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Feedback/suggestions +Poll!

v1.0.134

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Poll: Please vote on the things you'd like to see: (51 member(s) have cast votes)

Having the option of buying a Bare-boned Mech

  1. This is a must have! (24 votes [47.06%])

    Percentage of vote: 47.06%

  2. I wouldn't choose it, but I am for the idea (15 votes [29.41%])

    Percentage of vote: 29.41%

  3. This would make it too complicated (4 votes [7.84%])

    Percentage of vote: 7.84%

  4. This is a dumb idea. (8 votes [15.69%])

    Percentage of vote: 15.69%

Lowering the Repair Costs

  1. I like it where it is. (100%) (22 votes [43.14%])

    Percentage of vote: 43.14%

  2. It could be a little lower. (75%) (22 votes [43.14%])

    Percentage of vote: 43.14%

  3. Repairs need to be significantly lower (50%) (6 votes [11.76%])

    Percentage of vote: 11.76%

  4. Repairs should not be noticed (<50%) (1 votes [1.96%])

    Percentage of vote: 1.96%

How do you feel about a UI makeover (check all that apply)

  1. I like it the way it is. (5 votes [7.14%])

    Percentage of vote: 7.14%

  2. I'd like it to be easier to make a group (31 votes [44.29%])

    Percentage of vote: 44.29%

  3. I wish things would flow better (34 votes [48.57%])

    Percentage of vote: 48.57%

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#1 manicx782

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Posted 30 October 2012 - 12:20 AM

So far, it's an average game. the actual fighting is great, but nearly everything else needs serious improvement. These are some additions/changes that I, and I hope others, would like to see in the future.

1: Bare-bone Mechs. I'd like to be able to purchase my mech, one piece at a time. Being forced to purchase a mech with a mediocre engine and below average weapons is quite a hassle, and a sink for all my hard-earned C-bills.

2: The cost of repairs is too damn high! Without Premium and/or a Wang, It's always going to be an uphill battle. If you don't win, you will probably be losing money(depending on how dead you were). If you do win, you'll manage to get at most 50k, which is less than using a trial mech. Repairs should be cut down to at least 1/3rd of what it is now.

3. General clunkiness of the UI. If I want to play with a friend, I have to: go to group, create group, click OK, go to friends, right click friend, click invite to group, wait for both to ready up, click group options, then launch group. That is way too many steps. I should just be able to click on the name and add to group. Also, when in a group, there should still be a launch button next to the ready/not ready button. Not to mention how cluttered and difficult it is to use the chat(Yes, there's a chat. Took me a few weeks to find that out).

That's about all i can gripe aboutfor now. Anyways, tell me what you think about this game and/or my suggestions. Thanks!

#2 manicx782

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Posted 30 October 2012 - 11:16 AM

So far, it seems to be in favor of changes. If you guys have any questions, or would like to add something, feel free to comment

#3 TheAquired

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Posted 30 October 2012 - 11:33 AM

I would really love to see the User interface get an EXTREME Makover. I honestly believe we could have a much prettier and easier flowing system. I am not trying to say I could make it better, but I know some clever person out there would be able to streamline it. Also, I would like to see in-game chat control like World Of Tanks has. I know, this game is already way better than WoT, but i do like how you press enter, then tab to select who you want to speak to. It is much easier than to find the y or t buttons, and in the heat of the battle, hope you dont accidentally braodcast your teams tactics to the enemy. Also, I would like to see quick commands, like press F4 and it will send a messages saying "Help!" and make a ping on the radar (also borrowed from WoT).

What do you guys think?

#4 Fizch

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Posted 30 October 2012 - 11:40 AM

The problem with bare-bones mechs would be hardpoints. Unless you wanted a mech with set hardpoints and no weapons. Honestly, I do not like the hardpoints.

#5 manicx782

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Posted 30 October 2012 - 12:44 PM

View PostTheAquired, on 30 October 2012 - 11:33 AM, said:

I would really love to see the User interface get an EXTREME Makover. I honestly believe we could have a much prettier and easier flowing system. I am not trying to say I could make it better, but I know some clever person out there would be able to streamline it. Also, I would like to see in-game chat control like World Of Tanks has. I know, this game is already way better than WoT, but i do like how you press enter, then tab to select who you want to speak to. It is much easier than to find the y or t buttons, and in the heat of the battle, hope you dont accidentally braodcast your teams tactics to the enemy. Also, I would like to see quick commands, like press F4 and it will send a messages saying "Help!" and make a ping on the radar (also borrowed from WoT).

What do you guys think?

I'm all for a UI change, eventually. I think I'd rather have a chat function before a GUI, though. I know this is still beta, but that's why they'd like our feedback. I really like the idea of pinging for help as long as it isn't abusable/spammable.

View PostFizch, on 30 October 2012 - 11:40 AM, said:

The problem with bare-bones mechs would be hardpoints. Unless you wanted a mech with set hardpoints and no weapons. Honestly, I do not like the hardpoints.

I'm a little mixed about this. On one hand, you'd have people making specific boats, and this would essentially force a metagame. On the other hand, this is pretty much already being done, so I wouldn't see too much of a difference. I'd just hate to see people exploiting this game so quickly.

