The old matchmaking system always PREFER pugs vs premade!
Why?
Simple logic:
If you join as teams, lets say 3 assault, 2 heavy, 2 medium, 1 light.
The queue is filled with 2 teams:
- 1 assault, 2 heavy and 2 lights
- 4 medium, 4 assault
So now the problem: There was a class matchmaking! Assault of one side needed an assault on the other.
This means because none of the teams in quque matches the bigger team its matched against single PUG or 2-3 men teams which can easily fit bigger constalation.
So because the bigger teams find rarely other bigger teams with the same mech classes they get always smaller teams and/or single players!
The new system will improve this a lot!
Why?
Because now even the 'big' teams of 3-4 will have again more difficulties to find other big teams of same class. The other side of the 8 men can get in vica versa!
So the 4 player team comes to side a) and will get matched against one 2-player and 2 singles and on the other side there will be a 3-4 player team on side

So thanks for doing this! I'm perfectly fine with Phase 1 if it works like this.
Edited by Calmon, 06 November 2012 - 03:07 PM.