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Pilot trees


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#1 Daycrist Bloodfang

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Posted 04 November 2012 - 02:30 AM

I noticed when I unlocked all basic variant skills and got the elite a 2x appeared next to the basic skills. I'm guessing all my basic skills got doubled my question is when I get 3 maxed elite skills does the multiplier go up even more?

#2 Daycrist Bloodfang

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Posted 04 November 2012 - 12:39 PM

80 views and not 1 reply....

#3 Emetivore

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Posted 04 November 2012 - 03:35 PM

I'd like to know the answer to this as well.

I recently unlocked the last basic efficiency on my 4th Hunchback, I'm wondering if this bonus will go up to 2.5x if I manage to unlock all the basics on a 5th Hunchback.

/bump

#4 Aware

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Posted 04 November 2012 - 04:20 PM

View PostDaycrist Bloodfang, on 04 November 2012 - 02:30 AM, said:

I noticed when I unlocked all basic variant skills and got the elite a 2x appeared next to the basic skills. I'm guessing all my basic skills got doubled my question is when I get 3 maxed elite skills does the multiplier go up even more?

Not going to lie. I came here to look for the answer as well.

If you look at the efficiencies after you unlock the 3rd base variant is says "efficiencies doubled". I am about to hit the third unlock and I will see if it happens on the elite skills. If it does double then my speed should go up.

Edited by Aware, 04 November 2012 - 04:22 PM.


#5 Mister Haha

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Posted 04 November 2012 - 07:09 PM

no. 3 full elite will not raise the 2X multiplier. i can confirm this as that's what i have on the atlas rank.

but..... when you get all of master, does it go up more? that's what i'm wondering.

Edited by Mister Haha, 04 November 2012 - 11:49 PM.


#6 Greers

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Posted 05 November 2012 - 06:24 AM

I got Master of my Atlases. There's no further doubling beyond basic. At least, I don't see any "2x" written inside the Elite-Box like I do for the Basic skills.

#7 Tremendous Upside

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Posted 05 November 2012 - 08:07 AM

It doesn't go beyond doubled efficiency - least not that I can see. The 10% speed tweak is 10% at master level on my YLW. Normal speed is rated at 75.6kph and I get a little over 85kph with the unlock. I guess that's probably the easiest way to verify it?

#8 Absurd

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Posted 08 November 2012 - 06:04 AM

Just got all elite skills (with 3 different (F)ATLAS mechvariants). And nothing changed. Sadly :D . Not sure if this is intended, because as far as I remembered, they stated somewhere (I cant find it right now) that every completion of 3 skills doubles the efficency ... The doubling seems to work only with the basic skills right now?

#9 Turboferret

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Posted 09 November 2012 - 02:21 AM

having mastery is supposed to double elite as well.. but i don't think its working right now.

#10 CRF Hawkeye

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Posted 16 December 2012 - 03:00 PM

be honord, if you ask a qwestion and you get 40 vieuws without reply,... you ask'd the right qwestion first,..

oh I'm glad this multiplier does't ad up,.. I like big mech's and a 20% speed increase would did my heavy some good BUT,.. those small mech's ar fast enough as they are now a extra 10% make them take off without jetpacks and impossebel to hit.

(125 k/h + 20% = 150 k/h) no way my torso and arms can turn that fast!

Edited by CRF Hawkeye, 16 December 2012 - 03:07 PM.


#11 Loc Nar

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Posted 16 December 2012 - 03:30 PM

Nope.

#12 MagicHamsta

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Posted 16 December 2012 - 07:26 PM

Pilot trees use their demonic supernatural powers to grant the benefits to your own mech.
Said pilot trees must be watered with the blood/souls of your enemies in order to grow and grant the said benefits to your own mech.
And to fully mature must combine with 2 other pilot trees of the same mech series granting further benefits. (Master pilot tree)
('-')

#13 Zerik1

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Posted 02 April 2013 - 04:05 PM

I came here for the question !!

That's a lot of cost for 1 extra module. There should be a little something more.

#14 Castiel

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Posted 08 April 2013 - 07:46 AM

1 module slot might seem like not a lot now, but there will be more stuff coming that goes into them that will be very useful. I heard nothing about Elite being doubled and honestly don't think they should, it would boost speeds a bit too much for some mechs.

#15 Captain Stiffy

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Posted 08 April 2013 - 07:25 PM

no

View PostCRF Hawkeye, on 16 December 2012 - 03:00 PM, said:

be honord, if you ask a qwestion and you get 40 vieuws without reply,... you ask'd the right qwestion first,..

oh I'm glad this multiplier does't ad up,.. I like big mech's and a 20% speed increase would did my heavy some good BUT,.. those small mech's ar fast enough as they are now a extra 10% make them take off without jetpacks and impossebel to hit.

(125 k/h + 20% = 150 k/h) no way my torso and arms can turn that fast!


There are already 150kph ravens and 140 kph commandos





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