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Will PGI support Paypal purchases?


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#1 Aegis Kleais

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Posted 02 April 2012 - 05:42 PM

I saw their recent tweet that they currently don't incorporate Steam, and though I'll purchase through Steam just fine, I'm very particular about providing any type of credit card information into a game (in short, I won't do it).

It would be nice if you could sync a player's official email address with their Paypal account so that we could just use Paypal to create an in-game credit that could be used in your store.

If they don't support Paypal, I'm going to actually have to physically send checks... lol.

#2 Gigaton

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Posted 02 April 2012 - 05:48 PM

What about bank transfers? I personally prefer those (and don't use PayPal). Finding escrow companies to handle that for you shouldn't be hard.

Bank transfers via escrow is how I paid for WoT.

Edited by Gigaton, 02 April 2012 - 05:48 PM.


#3 Aegis Kleais

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Posted 02 April 2012 - 05:51 PM

View PostGigaton, on 02 April 2012 - 05:48 PM, said:

What about bank transfers? I personally prefer those (and don't use PayPal). Finding escrow companies to handle that for you shouldn't be hard.

Bank transfers via escrow is how I paid for WoT.

NO! No bank transfers...

...
..
.

:( Just kidding. Yeah, bank transfers too. In fact, the more methods which the game supports for payments, the better off it accommodates the player base.

If they don't want to use Steam, the only other concern I have is whether their content servers will be able to support the community (this is to be seen) Steam actually supports a lot of these methods already, but if they end up not integrating with Steam, then we'll need another method.

#4 Opus

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Posted 02 April 2012 - 06:38 PM

Shut up and take my money

#5 FinnMcKool

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Posted 02 April 2012 - 06:40 PM

sell cards at the wallmart ,different pictures of all the factions, and mechs. I want to collect them all

could have the commando for $25 card Atlas $100 , ect.ect....

#6 Paul Inouye

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Posted 02 April 2012 - 07:47 PM

We will be releasing this type of information closer to open Beta.

#7 Kaemon

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Posted 02 April 2012 - 08:08 PM

View PostAegis Kleais™, on 02 April 2012 - 05:42 PM, said:

I saw their recent tweet that they currently don't incorporate Steam, and though I'll purchase through Steam just fine, I'm very particular about providing any type of credit card information into a game (in short, I won't do it).

It would be nice if you could sync a player's official email address with their Paypal account so that we could just use Paypal to create an in-game credit that could be used in your store.

If they don't support Paypal, I'm going to actually have to physically send checks... lol.


SOANS for a separate low balance 'internet only' account...seriously.

#8 Victor Morson

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Posted 02 April 2012 - 08:32 PM

I'd just like to say I'm a little disappointed about not having a Steam version. Not because I need to play the game on Steam (I realize it's not a needed component) but rather, the exposure being on Steam can bring. There's several very successful F2P games on Steam right now, it's a great place to bring things to a bigger market. That way if MWO runs any big events later on, they can get huge number infusions.

Hopefully they'll consider working with them down the road as an option. In the meantime I'll just configure the overlay to work with MWO.

That said, please God, no Punkbuster! One of the biggest advantages to Steam integration is VAC being very successful at what it does (watching a target, racking up offenses and THEN acting) versus Punkbuster being a giant placebo that game developers tend to hate, but deal with due to publisher wishes.. all it's good for is randomly executing people and killing someone with the occasional, terrible hack but it's overall worthless to stop cheating and punishes legitimate users very, very badly.

#9 Kaemon

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Posted 03 April 2012 - 06:27 AM

View PostVictor Morson, on 02 April 2012 - 08:32 PM, said:

I'd just like to say I'm a little disappointed about not having a Steam version. Not because I need to play the game on Steam (I realize it's not a needed component) but rather, the exposure being on Steam can bring. There's several very successful F2P games on Steam right now, it's a great place to bring things to a bigger market. That way if MWO runs any big events later on, they can get huge number infusions.

Hopefully they'll consider working with them down the road as an option. In the meantime I'll just configure the overlay to work with MWO.

That said, please God, no Punkbuster! One of the biggest advantages to Steam integration is VAC being very successful at what it does (watching a target, racking up offenses and THEN acting) versus Punkbuster being a giant placebo that game developers tend to hate, but deal with due to publisher wishes.. all it's good for is randomly executing people and killing someone with the occasional, terrible hack but it's overall worthless to stop cheating and punishes legitimate users very, very badly.


Please explain to me where this thread has 'please express your wish for STEAM' anywhere in the topic?

It does not, and until Steam comes out with it's own currency (probably next year once they start taking over countries), then the post is irrelevant for the thread.

#10 Aegis Kleais

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Posted 03 April 2012 - 06:56 AM

As Kaemon, my personal pitbull, points out, the thread isn't about Steam itself, but moreso payment options that Paul confirmed will be detailed later on.

That being said, even the almighty "VAC" was relatively useless against the uprising of TF2 hacks which helped me decide to put the game to rest. There is no technology out there that will stop hacking aside from morals, and as we all know, not everyone subscribes to those.

PGI will have control on sales and might even opt to increase the Return on Investment when you transcribe real money to virtual. ie.

$10 = 5,000,000 CBills
$20 = 11,000,000 CBills (5% more)
$30 = 16,500,000 CBills (10% more)
$40 = 23,000,000 CBills (15% more)
$50 = 30,000,000 CBills (20% more)
(numbers are just for example)

Like a form of "upselling" it promotes spending more to get more. But as Paul said, I'm sure even sales and promos will be discussed at a later date.

