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MechWarrior Online Player Group now on Steam!


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#21 Dsi1

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Posted 03 November 2011 - 06:56 PM

View PostBlackstorm, on 03 November 2011 - 06:27 PM, said:

Steam has been nothing but trouble for me. Pay for a game then you cannot play it while you're on tour because of a testy Internet connection, unacceptable for single player games with no need for Internet connection.
I hate it.
Still, if it's an online mechwarrior game I will deal with the devil.

Use offline mode with Steam once on your laptop while you have an internet connection, it will fix all of your problems playing games when you actually don't have a connection.

#22 Blackstorm

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Posted 03 November 2011 - 07:07 PM

I thought so too, it doesn't!
Plus GOT Genesis has worked twice since i bought it...

#23 Jack Gallows

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Posted 03 November 2011 - 09:36 PM

I hope it doesn't use Steam. I dislike having to use a third party program to play my games (especially with this Battlefield 3 fiasco with Origin.)

Steam should be optional for any game, not required and packaged with it.

#24 Morr

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Posted 03 November 2011 - 09:52 PM

View PostJack Gallows, on 03 November 2011 - 09:36 PM, said:

I hope it doesn't use Steam. I dislike having to use a third party program to play my games (especially with this Battlefield 3 fiasco with Origin.)

Steam should be optional for any game, not required and packaged with it.


Ok doods, Steam would help this game out alot. you all will play it aye? What about people who have never heard of Mechwarrior but own steam? they will see this Awesome Giant robot F2P game and will join, thus making MW:O more money. Thus making it more likely we'll see a second one. Not to Mention that Steam is reliable and Valve aren't Dicks! (Like EA and ****** Origin, *** EA is horrible).

lets look at this Steam has Made alot of Great games that most people would have never heard of available(Mount and Blade for example). not to mention that Steam servers are stable and steam is willing to work with developers in order to help make their games run well! It doesn't suffer from the **** that Origin has to put up with, and it's not the Spyware that Game Spy makes you install.

It would be great idea for the Developers to put it on steam, aye they would have to share the Profit a little, but most likely not as much as buying or rent the full servers.

Edited by Morr, 03 November 2011 - 09:54 PM.


#25 Jack Gallows

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Posted 03 November 2011 - 10:00 PM

Hey, why not add it Games For Windows Live while we at it, that's a good idea too right?

No one should have to download and use a third party program to play a game.

#26 Morr

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Posted 03 November 2011 - 10:05 PM

Steam isn't that large, Not to mention you would be most likely using a Third party to download the game any way (battle tech doesn't have a web browser to DL things from, But that's just me nit picking) I'm not saying that a Direct Download wouldn't be awesome, I don't see it as being feasible for them. they will most likely Use Mirror servers for downloads. as does World of tanks and almost every other F2P game. I've been using steam for three years not, And I've got to say steam has made a lot of games better then it has made worst (if it's made any worst to play at all)

#27 CobraFive

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Posted 03 November 2011 - 10:40 PM

A game can be on steam without steam being required.

Personally I love steam, but I can understand if people don't want to fuss with it I guess.

Spiral Knights is like this, unless they've changed it since I played last (was a while ago). You can log in straight form steam without even entering an extra password or anything, your inventory will integrate with your account and you can trade through steam chat and use steam funds for in-game purchases and stuff. Or you can just download the client from their website and make an account.

#28 maxil

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Posted 04 November 2011 - 08:33 AM

View PostMorr, on 03 November 2011 - 09:52 PM, said:


It would be great idea for the Developers to put it on steam, aye they would have to share the Profit a little, but most likely not as much as buying or rent the full servers.


exactly, never underestimate the power of such a big platform

#29 Ennui

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Posted 04 November 2011 - 08:37 AM

View PostJack Gallows, on 03 November 2011 - 10:00 PM, said:

Hey, why not add it Games For Windows Live while we at it, that's a good idea too right?

No one should have to download and use a third party program to play a game.

Unfortunately it's becoming a fact of life these days :D

I don't think anyone is arguing that MWO should require Steam though, just that it should be available through Steam as well as other sources. I personally am fine with Steam, I've had an account since Steam launched in 2003 or so.

They need all the exposure for MWO they can get, and having your F2P game featured on the front page of the Steam store is a guaranteed way for millions of people to be exposed to Mechwarrior, which I am 100% in favor of :)

Edited by Ennui, 04 November 2011 - 08:37 AM.


#30 maxil

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Posted 04 November 2011 - 10:11 AM

View PostEnnui, on 04 November 2011 - 08:37 AM, said:


They need all the exposure for MWO they can get


agreed, it's been too long since the last real MW game came out (MW Living Legends excluded)

#31 Kell Aset

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Posted 08 November 2011 - 11:23 PM

Joined the group few days ago and not alone, brought with me 3 lances.

