I have to pay just to paint my mech?
#41
Posted 05 November 2012 - 02:49 AM
#42
Posted 05 November 2012 - 04:09 AM
Rutok, on 05 November 2012 - 12:16 AM, said:
It seems like i simply dislike the free to play scheme.
Lets compare a little: you buy a game and thats it. This means that while the initial purchase may hurt a little if you dont have a job (or have 4 kids lol). But after that you get to enjoy the full game for as long as you like. The developer can be on your side as well... he has already been paid and can now turn his full attention to making the game better or work on the sequel.
With F2P it seems like the developer has to work against players at least some of the time. He has to invent all this wonderfull stuff, implement it, and then withold it from you until you pay a little. Then comes the next little thing that you have to buy as well..
You also get less out of your money (imho). If you bought MW4, that was it. You got all the mechs, could configure them as you liked, blablabla. Now lets invest the same amount of money into MW:O.. You get a handfull of variants, a little cash or some Hangar bays. Whatever you buy, its still only a part of the full game. Maybe one time when im really bored at work i will figure out how much it would be to really buy the "whole game" in cash. *edit* looks like someone else already did a part of this work: credit to MouseNo 4
http://mwomercs.com/...rice-for-mechs/
So.. TL/DR i guess:
If you find yourself getting mad about having to pay for paint jobs and cockpit clutter it may be not the fault of PGI.. it may be that you dislike the business model.
You get to play the full game without paying anything. How is that not better than paying $60 to play a game?
Then, if you want some fluff, you can pay for that; as little or as much as you want to. Only want a hero 'mech? Pay just for that. Only want a custom paint job? Pay just for that.
In short, YOU get to decide how much you want to pay to play MWO.
Sounds like a pretty sweet deal to me.
#43
Posted 05 November 2012 - 09:23 PM
#45
Posted 05 November 2012 - 09:28 PM
Edited by Technoviking, 05 November 2012 - 09:28 PM.
#46
Posted 05 November 2012 - 09:36 PM
Complain all you want about the F2P model, but the reality is that this game would NOT EXIST without it. They already tried shopping the mechwarrior franchise out to all the big publishers years ago for a normal "buy it at gamestop" release and nobody was interested. In the old model, there just would have not been another mechwarrior game. With F2P, there is one. That's all there is to it.
#47
Posted 05 November 2012 - 09:59 PM
If you pay, you pay only for the pleasure of your enemies and teammates...
Sad but true...
I would apreciate a system like in CoD BlOp where you could add some selfmade symbol on your weapon and getting new camo stuff for solving missions...
#48
Posted 18 November 2012 - 03:01 AM
Agincourt, on 04 November 2012 - 09:38 PM, said:
Haha, even better, it will be per-use, so you'll have to pay even on the same mech if you change back and forth...
#49
Posted 18 November 2012 - 03:04 AM
MC only Annihilator's.
#50
Posted 18 November 2012 - 03:08 AM
#51
Posted 18 November 2012 - 03:11 AM
gregsolidus, on 04 November 2012 - 08:53 PM, said:
Its damn F2P game - so its obvious that u have to pay for camo
#52
Posted 18 November 2012 - 03:20 AM
#53
Posted 18 November 2012 - 03:21 AM
ollo, on 18 November 2012 - 03:01 AM, said:
Haha, even better, it will be per-use, so you'll have to pay even on the same mech if you change back and forth...
I expect so. But hope not. I would rather pay more for each scheme and have several in stock to assign to my mechs. Like how the PC gamer skin works now.
I'd pay 1000mc per paint scheme if it worked like that without much QQ, as long as it was unlimited use, can have many different ones in stock, and each can be used on any mech, and can swap what my mech wears freely from what I have in stock.
I expect them to be more than 1000mc though
#54
Posted 18 November 2012 - 03:24 AM
#55
Posted 18 November 2012 - 03:36 AM
Think next time before you complain, as you ,might end up getting what you unwittingly asked for.
I think their approach is by far the best
#56
Posted 18 November 2012 - 04:23 AM
I'd expect that from EA, not PGI.
#57
Posted 18 November 2012 - 08:04 AM
#58
Posted 18 November 2012 - 08:06 AM
#59
Posted 18 November 2012 - 09:01 AM
gregsolidus, on 04 November 2012 - 10:04 PM, said:
So, when you bought a BT miniature, it came with a set of paints and all the supplies to paint it, for free?
#60
Posted 18 November 2012 - 09:25 AM
Instead the most likely scenario is people buying one paint job per mech and never changing it. I don't know how they thought this was a good way to encourage sales.
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