

Gauss Rifles and CASE - Clarfication req'd
#1
Posted 03 November 2012 - 08:48 AM
Additionally, I'm not sure if Gauss ammo actually can go off in the game, I've experienced things that seemed like ammo bursts with them, which ends up defeating one of the reasons I pick a Gauss over an AC.
#2
Posted 03 November 2012 - 09:08 AM
Last I heard, gauss ammo is non-explosive, but the gauss rifle does explode - just like it should. However, CASE doesn't protect all the other items in a given location yet. CASE only prevents damage from ammo explosions from spreading to other locations.
So if you've got ammo in a side torso and you're running an XL engine, CASE is useless there - because an ammo explosion there will take out engine sections and destroy the 'Mech. But if you're running a Standard engine, CASE would be good, because it will prevent the damage from an ammo explosion from spreading to the CT and taking you out.
I suppose if you had a gauss rifle in a side torso you'd want CASE with it. I'm a Dragon driver so I wouldn't know much about that - but I will say that when the gauss rifle in my right arm gets destroyed, I've never noticed it spreading the damage to the right torso, and I don't put CASE with it. *shrug*
#3
Posted 03 November 2012 - 10:41 AM
#4
Posted 03 November 2012 - 12:56 PM
Card, on 03 November 2012 - 09:08 AM, said:
Last I heard, gauss ammo is non-explosive, but the gauss rifle does explode - just like it should. However, CASE doesn't protect all the other items in a given location yet. CASE only prevents damage from ammo explosions from spreading to other locations.
So if you've got ammo in a side torso and you're running an XL engine, CASE is useless there - because an ammo explosion there will take out engine sections and destroy the 'Mech. But if you're running a Standard engine, CASE would be good, because it will prevent the damage from an ammo explosion from spreading to the CT and taking you out.
I suppose if you had a gauss rifle in a side torso you'd want CASE with it. I'm a Dragon driver so I wouldn't know much about that - but I will say that when the gauss rifle in my right arm gets destroyed, I've never noticed it spreading the damage to the right torso, and I don't put CASE with it. *shrug*
The only thing that confuses me about CASE and XL engines is why the Atlas AS7-K comes with an XL engine and a CASE in each side torso. It must prevent the ammo explosion from hitting the other components in the torso as well or why else would they have put 2x CASE on an XL equipped variant? The other Atlas I have seen do not have CASE.
#5
Posted 03 November 2012 - 06:23 PM
Saber Avalon, on 03 November 2012 - 12:56 PM, said:
The only thing that confuses me about CASE and XL engines is why the Atlas AS7-K comes with an XL engine and a CASE in each side torso. It must prevent the ammo explosion from hitting the other components in the torso as well or why else would they have put 2x CASE on an XL equipped variant? The other Atlas I have seen do not have CASE.
Could be that the CASE contained ammo explosion prevents that side torso from being destroyed altogether...not just 'spread.'
#6
Posted 03 November 2012 - 06:29 PM
Saber Avalon, on 03 November 2012 - 12:56 PM, said:
The only thing that confuses me about CASE and XL engines is why the Atlas AS7-K comes with an XL engine and a CASE in each side torso. It must prevent the ammo explosion from hitting the other components in the torso as well or why else would they have put 2x CASE on an XL equipped variant? The other Atlas I have seen do not have CASE.
Mostly for lore reasons, and to save on repair bills. CASE prevents ammo explosions from extending to your CT meaning it takes less damage even if you die and therefore theoretically save on repairs. The lore reason was to improve pilot survivability.
coolnames, on 03 November 2012 - 06:23 PM, said:
Could be that the CASE contained ammo explosion prevents that side torso from being destroyed altogether...not just 'spread.'
Nope the side torso is destroyed. It just prevents spreading.
#7
Posted 09 January 2013 - 10:51 PM
#9
Posted 12 January 2013 - 05:47 PM
CrazedGunman, on 03 November 2012 - 08:48 AM, said:
How do you know that? A chemical bullet is a metal slug wrapped with explosives to propell the projectile. Perhaps a gauss projectile has a capacitor attached to it to produce a strong opposing charge to the electric propulsion of the coils of the gun. Who says gauss projectiles are just bunches of shaped metal? Technobabble can resolve all of your concerns.
