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No Longer Feels Like I'm In A 'mech


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#1 Moogles

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Posted 07 November 2012 - 09:26 AM

With the removal of screen shake (I know LRMs are in a stupid spot right now, and the screen shake could be annoying), I don't even feel I'm in an 80 ton death machine. I can barely tell that LRMs are hitting me outside my armor indicator flashing. I actually would have preferred to have at least a little screen shake for two reasons;

#1) Immersion. It was nice to have that little bit of realism from explosions around the body of the mech jerking the pilot around.

#2) It let me know I was getting hit without having to move my eyes from my target.

Just my 2c.

#2 Jason1138

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Posted 07 November 2012 - 09:30 AM

agreed

if you get hit by 150 LRMs it should make it hard for you to do anything. common sense really

#3 Tuhalu

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Posted 07 November 2012 - 09:36 AM

I get the feeling that the shake is based on the biggest impact. 1 LRM is giving the same impact as 150. They should probably write some fancy code that makes high amounts of impact in a very short period of time stack to some extent.

#4 QuantumButler

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Posted 07 November 2012 - 09:37 AM

if anything removing the lrm screenshake was a buff to lrms.

Now if you're not observant you won't even notice missiles hitting you till you're already dead.

#5 MaddMaxx

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Posted 07 November 2012 - 10:19 AM

They should also remove the BIG RED flashing signal that says "INCOMING MISSILES!" for the same reason the "BASE UNDER ATTACK!" one was totally bogus and ignored by pretty everyone as well.

/sarcasm ;)

Edited by MaddMaxx, 07 November 2012 - 10:20 AM.


#6 Comassion

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Posted 07 November 2012 - 10:21 AM

I miss the screen shake too. I love the incoming missile warning, great addition there.

#7 QuantumButler

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Posted 07 November 2012 - 10:22 AM

View PostMaddMaxx, on 07 November 2012 - 10:19 AM, said:

They should also remove the BIG RED flashing signal that says "INCOMING MISSILES!" for the same reason the "BASE UNDER ATTACK!" one was totally bogus and ignored by pretty everyone as well.

/sarcasm ;)


And the BASE UNDER ATTACK signal bugs out and doesn't show up 20% of the time, and 90% of eveyone ignores it anyway.

Wouldn't be surprised if the missile warning one was buggy too.

And really it needs an audio component, like a loud annoying buzzing tone or whatever like fighter jets have.

#8 hanitora

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Posted 07 November 2012 - 10:24 AM

I want screen shake back. I don't like LRMs hitting me as if it's nothing. I have a ******* huge barrage land in my face and my mech doesn't even react to it. Except flashing missile incoming indicator. Woohoo. Such amazing feedback.

I mean yeah all the tools for knowing when missiles hit and when they are fired for the first time are there, but I really don't enjoy being glued to my paper doll. This no feedback thing gives a false impression that you're dying way faster to considerably less damage than you really are.

#9 Dagger6T6

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Posted 07 November 2012 - 10:27 AM

View PostMaddMaxx, on 07 November 2012 - 10:19 AM, said:

They should also remove the BIG RED flashing signal that says "INCOMING MISSILES!" for the same reason the "BASE UNDER ATTACK!" one was totally bogus and ignored by pretty everyone as well.

/sarcasm ;)


the funny thing is... if the big red flashing BASE UNDER ATTACK is on your screen AND there are INCOMING MISSLES.... the incoming missles is considerably smaller lol

#10 Hawkwings

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Posted 07 November 2012 - 10:27 AM

I would argue that no screen shake makes me feel like I'm in an even bigger and fatter walking death machine. Ha! I laugh at your puny sprinkling of LRMs! They bother me no more than a fly or a gnat would!

Oh wait, there's more...

*dies*

#11 Quxudica

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Posted 07 November 2012 - 10:36 AM

View PostJason1138, on 07 November 2012 - 09:30 AM, said:

agreed

if you get hit by 150 LRMs it should make it hard for you to do anything. common sense really


There is no need for a game, being played for enjoyment, to intentionally induce migraines. A little rocking would be fine, but the screen shaking has been overblown since I joined in closed beta. It doesn't even affect your aim, once you realize that its only purpose at those levels becomes "annoyance factor" which is completely unnecessary.

