

MechLab Talk feat. Paul
#81
Posted 30 April 2012 - 09:42 AM
Worth a look?
Kenji
#82
Posted 30 April 2012 - 11:26 AM
Everyone knows that the people making the games are doing so because they really WANT to have it made and made right because they're fans and followers of the game themselves, but even so, it's refreshing to have that reminder that the Devs are always here, and that they're one of us.
"You're one of us now, Michael!!!"
#83
Posted 30 April 2012 - 11:40 AM
Muad'dib....
Muad'dib....
....
Muad'dib....
#85
Posted 30 April 2012 - 11:56 AM
#87
Posted 01 May 2012 - 06:52 AM
Microsoft to the Mechwarrior Genre is as was Dark Ages was to the CBT timeline!
(my personal opinion)
I beseach thee, all mighty lords of what is to be.
I a humble mechwarrior like others, at your whim, waiting impatiently, nervously, anxiously, eagerly, patiently. Pacing the corridor of our drop ships, armory s and mech hanger bays.
Please repeat not the error of Microsofts programming and surrat ways!!!!!
Edited by 8100d 5p4tt3r, 01 May 2012 - 06:57 AM.
#88
Posted 01 May 2012 - 09:28 AM
#89
Posted 02 May 2012 - 12:21 AM
#90
Posted 06 May 2012 - 02:06 PM



#91
Posted 06 May 2012 - 03:04 PM
Edited by Edwin Kain, 06 May 2012 - 03:15 PM.
#92
Posted 06 May 2012 - 03:19 PM
But in the short time I've been watching this game, I've seen more effort and quality than Blizzard, and to my knowledge without any layoffs lol.
#93
Posted 06 May 2012 - 03:48 PM
Edited by Edwin Kain, 06 May 2012 - 03:50 PM.
#94
Posted 07 May 2012 - 06:35 PM
I hope that in this Mech lab I can build a Centurion like this :[/color]
[color=#959595]
The CN9-D Centurion has 23.5 tons for weapons, with 8.5 tons of armor.
weapons :
RA : 1 x AC/20 @ 14tons & 10 CS
LT : 2 x LRM 5 @ 2 x 2 tons & 2 CS
CT : 2 x Medium Lasers @ 2 x 2 tons & 2 CS
RT : 2 tons AC-ammo & case @ 2.5 tons 3 CS
RT ; 1 anti-missile system @ 0.5 tons & 1 CS
RT : 1 ton AM-ammo & case @ 1.5 x ton & 2 CS
LT : 1 ton LRM-ammo & case @ 1.5 tons & 2CS
Total : 24 tons
Armor : is now reduced to 8 tons even ( losing 8 points of protection )
Heat sinks 10 DBL ( 300 XL divided by 25 = 12 so all all of them are integral ) [/color]
[color=#959595]
[/color]
[color=#959595]
I know if I want to build this I have to remove the Hand and lower arm Actuator [/color]
[color=#959595]
[/color]
[color=#959595]
Does anyone know if you can remove the hand and lower arm Actuator?[/color]
#95
Posted 10 May 2012 - 06:11 AM
Quote
Best part of this post.
#96
Posted 10 May 2012 - 08:39 AM

#97
Posted 14 May 2012 - 09:01 AM
as with table there are a specific amount of open space and if you can fit it within weight limits then why not just do that instead of hardpoint limit to selected wespons classes...seems that would open up to more truely costumeable mechs.
#98
Posted 14 May 2012 - 08:43 PM
Dustbunny, on 14 May 2012 - 09:01 AM, said:
as with table there are a specific amount of open space and if you can fit it within weight limits then why not just do that instead of hardpoint limit to selected wespons classes...seems that would open up to more truely costumeable mechs.
Because it still allows people to customize and prevents them from running around in alpha striking monsters with 6 guass rifiles. Also, it gives meaning to variants besides how many modules a variant can equip. Cannon wise, battlemechs could only fit a certain weapon on a chasis without completely replacing the underlying internal structure. The clans invented the omni-mech which was modular and could switch out different types of weapons and such, but the Inner Sphere doesn't have those yet.
This is my understanding as to why.
Edited by Watchit, 14 May 2012 - 08:44 PM.
#100
Posted 16 May 2012 - 04:19 PM
Hayashi, on 22 April 2012 - 02:22 PM, said:

Hola, fellow Loather!
In other news - hasn't anyone noticed from the video that there are clearly critical slots involved in this Mech Lab?! Despite the previous assertions that everyone was all 'trying to keep the spirit of tabletop', I still figured we'd end up with MW3/4 style customization. I COULD NOT BE HAPPIER IF THERE WAS GOLD COMING OUT OF MY ARSE! The possibility of cramming my 'Mech full of all the PPC's it can hold is a reality! Ok, fine.. limited by ammo vs energy slots - don't care, variants exists.
At this point, all I'm certain of is that I'm going to be a fan of this when it comes out.
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