Quote
The Gauss rifle has plenty of advantages to it. From a balance standpoint I don't think it needs a nerf, but it certainly does not need a buff.
#10
Posted 12 January 2013 - 09:26 PM
Always seemed a bit useless to me. In my experience (limited, admittedly) if your torso is hit hard enough to make your ammo explode, having CASE just means you'll take one more hit to that side before it gives way and your XL engine goes super nova.
It would be nice to get some clarification from the devs. Does it help you to survive overriding heat shut down, for instance?
Edited by phanteh, 12 January 2013 - 09:27 PM.
#11
Posted 13 January 2013 - 12:18 PM
Bigchunk1, on 12 January 2013 - 05:47 PM, said:
Mostly from BT canon. And how gauss rifiles themselves work, they propel metal slugs with electromagnetic force.
Like this:

phanteh, on 12 January 2013 - 09:26 PM, said:
Always seemed a bit useless to me. In my experience (limited, admittedly) if your torso is hit hard enough to make your ammo explode, having CASE just means you'll take one more hit to that side before it gives way and your XL engine goes super nova.
It would be nice to get some clarification from the devs. Does it help you to survive overriding heat shut down, for instance?
CASE was typically put in XL engine mechs in TT in order to save the pilot. It works exactly as it does in TT. It doesn't help you survive from overheating itself, only if overheating blows up your ammo and you have CASE. Other than that all other negative effects of over heating such as failing equipment and heatsinks still apply.
I'm pretty sure the devs have stated how it works somewhere, I'll look into that later when I have more time.
#12
Posted 13 January 2013 - 03:07 PM
Edited by War Council, 13 January 2013 - 03:12 PM.
#13
Posted 13 January 2013 - 03:53 PM
Card, on 03 November 2012 - 09:08 AM, said:
Quote
Change Log
________________________________________
GAMEPLAY
* Set the health of the Gauss rifle to 3 points
* Set the chance that the destruction of a Gauss rifle will cause it to explode to 90%
Let's break this down:
-All ammo can explode, including Gauss ammo.
-CASE can prevent ammo from exploding when hit.
--So if ammo is hit, additional damage won't occur for the affected side torso or spill over into the center torso.
-Gauss rifle can explode.
-CASE is only for ammunition containment, unless its in-game description is inaccurate).
Therefore...
-CASE does not prevent Gauss Rifle (or any other weapon) from exploding.
Feel free to reply with corrections from other Dev sources.
#14
Posted 13 January 2013 - 05:47 PM
RenegadeMaster, on 13 January 2013 - 03:53 PM, said:
Let's break this down:
-All ammo can explode,
--So if ammo is hit, additional damage won't
-Gauss rifle can explode.
-CASE is only for ammunition containment, unless its in-game description is inaccurate).
Therefore...
-CASE does not prevent Gauss Rifle (or any other weapon) from exploding.
Feel free to reply with corrections from other Dev sources.
Almost correct
- Gauss ammo is NOT explosive.
- CASE does NOT prevent ammo explosions, only contain them inside the CT.
As for Gauss and CASE, I haven't found any mention from the devs that CASE protects from gauss rifle explosions, but I haven't found any proof that it doesn't either, so I'm more inclined to believe it DOES prevent the spread of gauss rifle explosions towards the Center Torso, in accordance to Table Top rules and BattleTech canon.
From Sarna:
"CASE, short for Cellular Ammunition Storage Equipment, was created by the Terran Hegemony in 2476[1] as a system designed to reduce the hazards of carrying volatile or explosive equipment, usually ammunition. CASE is essentially a specialized container structure for housing the equipment, and redirects explosive force in the event that the equipment explodes. While this makes it invaluable for preventing excessive internal damage, CASE does not actually stop the explosion, it merely contains and redirects the explosive force, so after an explosion units likely will be crippled or nonfunctional, though not destroyed outright."
http://www.sarna.net/wiki/CASE
"Some 'Mechs employ CASE in the section containing the Gauss Rifle to protect internal components in the event the weapon explodes."
http://www.sarna.net/wiki/Gauss_rifle
edited for clarity, and some additional corrections.
Edited by Watchit, 13 January 2013 - 06:07 PM.
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