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Diminishing returns on jump jets


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#1 Lucy Cameron

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Posted 04 November 2012 - 10:25 AM

At what point does adding another jump jet cease to have an additional effect? I can't seem to find the answer.

#2 Khobai

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Posted 04 November 2012 - 10:25 AM

Additional jumpjets beyond the first currently do nothing.

#3 Lucy Cameron

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Posted 04 November 2012 - 10:27 AM

Roger that and thanks. Maybe I can cut some weight on my Cat...

#4 Krivvan

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Posted 04 November 2012 - 10:29 AM

That's getting changed eventually so don't get too comfortable. From what I remember the current effect of jump jets are what 5 jump jets will be like. That's why I have 5 jump jets even though I only need one on my Jenner just so I don't get complacent.

#5 Roughneck45

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Posted 04 November 2012 - 10:29 AM

View PostBlindspot, on 04 November 2012 - 10:27 AM, said:

Roger that and thanks. Maybe I can cut some weight on my Cat...

You sure can. Just do so knowing that it will not always be this way, so that build will not stick. But currently, you just need one.

#6 Felicitatem Parco

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Posted 04 November 2012 - 10:31 AM

Right now, all you need it one because the current "build" would allow you to stack 23 JJ on a Jenner and turn the game into Armored Core: Online... so the stopgap measure was to prevent all stacking effects and make JJ's either a 1/0 effect instead of presenting a spectrum of effects.

I'm sure they'll put either a stacking cap or a diminishing returnns model into effect sometime in the next couple months.

Edited by Prosperity Park, 04 November 2012 - 10:33 AM.






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