Terror Teddy, on 12 November 2012 - 01:49 AM, said:
I agree. it seems to be the best solution atm.
At longer range it wont really matter but when a Hunchback is throwing AC20 rounds in your face it will be a problem.
Honestly, I don't think it would be an issue if gauss had a minimum range. The minimum range gives the gauss superiority at range, and inferiority (read: not useful at all) in the close range. Without that minimum, it becomes superior at all ranges.
We're basically down to the wire. Add gauss minimum range (funny that the PPC has a minimum range when its such a weak weapon. They give the PPC a minimum because its canon, but not the gauss because it "doesn't make sense"? You can't go removing balancing factors like that and expect items to remain balanced) or alter the firing rate to 6 seconds, reducing the weapon's close range capabilities in exchange for being really great at taking long ranged shots.