The catch is you can't unjam UAC/5 in a match with that rule... yeah, no unjamming.
PGI instituted their own version of the rules that throws away premenant weapon disability and exchanges it for ~4x increased jamming frequency.
So, there ya go.
Would you rather jam 1/4 as often, but not have the ability to unjam at all until after the match is over, or keep the current system that jams you much more frequently but allows you to unjam your weapon in a match?
(Total Warfare rules state that you can only unjam Rotray AC on your turn with a hand actuator, but not Ultras.)
I think it's reasonable to increase jamming frequency 4-fold because the risk of losing that UAC/5 for the entire match due to a single jam would be very burdensome... let's not forget that the developers gave the UAC/5 a single-fire rate of 1.1 seconds, which is much shorter than the AC/5 (1.7sec), for a reason...
+50% RoF without jamming, anyone?
Edited by Prosperity Park, 08 November 2012 - 01:49 PM.