game crashes
#1
Posted 04 November 2012 - 11:21 AM
#2
Posted 04 November 2012 - 12:14 PM
#3
Posted 04 November 2012 - 07:47 PM
For me its only started to happen since the lastest patch.
#4
Posted 04 November 2012 - 09:30 PM
most games get better with each patch or have their netcode worked/fixed...
here its the opposite..
and no...its not on our end.....fix it already
#5
Posted 05 November 2012 - 08:11 AM
#6
Posted 05 November 2012 - 02:43 PM
#7
Posted 06 November 2012 - 08:54 PM
-Back at home screen with no error or msg.
-Mech is shown as "Still InGame"
-Usually happens at the start of a game but can aslo mid game aswell.
I have been trying to resolve this issue for the past couple of days, I was previously able to run this game no problem. Is there any more info i can provide to help get this fixed? Or anything I can try on my end ?
#8
Posted 06 November 2012 - 10:40 PM
#9
Posted 07 November 2012 - 06:54 AM
I submitted a ticket but havent heard anything back yet.
#10
Posted 07 November 2012 - 08:38 AM
#11
Posted 07 November 2012 - 09:08 AM
"The problem you have encountered is a known issue and we hope to have it fixed soon."
So it seems it is not on our end, lets hope this is resolved in the next patch.
#12
Posted 08 November 2012 - 12:11 PM
#13
Posted 08 November 2012 - 01:04 PM
#14
Posted 09 November 2012 - 04:15 AM
II12yanII, on 05 November 2012 - 08:11 AM, said:
Your overclocked box is stable with stable optimized software, the game is still beta, not optimized and has issues.
I have issues as well with GPU overclocking, while I can run Heaven on higher settings I can't with MWO.
#15
Posted 09 November 2012 - 06:17 AM
I don't know if this game is running on Direct 11 or not? but could this be the problem?
My PC is overclocked to 4.7 on itel i7 HEX Core, Stable run stress test 24hrs all OK. so its not my PC.... Nor my internet connection. GTX 680 classifide.. 16MB Dominator ram overclocked 2400..................water cooled so not over heating...
I know the guys are working on it as they said its a know issuse and the matter is closed?
#16
Posted 09 November 2012 - 11:28 AM
I think it's pretty safe to say at this point it's not a problem on the user end of things and all we can really do is sit tight and hope they fix it soon.
#17
Posted 09 November 2012 - 04:39 PM
The CTD creates a crash dump file you can zip up and send to the Support. Done so now for a while after getting these annoying crashes. The crash dump file is in X:\..\Piranha Games\Mechwarrior Online\USER\
#18
Posted 10 November 2012 - 05:56 AM
#19
Posted 10 November 2012 - 06:10 AM
Was in a Cat C1 trial ver. , me and a light was barely sorting out a Atlas by bouncing the 'aggro' between us and fired a volley off missiles once he got past 180m and ... oh heres my desktop, did it minimise? Nope. Did it crash ? No errors... just as if I wasnt playing a thing.
Annoying as hell.
#20
Posted 10 November 2012 - 08:05 AM
FlareUKCS, on 10 November 2012 - 06:10 AM, said:
Was in a Cat C1 trial ver. , me and a light was barely sorting out a Atlas by bouncing the 'aggro' between us and fired a volley off missiles once he got past 180m and ... oh heres my desktop, did it minimise? Nope. Did it crash ? No errors... just as if I wasnt playing a thing.
Annoying as hell.
the fact, that there is no popup doesn't mean that there is no error, as it was already said above - check your USER folder within game ( Mechwarrior Online ) folder for the latest dump file, or at least check time and content by the end of omicron file directly in the Mechwarrior Online folder for something like :
[Error] Runaway thread
[Error] Runaway thread
System Shutdown
WER: Running CryEngine Exception Handler
WER: Creating Crash Dump
WER: Attempting to load DBGHELP.DLL
WER: DBGHELP.DLL Located
WER: Creating Crash Dump File
WER: Crash Dump File Created writing dump data
Saved dump file to 'user\crashdump.dmp'
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