There are currently a number of issues with MWO that make the game unplayable. The most important one that comes to mind is the constant memory allocation errors that result in a crash to desktop, usually just after a map loads (River City) or randomly throughout any game.
While many of us are going crazy at having a 30% crash to desktop rate, the patches being released focus on adjusting weapon damage, removing mech variants or adding unneeded and unwanted extras.
Fix issues that make the game unplayable FIRST before improving trivial parts of the game that no one even wants. Don't add bobbleheads, fairies and camouflage. Focus your effort on making the game PLAYABLE.


Fix core issues first, add lavish features later
Started by Apogee, Nov 02 2012 09:46 PM
3 replies to this topic
#1
Posted 02 November 2012 - 09:46 PM
#2
Posted 02 November 2012 - 10:15 PM
For games running Cryengine, adding more physical memory to your computer will eliminate the memory allocation error. If your talking about a memory leak, the devs will be fixing that soon. You shouldn't be crashing to desktop at all unless you have less than the system requirements.
#3
Posted 02 November 2012 - 10:51 PM
You're absolutely right, I shouldn't. And yet I am, despite meeting the requirements.
#4
Posted 02 November 2012 - 11:23 PM
I crash rarely, can't even remember the last time I crashed.
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