Cockpit damage effects will be coming eventually, assuming pgi doesn't tank the game before it can get there. I imagine once we have slight screen shaking back in a long with sparks and cockpit explosions/windshield cracking immersion will be perfectly fine without needing to make people physically ill.

#12 Cochise

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Posted 07 November 2012 - 10:42 AM

View PostMoogles, on 07 November 2012 - 09:26 AM, said:

With the removal of screen shake (I know LRMs are in a stupid spot right now, and the screen shake could be annoying), I don't even feel I'm in an 80 ton death machine. I can barely tell that LRMs are hitting me outside my armor indicator flashing. I actually would have preferred to have at least a little screen shake for two reasons;

#1) Immersion. It was nice to have that little bit of realism from explosions around the body of the mech jerking the pilot around.

#2) It let me know I was getting hit without having to move my eyes from my target.

Just my 2c.


+1

They should have just toned down the screen shake, not remove it entirely. FAIL.

#13 Kushko

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Posted 07 November 2012 - 10:45 AM

I also miss the immersion and warning i got from the screen shake.

#14 Cel

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Posted 07 November 2012 - 10:47 AM

View PostJason1138, on 07 November 2012 - 09:30 AM, said:

agreed

if you get hit by 150 LRMs it should make it hard for you to do anything. common sense really


Nobody can survive 150 LRMs. I should also mention that 1 ton of LRM ammo is 180.

#15 Scryed

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Posted 07 November 2012 - 11:00 AM

View PostQuxudica, on 07 November 2012 - 10:36 AM, said:


There is no need for a game, being played for enjoyment, to intentionally induce migraines. A little rocking would be fine, but the screen shaking has been overblown since I joined in closed beta. It doesn't even affect your aim, once you realize that its only purpose at those levels becomes "annoyance factor" which is completely unnecessary.

Cockpit damage effects will be coming eventually, assuming pgi doesn't tank the game before it can get there. I imagine once we have slight screen shaking back in a long with sparks and cockpit explosions/windshield cracking immersion will be perfectly fine without needing to make people physically ill.


Dude if you are getting hit by 150 missiles, you should feel getting hit by 150 missiles, suck it up or don't play
bring back screen shake, it made people play better they were less stupid to just run out into the open.

#16 Cel

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Posted 07 November 2012 - 11:05 AM

View PostScryed, on 07 November 2012 - 11:00 AM, said:


Dude if you are getting hit by 150 missiles, you should feel getting hit by 150 missiles, suck it up or don't play
bring back screen shake, it made people play better they were less stupid to just run out into the open.

You've never played hawken, otherwise you wouldn't be saying that. The screen shake gets old real quick and makes it almost unplayable. Wtf are ballistics for if LRM can do it all? you got damage, range, locked on, ease of use and you STILL want camera shake?

I have nothing nice to say to you and I would get banned if I expressed myself. Oh wait, no I wouldn't. Nobody watches these forums legitimately.

#17 Greeve

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Posted 07 November 2012 - 11:17 AM

i loved the shaing screan. would be nice to see it again :<

#18 Cel

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Posted 07 November 2012 - 11:20 AM

View PostGreeve, on 07 November 2012 - 11:17 AM, said:

i loved the shaing screan. would be nice to see it again :<

just get shot by some ballistics.

#19 Scryed

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Posted 07 November 2012 - 04:19 PM

View PostCel, on 07 November 2012 - 11:05 AM, said:

You've never played hawken, otherwise you wouldn't be saying that. The screen shake gets old real quick and makes it almost unplayable. Wtf are ballistics for if LRM can do it all? you got damage, range, locked on, ease of use and you STILL want camera shake?

I have nothing nice to say to you and I would get banned if I expressed myself. Oh wait, no I wouldn't. Nobody watches these forums legitimately.


There should be screen shake, because right now the only thing telling you you are getting hit by missiles are the red incoming missiles and watching your armor disappear, besides i can understand just a couple of missile not really causing screen shake but if you are getting focused and there are several missile boats firing on you your screen should shake.





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