#6 Xenok

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Posted 30 October 2012 - 01:10 PM

View Postmanicx782, on 30 October 2012 - 12:20 AM, said:

1: Bare-bone Mechs. I'd like to be able to purchase my mech, one piece at a time. Being forced to purchase a mech with a mediocre engine and below average weapons is quite a hassle, and a sink for all my hard-earned C-bills.


Like the Idea, it would be nice to buy a bare bones mech, Particularly if it told you where the hard points are on the mech.

View Postmanicx782, on 30 October 2012 - 12:20 AM, said:

2: The cost of repairs is too damn high! Without Premium and/or a Wang, It's always going to be an uphill battle. If you don't win, you will probably be losing money(depending on how dead you were). If you do win, you'll manage to get at most 50k, which is less than using a trial mech. Repairs should be cut down to at least 1/3rd of what it is now.


I made about 5 million Cbills last night playing for just a few hours. 50% of the profits were for non-premium non-founder points. I had multiple games with less than 5k in repair costs. I had a few with 70k in repair costs. A big part of this is what weapons and equipment you have on your Mech. If you running a lot of LRMs or other ammunition heavy weapons it should cost significantly more to replace it. Also if you get shot up bad with expensive equipment on your mech that should cost more, it does. I do not think repairs are to much but I do think victory pay outs are low. Winning should make a bigger difference in how much you get.

I want more carrot not more stick to solve this.


View Postmanicx782, on 30 October 2012 - 12:20 AM, said:

3. General clunkiness of the UI. If I want to play with a friend, I have to: go to group, create group, click OK, go to friends, right click friend, click invite to group, wait for both to ready up, click group options, then launch group. That is way too many steps. I should just be able to click on the name and add to group. Also, when in a group, there should still be a launch button next to the ready/not ready button. Not to mention how cluttered and difficult it is to use the chat(Yes, there's a chat. Took me a few weeks to find that out).


I too find the extra steps annoying. I should be able to right click first person and choose add to group, right click second budy and choose add to group. The system should then create the group (on first person) and send the invite to that person when I select them, and then send invites to additional people without me ever having to leave the friends screen.

I also have no official role with the game, but I appriciate you and anyone who attempts to make the game better. I love it now, but there is always room for improvement.

#7 Ryvucz

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Posted 30 October 2012 - 01:14 PM

Nicely made poll, love the options.

#8 manicx782

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Posted 30 October 2012 - 02:20 PM

View PostXenok, on 30 October 2012 - 01:10 PM, said:

I made about 5 million Cbills last night playing for just a few hours. 50% of the profits were for non-premium non-founder points. I had multiple games with less than 5k in repair costs. I had a few with 70k in repair costs. A big part of this is what weapons and equipment you have on your Mech. If you running a lot of LRMs or other ammunition heavy weapons it should cost significantly more to replace it. Also if you get shot up bad with expensive equipment on your mech that should cost more, it does. I do not think repairs are to much but I do think victory pay outs are low. Winning should make a bigger difference in how much you get.

I want more carrot not more stick to solve this.

Actually, I really like this idea. Getting the same amount for killing someone as you do spotting doesn't make sense. Killing should grant someone around 10-25k(maybe more, just shooting ideas), and assists be a percentage of damage done. right now, you could make twice as much from just spotting and hitting everyone once(assuming they died) than you would killing the entire team.

My favorite part about this is that it wouldn't reward people who didn't do anything. that guy that runs into five people, gets a few spots/assists, and quickly dies doesn't help the team at all.

EDIT: Is there any way to move this to the suggestions forum? the was made before it existed, and I don't want to lose the poll numbers and the great replies so far.

Edited by manicx782, 30 October 2012 - 02:26 PM.


#9 manicx782

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Posted 04 November 2012 - 12:50 PM

Thank you all for posting here, I'm going to recreate this in the Suggestions Forum, re-vote there if you'd like.
Alright, here's what I have so far:
  • For the option of having a Bare-boned Mech, 75.5% of people are for the idea.
  • For lowering repair costs, 60% would like it to be less. Of those people, 74% said it should be reduced to 75% of the repair costs.
  • For the current UI, a whopping 91.8% said they are unsatisfied with the current UI.

some notable comments:

Xenok said:

"I do not think repairs are to much but I do think victory pay outs are low. Winning should make a bigger difference in how much you get.
I want more carrot not more stick to solve this."

I pretty much agree on this. While the difference in winning/lossing is only 25k, what astonishes me is that you get the same amount for doing miniscule actions(spotting, 1 point of damage assist) than you do major ones (actually killing, or doing 99% of the damage). Players should be rewarded more for game changing plays.

Quote

"Like the Idea, it would be nice to buy a bare bones mech, Particularly if it told you where the hard points are on the mech."

Before the wipe, I had saved up everything I hadfor the Dragon-5N, because it had 3 Ballistic slots (the most at the time, and I thought ACs were cool). Shortly after I bought it, I found out that all three slots were on the same arm(and it couldn't even fit an AC/20). Knowing where the hardpoints are makes the decision making much easier, especially when making the first step to your first mech.

TheAquired said:

"I would like to see quick commands, like press F4 and it will send a messages saying "Help!" and make a ping on the radar."

While spotting helps show where an enemy is, you are limited to say how many. Adding a ping or a marker to the map would greatly help teammates know where the enemy is coming from.





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