Independent Arm Control
#1
Posted 02 May 2012 - 09:39 AM
#2
Posted 02 May 2012 - 09:57 AM
#3
Posted 02 May 2012 - 10:11 AM
Nasty9, on 02 May 2012 - 09:57 AM, said:
I doubt someone splitting their attention between 3 reticules on 3 targets will be at any sort of 'advantage.' Nor would they be at an advantage in a situation where there is only 1 or 2 targets present and they need to focus 3 reticules on them, meaning more work for the same result.
And splitting damage that could be focused it almost always a bad idea, the only situation it would really be useful to have three independently controlled reticules (one fixed to torso) would be if you wanted to engage 1 enemy as a priority, but one of your weapon systems can not reach him but CAN reach another target. But even then losing focus on your priority target will be a bigger hindrance than anything.
Edited by Motionless, 02 May 2012 - 10:12 AM.
#4
Posted 02 May 2012 - 10:21 AM
Nasty9, on 02 May 2012 - 09:57 AM, said:
So people that really worked at and invested in pulling off a super cool skill would be feared and admired for "actually being able to pull that off"?
Sounds awesome! Even if I can't do it, if I saw a guy firing his arms independantly with good accuracy I would be in awe and clapping interanally not complaining. Then I would figure out how to do it. Sounds great! Big fan!
#5
Posted 02 May 2012 - 10:32 AM
LHRMB, RHRMB, LHCW scroll (look down and left)
#6
Posted 02 May 2012 - 10:48 AM
It would be a difficult skill, but something that would add a slightly different bit of depth to the game. i dont see everyone trying it, but those that master it become more valuable to there team.
Edited by Nexus Trimean, 02 May 2012 - 10:52 AM.
#7
Posted 02 May 2012 - 10:53 AM
#8
Posted 02 May 2012 - 10:56 AM
Geist Null, on 02 May 2012 - 10:53 AM, said:
All you really need is 3 reticles and the ability to lock multiple targets, This is all still based on pilot skill no need for any kind of artificial control. one joystick controls the left arm aim, one controls the right, and the center is controlled by your mech's facing and torso twist. for weapons that are mounted to the chassis.
Edited by Nexus Trimean, 02 May 2012 - 10:57 AM.
#9
Posted 02 May 2012 - 11:03 AM
Geist Null, on 02 May 2012 - 10:53 AM, said:
I would be more concerned with Mech weapons load-outs, for every additional Reticule, a weapons platform is reduced to single fire. Having independent Reticules and then spending even one shot where both select the same target, or Alpha, completed voids the whole idea.
Left arm a ML, Right Arm a AC5, then you can't fire both at any one target as the ranges don't Match up, except in close. The closer the fight gets, the tougher it becomes to actually converge 3 reticules while moving at all.
In an out numbered situation that last thing you want to spread your fire around. The swarm will kill you even faster if you can't debilitate/reduce their number faster than they can kill you.
#10
Posted 02 May 2012 - 11:11 AM
Nexus Trimean, on 02 May 2012 - 10:48 AM, said:
Chances are your most effective strat will be to take down the biggest threat or the biggest contributor to their team objective, not spread damage over everyone lowering your chances of actually taking any one of them out before you get creamed.
#11
Posted 02 May 2012 - 12:49 PM
Motionless, on 02 May 2012 - 11:11 AM, said:
This. Using your arms independently only helps if you for example need to quickly target a mech behind you and your torso can't turn fast enough while your arm can.
If there would be many small, fast, lightly armored targets like infantry or vehicles, it could be useful to target more than one enemy. But with mechs as the only foe on the field, moving each arm seperately would be of limited use.
The only "real" use I could imagine would be for targeting enemies at different ranges (firing your LRMs on a mech 800m away and 90° to the right of you while firing the M-lasers on the mech in front of you). But even then I don't think even the best pilot could pull this off while being more effective than concentrating on a single target or just torso-twisting.
#12
Posted 02 May 2012 - 02:28 PM
RedDragon, on 02 May 2012 - 12:49 PM, said:
If there would be many small, fast, lightly armored targets like infantry or vehicles, it could be useful to target more than one enemy. But with mechs as the only foe on the field, moving each arm seperately would be of limited use.
The only "real" use I could imagine would be for targeting enemies at different ranges (firing your LRMs on a mech 800m away and 90° to the right of you while firing the M-lasers on the mech in front of you). But even then I don't think even the best pilot could pull this off while being more effective than concentrating on a single target or just torso-twisting.
Day 1? You're right. But after playing MW4 for years, doing side shots out the left or right window with the opposable arm there (only "extended" or "not extended" unfortunately) was the height of skill and fashion. After you've been playing for years, these sorts of advanced moves are what keep the elite coming back for more, and the new guys reaching for the stars. Situational? Yes. Show off-ey? Yes. Rule of Cool = Yes!
#13
Posted 02 May 2012 - 02:29 PM
#14
Posted 02 May 2012 - 04:06 PM
Nexus Trimean, on 02 May 2012 - 10:56 AM, said:
So my right hand is on a joystick controlling my right arm. my left hand is on a joysick controlling my left arm. How do i control my torso an feet whilst keeping my pants on?
#15
Posted 02 May 2012 - 04:21 PM
Personally, if someone is harrasing me with an Assault mech with that tactic, I'll just blow their legs out from under them and then focus fire on any remaining threats.
#16
Posted 02 May 2012 - 08:02 PM
#17
Posted 02 May 2012 - 10:48 PM
im looking at picking up a Steel Battalion controller and pedal set, or just buying a few good joysticks, I already have a set of pedals should i go that route.
This isnt a feature a lot of people would use, but i still think it would be fun and cool, perhaps of dubious use but still cool, theres not really any good way i can think of to test the viability of the setup, but i think its doable.
Edited by Nexus Trimean, 02 May 2012 - 11:05 PM.
#18
Posted 02 May 2012 - 11:22 PM
#19
Posted 03 May 2012 - 01:40 AM
All you had to do is to hit a key then you had control over the specifc arm instead of the torso. MW3 with the switch able Torso/Arm control gave you both.
Thats all you need. To hit or even 2 targets at the same time is a poor translation from the board game to fiction. You can do the same with more precision when shooting gun1 at target1 ant gun2 at target2 in a row.
#20
Posted 03 May 2012 - 06:04 AM
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