseph Mallan

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Posted 31 October 2012 - 10:51 AM

View PostSug, on 31 October 2012 - 10:14 AM, said:

Why do i never see Awesomes but the trial ones?

Cause you're not paying attention, OR they are expensive and founders already have a Mech they are using and grinding...
That would be my thought.

Ansel I have killed founder's Catapults in the same amount of time... So the table is balanced again.





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