#11 00dlez

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Posted 03 April 2012 - 07:13 AM

View PostAegis Kleais™, on 03 April 2012 - 06:56 AM, said:

Like a form of "upselling" it promotes spending more to get more. But as Paul said, I'm sure even sales and promos will be discussed at a later date.


I can see the announcements now:

This weekend only! Double C-Bill Sale!

After a truly excessive week of gambling and carousing in Vegas, we the developers need some fast cash...

#12 Aegis Kleais

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Posted 03 April 2012 - 07:18 AM

View Post00dlez, on 03 April 2012 - 07:13 AM, said:


I can see the announcements now:

This weekend only! Double C-Bill Sale!

After a truly excessive week of gambling and carousing in Vegas, we the developers need some fast cash...

Then we hold out for TRIPLE C-BILL SALE! :D

#13 Kaemon

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Posted 03 April 2012 - 07:39 AM

View PostAegis Kleais™, on 03 April 2012 - 06:56 AM, said:

As Kaemon, my personal pitbull, points out....

To be fair, I bite everyone equally when hijacking a thread of actual content I am interested in.

That beind said, I expect a bit of the same when it comes to XP booster sales/limited time offers for in game currency.

Where I'll be watching closely is the periphery stuff, that's where I feel they can make a substantial amount of profit, without promoting rebellion from the lower caste (aka the freeloaders).

Honestly at some point, someone's going to get cheesed at something they're selling, because it's the age of entitlement, and even though we **** away ridiculous money on useless things, online games have yet to garner the respect of art, and therefore people always assume it's 2 guys in their basement doing this in their free time, and as such deserve no compensation for their efforts.

#14 Aegis Kleais

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Posted 03 April 2012 - 07:56 AM

View PostKaemon, on 03 April 2012 - 07:39 AM, said:

To be fair, I bite everyone equally when hijacking a thread of actual content I am interested in.

That beind said, I expect a bit of the same when it comes to XP booster sales/limited time offers for in game currency.

Where I'll be watching closely is the periphery stuff, that's where I feel they can make a substantial amount of profit, without promoting rebellion from the lower caste (aka the freeloaders).

Honestly at some point, someone's going to get cheesed at something they're selling, because it's the age of entitlement, and even though we **** away ridiculous money on useless things, online games have yet to garner the respect of art, and therefore people always assume it's 2 guys in their basement doing this in their free time, and as such deserve no compensation for their efforts.

Well put. But man, I've never been so wanting to buy stuff for my Mechs. REALLY am hoping for some in-side cockpit customizations :D

#15 Mechteric

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Posted 03 April 2012 - 09:40 AM

I've seen many other F2P games release on their own first, then later integrate Steam. But since the game is free the steam part is only really to draw in more people that otherwise maybe wouldn't know about the game already.

#16 Requital

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Posted 03 April 2012 - 09:50 AM

Most MMO games have the option for debit, credit, or paypal. I am sure we could expect at least those options.

Credit: used by kids that swiped their moms credit card from her purse to subscribe to WoW or a naughty site and do not know what identity theft is.

Debit: used mostly by people with a bank account that do not trust credit cards or do not like debt...not so common anymore.

Paypal: For those of us who are paranoid and look over our shoulder every 5 seconds

#17 Mason Grimm

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Posted 16 April 2012 - 03:46 AM

View PostRequital, on 03 April 2012 - 09:50 AM, said:

Paypal: For those of us who are paranoid and look over our shoulder every 5 seconds


That would be me. I will not use a credit card to purchase anything for a game, I will not link my bank account to anything for a game but I will use Paypal because even if things go nuclear catastrophic the most someone can do is take 20-30 at a time from me.

For my purchasing in the world of MWO Paypal would work. All else means that my grinds just take longer since I wouldn't be paying for them :angry:

#18 MaddMaxx

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Posted 16 April 2012 - 07:34 AM

Oh, come on Mason. Credit cards are secured by the Banks. Get with the times dude. Smell something fishy, cancel the card, have the Bank check into it, get a new card. No monies lost eva.

If PayPal gets hacked, and you lose only a measly 20-30 bucks, fine. Do you go back to them after they are up and running again? If not, your down to 2 methods, and if you do, then you are just as, or more, foolish as those who would use a credit card.

Edited by MaddMaxx, 16 April 2012 - 07:35 AM.


#19 Barbaric Soul

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Posted 16 April 2012 - 07:40 AM

pre-pay debit cards is my choice for online purchases. can't get but what I put on the card

#20 Mason Grimm

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Posted 16 April 2012 - 08:29 AM

View PostMaddMaxx, on 16 April 2012 - 07:34 AM, said:

Oh, come on Mason. Credit cards are secured by the Banks. Get with the times dude. Smell something fishy, cancel the card, have the Bank check into it, get a new card. No monies lost eva.

If PayPal gets hacked, and you lose only a measly 20-30 bucks, fine. Do you go back to them after they are up and running again? If not, your down to 2 methods, and if you do, then you are just as, or more, foolish as those who would use a credit card.


The times are whatever I say they are my friend. At least in my world.

Credit Cards are evil. When you were married to a woman who managed to rack up more debt than the GDP of some small countries you learn that paying 18% interest to some Mr. Burns type person at a bank is not fun. I live a very cash in hand lifestyle and prefer it that way.

I put $20-30 in to my paypal and I leave it at that. In all the years I have dealt with paypal I have never had one problem. If my stuff was hacked then no I would no go back to them until they honored my account. If not then I would seek other means (prepaid credit card most likely).





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