It sounds like OP don't know tactics or how LRM works at all.
I've both a scout and a LRM boat, so I'm on both end of the stick here.
Skillless LRMs
If they are as skillless as you claim, just split your team up and RUSH THEM ALL AT ONCE.
There are tons of way to WIN against LRM boats if you'd actually stop and think for a second.
"Doing the same things over and over again and expect a different result is a sure sign of insanity"
In the comstar drop, we ran up against another premade that had 2 taggers and 5 LRMs and a hunchie I think. I was the only dedicated LRM boat, by your definition, we should've loss badly. The reality is that LRMs become useless if you are able to distract them. We got one of our scouts purposely ran into the open in their LOS and back into cover to draw fire and their scouts while the main force took the long route around to pommel one lrm group. As soon as they were in position, I opened fire on the other LRM group with help of our other tagging scout, drawing THEIR fire. It became a stompfest as soon as our main force scrapped the first lrm group.
LRMs boats are usually SLOW, even in a crossfire formation. Skillless LRMs are USELESS if you pressure/suppress them.
If you can't defeat LRM dependent teams, it's your group's lack of communication/tactics.
Skilled LRM boats are another story, they are far and few in between though. I count myself in the intermediate range since I can have 1-2 mech targetting me and still support fire. The solution is simple, I stop firing and target my chaser(s) for a bit, give location to my team and call for help. As soon as someone(s) says they are coming, I run toward them or a designated spot. I resume fire at this point at whatever target that's painted. Sure, they'll shred my back armour (I'm still learning how to take hits on my arms), but usually I'll live and my back up would have them kill/chased away. I've had matches where 5 guys chase me down for a good 5 minutes and I still managed to live (barely) because of competent back ups and my jetpack or a speedy cap.
The really good LRMs that I've seen never stops moving, and know how to dodge vertically and abruptly, like full throttle -> sudden stop -> jump up -> turn mid air and run the other way/into support. They are firing while still doing this since there's a trick with the releasing and reacquiring the targetlock (still learning this myself).
As a tagger scout, I find most boats easy to handle. All you need to do is either harass it (it stops firing at your teammate), or have it focus on you (it stops firing at your teammate), or just kill it (it permanently stops firing at your teammate). Learn to use cover, don't be afraid to take SOME hits (it can't be helped). There were times where I run INTO the missiles hoping that I'd make it within 180M where the missiles become duds. If you have a partner, it's even scarier since any back up the LRM calls, will be focused on you so your partner can keep harassing the LRM.
Learn to slow down if it's a one vs one, learn to use abrupt motions, learn to use COVER (no, the missile didn't go thru the middle of the building, some missiles turn almost 90 degree from the ground to home in on you, it's one of the more advanced LRM skills), learn to keep moving, and most important of all learn to LEARN instead of whining.
Edit: Some of you claim the cover doesn't work, I've no idea since I don't stop weaving between buildings, so I hardly ever get hit from the LRM except the ones that hit my back (which usually means it's the 90 degree turn trick and I didn't turn fast enough). Also, power down DOES work, but only in between fire, it screws with their lock, so if you the last barrage just exploded, you can run, power down, power up, run again, that will delay the next barrage or they lose you completely.
Edited by 0zz, 04 November 2012 - 08:37 AM.