Just agreeing - please fix advance zoom. Right now the only 'benefit' is about double normal cursor control for aiming. The resolution doesn't get better than the normal max zoom, it just magnifies that part to be big and grainy and seems to lose contrast. The narrowed field of vision and target reticle glitches make it so I can generally do better with normal zoom (my first GXP unlock... wasted so far).
A. Add another normal zoom level (6x?) or
B. Fix the way it is so that you get RESOLUTION at that magnification
Thanks!!
1
Why They Need To Improve Advanced Zoom.
Started by Web Death, Nov 08 2012 01:34 AM
84 replies to this topic
#81
Posted 11 March 2013 - 07:37 PM
#82
Posted 23 March 2013 - 11:50 AM
will they ever fix the advanced zoom? it sucks, behaves very odd! almost useless. Why would I add a gauss rifle or AC5 if I don't have a proper way to aim at the targets? this has nothing to do with balancing the game. A sniping mech is an easy target for LRMs, other snipers, ppcs and large lasers and alike.
oh and mechs bumps need to come back!
oh and mechs bumps need to come back!
#83
Posted 26 March 2013 - 05:02 PM
General Taskeen, on 19 November 2012 - 11:12 AM, said:
http://www.youtube.c...bqXrgWdI#t=107s
Still the best PiP zoom in any Mech game with 1999 technology. Functional, useful, and doesn't cause tunnel vision.
Still the best PiP zoom in any Mech game with 1999 technology. Functional, useful, and doesn't cause tunnel vision.
Wow thanks for that link. Aint seen that for decades.
This Adv Zoom I just wasted my GXP on has less detail than MW3. Maybe the engine aint up to this sort of function.
Keep going though guys n gals. Sooo happy to be piloting my own Mech again with modern graphics.
#84
Posted 26 March 2013 - 05:07 PM
I would also like to see an improvement to the clarity of Advanced Zoom.
#85
Posted 26 March 2013 - 05:38 PM
They are aware that Advanced Zoom needs work.
You may let this thread die now.
You may let this thread die now.
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