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DX11?


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#41 Zero Neutral

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Posted 18 December 2012 - 05:26 AM

Of course your DirectX11 screen shots do not show any perceivable improved visual quality, there are no assets for DirectX11 available............

Prior to the graphics engine upgrade, I had much better performance. This performance will return once more optimization is completed. Turning on DirectX11 will also help.

#42 Lord Rip

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Posted 18 December 2012 - 07:09 AM

View PostBabaika, on 15 December 2012 - 11:03 AM, said:

9 posts and nothing about dx11, so does anyone know when to expect it?



I have learned not to expect it and I haven't been disappointed yet.

#43 Bguk

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Posted 18 December 2012 - 07:11 AM

View PostSTRONG LIKE BEAR, on 18 December 2012 - 05:21 AM, said:

This game? Please don't make me laugh.


Any game where you pit one person against another is competitive. Checkers for one. What level the competition takes is another story.

#44 Kunae

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Posted 18 December 2012 - 03:14 PM

Would love to see an update beyond the Nov 9th post by Bryan:

View PostBryan Ekman said:

DirectX 11

Courtesy of Matt Craig:

Matthew Craig said:

After integrating CryEngine 3.4 we noted a number of issues with the DX11 implementation that we didn’t feel were acceptable to push out to production. We have worked with our partners to address the key issues, these
have now been resolved and we are enabling DX11 internally for testing. Once it passes QA it will be enabled on production, we appreciate the fans patience while we work to ensure the DX11 renderer is just as stable as the DX9 renderer.


Edited by Kunae, 18 December 2012 - 03:15 PM.


#45 anonymous175

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Posted 18 December 2012 - 03:23 PM

. adjusts your cockpit light. when DX11 hits, boom.





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