

Player Names/Canon Names
#1
Posted 31 October 2012 - 12:31 PM
This topic may or may not have been brought up before but I haven’t seen any major discussions of it. If I’m wrong, please point me in the right direction!
So, today while doing a forum search for my screenname, I was shocked to find myself mentioned in the Russian forums! Lol. I do not know Russian, and haven’t visited those forums. Ever. Well until now. A quick use of Google Translate let me see that our friends from Moscow have an ongoing list of names of “Battletech VIPs” they’ve killed. IE Anastasia Kerensky, etc… My name was on the list (Hmph. One death. How terrible. ;-) but what interested me was a number of the players were complaining that we as players should not be allowed to use canon names.
A part of me says that makes sense. You don’t want some sucky noob in, say, TOR to be able to name himself Luke Skywalker. Here, it probably doesn’t make sense to have someone named Takashi Kurita or Victor Steiner-Davion or whatever. Because you want this game to connect to the canon and be considered valid.
And yet the other part of me says, well, SOMEBODY has to have those names! For this to be part of the real Battletech universe, I mean…for example, Takashi Kurita is alive, right now, in game time. Even if it’s a dev that uses that screenname, the name should exist, and should participate in the community at least. That, to me, seems the best way to help validate this game’s canonicity (as much as anything in a MMOG can be canon).
What do you guys think about this?
Likewise, I don’t see anything wrong with using house/family/clan names as long as it’s not a main character. I’m 99% certain there was never a character named Markus Kurita. EDIT: I did just discover there’s a ‘Marcus’ (with the C) Kurita. Oops. I wasn’t aware of that. Either way, my character uses the K. Different guy :-) So, I see no reason that I can’t make my own. Likewise somebody with the name “Magnusson” or so on. Kerensky might be a stretch…but yeah. Thoughts?
#2
Posted 31 October 2012 - 12:56 PM
#3
Posted 31 October 2012 - 01:25 PM
#4
Posted 31 October 2012 - 01:28 PM
#5
Posted 01 November 2012 - 05:16 AM
We know we're not fighting Cranston Snord, or Wolf's Dragoons, or Takashi Kurita for that matter. What, OMG, if I kill Prince_Davion I win the war for House Kurita? No. You just fragged some guy with that name. Wow, I just totally defeated SwordofLight! Yeah? And if I was actually Sword of Light, I wouldnt be in this clunky Dragon with a measly little AC/5, so dont strain yourself patting your own back.
And I think a name like SwordofLight has more elan than somehting like KILLER236456852157 - it is an indication that I at least have some knowledge of the core game, some investiture in the metagame - its not just a pooter game with big robits, grrr arg. Plus, when SwordofLight meets Prince_Davion on the field of battle, it gives an opportunity for both players to trashtalk in game - which to me is far more interesting than the cheap your Mom is an AC/20 sorts of jokes. Die, honorless Davion scum! Shut your lying hole, Lizard! or you know, whatever. These factions are decades old, and playing them in-game is part of the draw for MWO.
-Don
#6
Posted 01 November 2012 - 08:24 AM
#7
Posted 01 November 2012 - 09:17 AM
-k
#8
Posted 01 November 2012 - 09:21 AM
Second...the reality is that the devs arent going to allow any of hs to BE Victor Davion. I think they should, should assign the top players legendary personas, but they arent for the time being at least. So that said I think the core canon names should be off-limits. However I see nothing wrong with creating your own character with a house name...although definitely, if Id known earlier there was a Marcus Kurita I would have picked a different name...spelling change or no.
But I would a thousand times over prefer to fight a sucky Anastasia Kerensky then an obnoxiously skilled "BlUeFaG$888x27463". Because names like that are hideous and lame.
#9
Posted 01 November 2012 - 11:11 AM
-k
#10
Posted 01 November 2012 - 11:15 AM
#11
Posted 01 November 2012 - 11:51 AM
Overall, I really don't care, it's a game use what you want. But the big names should be left alone. No one should have a name that is going to be used to move the story along.
#12
Posted 02 November 2012 - 12:49 AM
I do agree that certain key canon names should be off limits, but we do see a lot of players sporting bloodnames.
Perhaps that will change when the clans invade. I think a name should just be whatever a player prefers it to be (within reason of course). I wrote mine to reflect my interests in giant robots. It's not say that I'm directly related to Maximilian Thermidor or any Lynx.
It would be a little disheartening to see a player sporting the name Theodore Kurita being a complete fool on the forums.
#13
Posted 02 November 2012 - 12:55 AM
#14
Posted 02 November 2012 - 08:12 AM

#15
Posted 03 November 2012 - 07:37 PM
A name means much. It hints at a certain status and background within the setting not yet earned. Surely "tapping" this reputation must be intentional by the player, why else would he do it? However, simply being the one who happened to register it first is not a valid claim. And in a way, I feel like Sealawyer too - with a unique, fresh name not yet connected to anything in the canon, you can build your own story. "Tabula rasa" - a blank slate.
/bow
#16
Posted 03 November 2012 - 10:29 PM
-k
#17
Posted 04 November 2012 - 09:39 AM
We know that Community Warfare will allow players to earn "Loyalty Points" in order to attain membership in more elite regiments or rising in rank within the faction. It has been said that there will even be requirements to purchase some rare 'mechs and equipment.
Of course it would be silly if a Clan player could jump from blood name to blood name in the same way that we rise in rank, but expanding on the aforementioned concept, I could imagine a system which attempts to track a player's skill via a mechanic similar to the one for matchmaking (the one we wish would incorporate skill) over a prolonged time, attempting to gauge that player's potential. After several months, the game would then offer him to purchase a blood name for Loyalty Points - with the selection of blood names being dependent on the "skill range" of the player as determined by the matchmaker. Needless to say, this would be a one-time choice.
Well, not that this would be of any concern to myself, but it is rather interesting to think about all the different ways on how players could earn this or that in MWO.
#18
Posted 05 November 2012 - 02:31 AM
P.S. I apologize for the Google translator.
#19
Posted 05 November 2012 - 12:13 PM
Just my 2 c-bills.
#20
Posted 05 November 2012 - 12:25 PM
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