#32 Cake Bandit

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Posted 08 November 2011 - 11:30 PM

View PostMr. Smiles, on 03 November 2011 - 09:53 AM, said:



...unless they publish exclusively on Origin. If you do that Piranha, I'm not playing this game. Sorry -.-



I hear that. If it means replaying Mechwarrior 4 forever or getting on Origin? I'll stick to Mechwarrior 4.

#33 Amechwarrior

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Posted 08 November 2011 - 11:43 PM

Another call for "No Origin please!" I would love to see this mainly on Steam, but not a must, it would be convenience.

#34 benefedaykin

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Posted 08 November 2011 - 11:53 PM

If the Devs want to make money from what is essentially an "item shop" in game then they are not going to put it on Origin only or Steam only.

They're going to put it everywhere that they can (as long as they don't get charged too much) in order to draw the maximum number of players and thus gain the best chance of people paying out in the store.

It's just good business sense.

Then again, if every company had "good business sense" then Origin wouldn't have built-in spyware... EA can be such idiots... I hate EA...

#35 maxil

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Posted 14 November 2011 - 11:41 AM

View PostKell Aset, on 08 November 2011 - 11:23 PM, said:


Joined the group few days ago and not alone, brought with me 3 lances.


awesome :)

#36 Havoc2

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Posted 14 November 2011 - 11:53 AM

View Postbenefedaykin, on 08 November 2011 - 11:53 PM, said:

Then again, if every company had "good business sense" then Origin wouldn't have built-in spyware... EA can be such idiots... I hate EA...


If EA had "good business sense" we would probably be playing MPBT:3060 right now.

#37 maxil

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Posted 27 January 2012 - 08:14 AM

View PostCake Bandit, on 08 November 2011 - 11:30 PM, said:


If it means replaying Mechwarrior 4 forever or getting on Origin? I'll stick to Mechwarrior 4.


i totally agree, Origin is far worse than not playing a new MW title

#38 Kaemon

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Posted 27 January 2012 - 09:15 AM

*sighs* Another 'Steam is Great!' thread...

It's not great, and here are a few reasons why.

1. The numbers are misleading - currently there are 4.5 million people logged in http://store.steampowered.com/stats/ and you're thinking, OMG! 4.5 million people, think if a million of them came to MW:O, it'd make the game rich and everyone would be happy *joys* CounterStrike has 75K people playing (but y u no have millions?) because Steam is being pre-installed on PCs (that practice is garbage IMO but whatever) so this is more a monopoly push (ala Microsoft) by Valve than freedom of choice by users (and that blows).
2. Your paying for users that don't play your game - whee, that' a terrible business model, paying for things you don't use, but when it's Steam, for some reason it defies business logic and it's unicorns and sparkle.
3. DRM (SecurROM + Steam DRM) and Regional locking - Steam enforces DRM (their DRM + 3rd party DRM...because 2 times the foolishness is twice as good?) and what regions of the world can play your game...didn't know that one did you? buy a retail version and you can play all you want...buy it on Steam if it's locked in your country...nope...sorry..big brother...Steam decides what you can and can't do, I shouldn't have to go into DRM and why it's a drag but just in case you don't know http://www.reclaimyo...M-%28SecuROM%29...
4. Playerbase issues - blah blah, same old argument, immature playerbase, huge influx of non-canon players turns game into Grief Warrior Online, I'd argue that the Steam playerbase is big retail box PC game based, and F2P online games have not had enough presence on there to allow time for that crowd to migrate to it.
5. Local Resource issues - why do I want something allocating resources to play something else that needs said resources? why not just make it browser based and skip all the extra crapware install on my computer? Cause that would suck...both ways.
6. You Can't Get A Little Pregnant - once you're in Steam, you're stuck, you aren't getting out without major issues/player loss, and any future change they decide to make, you're making too, because you're now in a symbiotic relationship (and guess who the pilot fish is?)
7. One size does not fit all - Steam down because they pissed off Anon? You're down too, COD 10 drops and bandwidth is crushed to ISDN rates? have fun playing MechLag Online. The first rule of computer is you never tie your app to the mercy of another app if you can help it, because other people code like **** (true story).
8. Sacrificing Flexibility for the Promise of Profit - How many times is a DL site for a game doing to be down? Go Live and version updates...what's the total outage time usually? Is that a good enough reason to tie into a platform that you have no say in development? So maybe you can get another 150K users (but lose 25K users that dislike Steam) All for being able to DL a 20GB client in 2 hours that would otherwise take 2.5 hrs (here's a thought, how about making the freaking client smaller?)
9. Lack of compettion = bad juju - Everyone loves to hate on Microsoft, but loves Steam, they're very similar in many ways, without viable competition Steam can (and will) force titles to join, and basically blackmail (for lack of a better term) those that don't. That's not good.
10. register, register, register - Want to play MW:O? great! DL on steam, oh fill this form out for a MS account, ok client is downloading...oh...fill this form out for a free COD account...ummm...ok I don't want to play...oh wait...another registration form for Jelly of the Month club? wait...I don't want jelly..just get me to the game...arghh...another form to have junk mail sent to your home....forget it I'll play the TT version...alot less spam.

