My group recently played an organized drop against another organized team. We launched on Caustic Valley, and they pushed for a cap where a large brawl ensued.
The brawl was even. However, the enemy team purposely overheated and suicided two mechs. This meant that although only one mech was left alive on each team the score was 5-7 in their favor. The last enemy mech on their team just ran away and hid. The match ended in a defeat for us as time expired.
I will not name and shame per forum rules and because I'm not a huge ****. But if organized play is ever to catch on in this game this kind of a bug needs a higher priority.
Edited by Niko Snow, 03 April 2013 - 03:56 PM.


















