Guy Grand, on 05 November 2012 - 08:02 PM, said:
They fail by only including conditions which are necessary but not sufficient to considerations of power and ability on a mech. Team work, fire and movement, and piloting your mech well, this is the effective counter to a Gauss cat, as with any glass cannon.
Let's say I have a decent team, know how to aim property, move well, manage my heat, know how to conserve ammo...
What else can I do make me better than you, that clearly also knows how to aim propely, move well, manages heat, knows how to conserve ammo, and work with a good team?
Should I really take the weapon that has the lower damage output? Or are you just trying to outsmart me here and make me use the subpar weapon so I finally have a weak spot your smart play can exploit?
Edited by MustrumRidcully, 06 November 2012 - 01:34 AM.