The moral of this story kids is never sacrifice flexibility and the ability to do it yourself, just because someone on the other side of the fence is promising it'll be easier to do it his way.

That's a sucker's bet.

Edited by Kaemon, 27 January 2012 - 09:34 AM.


#39 CobraFive

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Posted 27 January 2012 - 09:53 AM

Hm, you seem to be very mistaken about a lot of things.

1.Misleading numbers is pretty pointless form the players perspective, and game re-released through steam have had HUGE surges of profit and players, so I'm not sure the point you are trying to make with that one (IE look at introversion, a single steam sale put them back in business from bankruptcy)

2.Paying for user that don't play your game...? For this one, I don't even know what you are trying to say. Steam doesn't cost money to the player, and form the dev side, they pay per sale of their own game, like any distributor, not... for other... players? Steam doesn't release the info on it, and its different from title to title, but I've heard its in the region of 30% for big budget games, which is pretty standard publishing fee. Its probably lower for indie and free games.

3.Only the steam DRM is enforced by steam, and as far as DRM goes, I'm not really even sure how it qualifies. You don't need to be online to play, you don't even need to connect after its installed. Yeah you have to be connected to install it but... uh, its a digital distribution platform, it'd be hard to install it without an internet connection! The third part DRM is only enforced by third parties, not by steam, so you're mistaken on this point. Ubisoft is an example who requires securom to be installed to play, and I *think* EA but I'm not sure.

4.For the player base argument... what do you mean by non-canon players? Do you mean people who are uninitiated to mechwarrior or battletech? I hate to break it to you but what's been on these forums so far and for example, your elitist sentiment right there, is just as bad as any griefer or troll on steam. Who's community, by the way, I've had no more or less problem with then any other game I've played online.

5.Local resources are minimal almost to the point of non-calculation. Steam shuts down all downloads automatically when a game is launched, has no background operations beyond any downloads you have and its in-game overlay, which is optional. Steam takes less then 1% of my computing power when in-use, much less when its backgrounded.

6.I'm not really sure about the pregnant thing, I think I understand what you're trying to say but in the 6 years I've used steam they haven't had any changes that forcibly effected their games. Ever. The introduction of overlay is optional on the user side, and the introduction of steamworks is optional on the developer side, devs and publishers can opt-out of any sales and promotions. Moreover, leaving steam isn't as big of a deal as you make it, although (to my knowledge) its only happened wilingly once so far, from EA, after they created origin (There are other, copyright-related cases of games being removed, which is outside both the dev's and steam's control). Steam allowed EA to dictate the process and steam provides methods to migrate account entitlements to new systems (Generating, for example, a CD-Key on EA's request for each player who has an EA game).

7.Steam's servers haven't been down for more then a day that I can remember in the six years I've used it. They don't go down for updates, and the day it was down was preceded by an announcement. COD10 (etc) releases can take up bandwith for install and patch downloads, but that's it- in-game performance isn't effected, and in fact, games don't even need to use steam servers for this and outside steamworks games none do, so I'm not sure the point you are trying to make. Anon (etc) hasn't taken steam down, ever, and realistically won't. You have a greater chance of being "hacked" by going it solo then going with steam. (Steams forums were attacked once, but its an unrelated system with separate accounts and servers. They were down for two days)

8.Steam doesn't require and loss of flexibility. If you don't integrate steamworks, which few games use (mostly valve first-party games) then your client doesn't require steam to use unless you so choose. Several games can be played both from within and without steam, and there is no barrier to the player base (IE, non-steam and steam players play together). This is actually more common then steam-requisite games. saying that 25,000 users would jump ship from a 150,000 user gain is a gross overestimate, when spiral knights went to steam, there was no noticeable reaction or reduction in the existing player base. At all. And instead, a huge increase in the number of players. Moreover, even in the hypothetical (If completely ridiculous) scenario of losing 25,000 players to gain 150,000, this would still be an incredibly powerful tool for the devs.

9.Steam blackmailing games to not join? I apologize but I really can't respond to this constructively. I guess in the least I can say is steam also has competition: Impulse, D2D, GoG, Origin...

10.Steam doesn't have you register for anything but a steam account. Which, optionally, you don't need to log into once the account is logged into at least once from your computer.

#40 Blackfire1

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Posted 27 January 2012 - 10:00 AM

While thats a sick joke. I honestly hope its NOT on steam and comes with its own launcher. I don't see how it would be on steam seeing as the World of Tanks/League of Legend social networking feel it'll have.





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