Jonnara, on 02 November 2012 - 07:01 PM, said:
The point is Shiney they are playing this with the FPS mindset.
So lockable guided missiles are not apart of a FPS game.
So lockable guided missiles are not apart of a FPS game.
the problem with the FPS mindset. This is as much of an FPS as a tank game, a flight sim, any sim that you control somthing. These so happen to shoot things.
This is not a game that needs to function like an FPS for the twitch reasons. They have lock on ability Like any mech or plane would. Even battlefield 3 has lock on rockets for plains and other guns. and that is an actual fps. do not play this game in the mind set every thing is all a test to 100% skill. It is more about team work and team coordination. So a couple lock on weapons are to be expected. Team verse team balance is what is needed in this game, Much like an mmorpg's arena/battlegrounds. If you balance 1v1 you will be shafted every round of patches. nerf nerf nerf buff buff buff nerf nerf followed by why the heck you nerf X when Y has always been OP an yet you nerf my playstyle and my weapon. Please nerf Y today!