Favourite 'Unseen' battlemechs to be 'Reseen' in MWO and would you pay for them?
#1
Posted 14 April 2012 - 08:32 PM
Most of you know that some of the 'Unseen' battlemechs are among the most popular that the BattleTech universe has to offer and there are plenty of future MechWarrior Online players that would 'die' to jump into a cockpit of one of these mechs, that had to be excluded from BattleTech/Mechwarrior products due to legal issues involving the matching design of battle robots found prior to Battletech in Japanese anime series:
http://www.sarna.net/wiki/Unseen
Anyhow, some of these battlemech models were altered and became 'Reseen' and I was wondering how strongly you feel about the exclusion/inclusion of 'Unseen' mech types in MWO and whether you expect the developers to redesign them in order to become 'Reseen' and not a license issue?
Which of these 'Unseen'/'Reseen' mechs would you like to see most in MWO and why?
#2
Posted 14 April 2012 - 08:41 PM
#3
Posted 14 April 2012 - 08:50 PM
... a jet-black Warhammer it is ... what else (?) ... bound by name and firepower ...
... otherwise (if the Warhammer would have not been listed), I would have chosen the other iconic heavy mech, the Marauder ...
#4
Posted 14 April 2012 - 11:26 PM
#5
Posted 14 April 2012 - 11:43 PM
I HAVE SPOKEN
LET IT BE DONE
#6
Posted 15 April 2012 - 01:10 AM
#7
Posted 15 April 2012 - 02:19 AM
#8
Posted 15 April 2012 - 05:16 AM
#9
Posted 15 April 2012 - 09:12 AM
#10
Posted 15 April 2012 - 09:34 AM
#11
Posted 15 April 2012 - 10:05 AM
My only gripe with the above poll is that I had to choose just one mech
#12
Posted 15 April 2012 - 10:24 AM
#13
Posted 15 April 2012 - 12:33 PM
MostlyHarmless, on 15 April 2012 - 05:16 AM, said:
I understand your point, but would it really be a true BattleTech/MechWarrior game without the classic 'Unseen' mech models?
Moreover, it may take time to negotiate a deal for the rights to use these mech types in MWO or to redesign 'Unseen' into 'Reseen' mechs, but since it will be an online game, it could be implemented at a later time with a major update and will not necessarily not have be to available at the start-up (although I am sure, that many here disagree as they would want to see these mechs available from the beginning ... now that it has been brought up, the possibility/idea is just too provoking ).
Neovenator, on 15 April 2012 - 10:05 AM, said:
My only gripe with the above poll is that I had to choose just one mech
Same here. I also started with the novels before getting introduced to the 'Crescent Hawk Inception' and 'Batteforce' (the latter being similar to the table top) computer games at a later stage, thereby, getting all immersed in the BattleTech Universe and these 'Unseen' mechs contributed a great deal to it.
If I had offered multiple choices for the third poll question, then some people would have simply picked all of these mechs or all the ones they really like (this could be done in another thread/poll. if needed), but I was more interested which of these mech types are most popular and should therefore be implemented in MWO first (ideally, I would like all of them to make an appearance in MWO, even the less popular ones, as these would also be quite neat to be seen on the battlefield and, in addition, the less popular ones would suit individualists who like a good challenge, a higher recognition value, and less of a mainstream approach).
It seems the Marauder is leading the way right now, followed by the Warhammer and the two Hawk mech types, but I am hoping for more participation and for a broader vote in this poll, although I was expecting the above mentioned models to be among the most popular ones in the poll ... surprised though, that the light mechs as well as the Rifleman, Ostsol, and the Crusader have not been chosen yet.
Edited by Gwenaelle Focht, 15 April 2012 - 12:36 PM.
#15
Posted 15 April 2012 - 01:14 PM
#16
Posted 15 April 2012 - 03:32 PM
Gwenaelle Focht, on 15 April 2012 - 12:33 PM, said:
I understand your point, but would it really be a true BattleTech/MechWarrior game without the classic 'Unseen' mech models?
Moreover, it may take time to negotiate a deal for the rights to use these mech types in MWO or to redesign 'Unseen' into 'Reseen' mechs, but since it will be an online game, it could be implemented at a later time with a major update and will not necessarily not have be to available at the start-up (although I am sure, that many here disagree as they would want to see these mechs available from the beginning ... now that it has been brought up, the possibility/idea is just too provoking ).
I will completely agree that the Unseen make it complete for me, I've read too many of the books (I think almost all of them up to the jihad period) and played the original games too often. Secretly, ( I guess not so much now), it is my hope that after the launch and the first few additional content packages that the unseen might make it in or at least some of them. Trying to model all of the unseen and all the clan and all the IS mech development that takes place in this period would be more than almost any team could take on let alone go to the level that PGI has shown so far. Once the push to release the base game is over hopefully PGI can work on the rights from Harmony Gold to allow for the unseen and reseen to appear. I remember the previous 3015 trailer had the warhammer in all its glory as a Smith & Tinker and PGI product so the rights had been negotiated at one point somewhat recently. I would suspect that after several months playing there would be enough of us willing to pay for the unseen that it would make sense to release it and pay what ever a new contract might cost if the old one is not still valid. There is always the possibility that Harmony Gold would not want to play along but I would imagine that any reasonable source of income is welcome knowing that their IP would be strongly received.
#17
Posted 15 April 2012 - 05:06 PM
#18
Posted 16 April 2012 - 01:46 AM
Was surprised that the Griffin had no votes.
#19
Posted 16 April 2012 - 03:48 AM
#20
Posted 16 April 2012 - 04:38 AM
I'm ok with a redesign. However, I really think they should put the Locust's 'hips' back on its 'shoulders'. That's really the one thing about the reseen version that I didn't like. The more conventional shoulders-waist-torso configuration made the new version of the Locust too generic looking.
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