Need help with Hunchback HBK-4P
#21
Posted 13 May 2013 - 04:56 PM
http://mwo.smurfy-ne...7d22027de4c6d66
9x ML
STD 260
ENDO
DHS (16)
AMS w/1t
Runs a bit hot, but managable
I had 4 weapon groups:
1. 3 Torso Lasers
2. Other 3 Torso Lasers
3. Arm mediums
4. Alpha
#22
Posted 21 May 2013 - 07:02 PM
Lefty Lucy, on 04 November 2012 - 03:09 PM, said:
I think either of these does better.
#23
Posted 22 May 2013 - 07:17 AM
I really need to improve my aim steadiness to take full advantage of this build though.
#24
Posted 23 May 2013 - 05:04 AM
Or maybe try the Lazerback build if that didn't do it for you...
(the one with as many LL as can fit)
#25
Posted 25 May 2013 - 12:42 PM
#26
Posted 27 May 2013 - 07:24 AM
The armor is so lol ofc. I didn't have any problems with heat on the new map but maybe it is worse on the caldera.
Positioning is king. Support your heavies and assaults and don't expose yourself too much, peek alpha all 3 and then duck again. If you notice your team is getting to far in front of you, then reposition immediately. Don't be afraid to leave the fight for a minute to find a better position. Get your heat to 90% and find a better spot. If a light runs up on you I can guarantee you will die unless they are very very bad.
http://mwo.smurfy-ne...10b9fada3e86893
Two well placed alphas, will kill almost anything. You are even a threat to atlases and stalkers if you are positioned correctly. If they are turned 45 degrees trying to put ordinance on someone else that is what you want. The opposite is true too, if they are firing at you as well, you will not survive the fight even with cover. They can take so much more punishment, but you are not here to get in a fire fight with a heavy, just to hit them a couple times while they fire at your mates.
Edited by Regrets, 27 May 2013 - 07:25 AM.
#27
Posted 27 May 2013 - 07:28 AM
#28
Posted 27 May 2013 - 11:22 PM
#29
Posted 28 May 2013 - 12:34 AM
#30
Posted 28 May 2013 - 01:05 AM
#31
Posted 12 November 2013 - 08:31 PM
#33
Posted 24 November 2013 - 02:06 AM
#35
Posted 25 May 2014 - 06:37 AM
Icebound, on 03 November 2012 - 07:16 AM, said:
Endo makes your mech weigh less, giving you more tonnage to use in exchange for crit space, so if you can have it and still fit all your equipment, go for it. In your case I would think you could. However I'm not sure how double heatsinks will play out on your mech, probably will be beneficial, but you'll need to do some math before switching back and forth.
If your heat is still unmanageable after Tuesday's patch I would consider swapping in some small lasers instead of all mediums.
That is not true. get two ppcs and double heatsink's with endosteel. Keep the ppcs on your hunch so you can shoot higher. During the game press backspace. shoot mechs within 600 m. (The full length of the arrow in first person) or 90 m. As long as you are targeting a weakspot, and traveling and in a group, you shouldn't have any problems. Get a fast engine and stay behind cover.
I forgot to add. ER PPC's are not worth it for this mech. More heat gen and you will have a hard time getting maximum damage because of the distance. Just something to keep in mind.
Edited by TechWalrus, 25 May 2014 - 06:43 AM.
#36
Posted 27 May 2014 - 10:13 AM
#38
Posted 27 May 2014 - 10:43 AM
#39
Posted 28 May 2014 - 08:39 PM
The 4p can be a beast if you have discipline, you don't really want to be alpha striking unless you are 110% sure you can make a kill.
#40
Posted 29 May 2014 - 11:43 AM
TechWalrus, on 25 May 2014 - 06:37 AM, said:
I forgot to add. ER PPC's are not worth it for this mech. More heat gen and you will have a hard time getting maximum damage because of the distance. Just something to keep in mind.
Hold on a minute...
ERPPC's harder to do max damage than regular PPC's? Perhaps I'm misunderstanding you, but that's incorrect.
ERPPC's have longer range and no minimum range, so you're far more likely to be doing the full 10 points of damage than if you were just using a regular PPC.
If you meant that, in the long game, PPC's tend to do more damage over time because they produce less heat you would be correct.
Edited to be on topic:
The 9ML/SPL (or variations on that) are always likely to be the best builds on this variant. Got killed a few days ago by a -4P with two PPC's in the shoulder, which is a fantastic way to "meta up" a non-meta mech.
Edited by Lunatech, 29 May 2014 - 11:45 AM.
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