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PGI, what the heck are you doing


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#1 J4ckInthebox

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Posted 01 November 2012 - 05:58 AM

Instead of working on the netcode or balancing (srsly who gives a ****), you should really focus on useful thigs, like, i don't know.....fuzzy dices !. I mean wow. I don't even know how that game hit open beta without such an elementary feature!

Do you really think you can attract news players without fuzzy dices? what the hell were you thinking? Actually, were you thinking at all?

You are on a slippery slope PGI, even if you are not aware of it. you can still get things right, but there isn't much time left before the game gets a bad reputation.

My2Cbills

#2 Cochise

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Posted 01 November 2012 - 06:03 AM

I think they're just drinking beer and eating marshmallows.

#3 Lyteros

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Posted 01 November 2012 - 06:08 AM

Don't forget the pay shop!

How will you sell a broken game pseudo beta if users cant pay to make the pain go away?

#4 Frosted

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Posted 01 November 2012 - 06:12 AM

They need to work on the rainbow dash skin ASAP!

#5 Tastian

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Posted 01 November 2012 - 06:20 AM

View PostJ4ckInthebox, on 01 November 2012 - 05:58 AM, said:

Instead of working on the netcode or balancing (srsly who gives a ****), you should really focus on useful thigs, like, i don't know.....fuzzy dices !. I mean wow. I don't even know how that game hit open beta without such an elementary feature!

Do you really think you can attract news players without fuzzy dices? what the hell were you thinking? Actually, were you thinking at all?

You are on a slippery slope PGI, even if you are not aware of it. you can still get things right, but there isn't much time left before the game gets a bad reputation.

My2Cbills


I doubt whoever implemented the bobbleheads also understands the netcode. Or balancing. A team is set up with many members that understand and implement different features. It would be my guess that the several programmers who work on netcode are working their butts off on .... netcode. Ever see a construction crew? You don't pull a general laborer off of moving cement bags around to help out on crane duty.

#6 Korobug

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Posted 01 November 2012 - 06:24 AM

View PostTastian, on 01 November 2012 - 06:20 AM, said:


I doubt whoever implemented the bobbleheads also understands the netcode. Or balancing. A team is set up with many members that understand and implement different features. It would be my guess that the several programmers who work on netcode are working their butts off on .... netcode. Ever see a construction crew? You don't pull a general laborer off of moving cement bags around to help out on crane duty.

He's making fun of all the people giving them ****. Look at the sarcasm in every post above yours.





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