

Mech Spinning Needed Asap!
#1
Posted 09 November 2012 - 08:59 AM
I have been in the beta since august and have always been bothered by a critical issue.
The lack of Mech Spinning!
If anybody here has played Eve Online or World of Tanks they know it is almost impossible to play for great lengths of time without the ability to spin your ship or tank.
So I here by open this thread for all the people in the beta to come and show there support for this issue.
Please leave a remark on why you think we need Mech Spinning ASAP!
#2
Posted 09 November 2012 - 09:00 AM
#3
Posted 09 November 2012 - 09:01 AM
EDIT: Looked it up. Yeah, it'd be nice to spin our mechs more freely in the mechbay to look at stuff. It's not high on my list of preferred things the devs do, though.
Edited by Carnivoris, 09 November 2012 - 09:04 AM.
#4
Posted 09 November 2012 - 09:02 AM

Sorry dude. I dunno what you're talking about. The spinning I know... it's from the 80s.
#5
Posted 09 November 2012 - 09:02 AM
Carnivoris, on 09 November 2012 - 09:01 AM, said:
Nope!
I mean when you are sat in your mech bay you can spin the camera around your mech and look at the shiny.
#6
Posted 09 November 2012 - 09:03 AM
#7
Posted 09 November 2012 - 09:04 AM
#8
Posted 09 November 2012 - 09:04 AM
A nice fluffy thing, sure.
I think we may end up seeing that either when they implement the camo this month or with the UI rework in Jan.
#9
Posted 09 November 2012 - 09:05 AM
tenderloving, on 09 November 2012 - 09:04 AM, said:
Not quite what I meant...
Seriously? Has no one played Eve Online or World of Tanks?
#11
Posted 09 November 2012 - 09:10 AM
#12
Posted 09 November 2012 - 09:13 AM
/confused
#13
Posted 09 November 2012 - 09:18 AM
Get Some, on 09 November 2012 - 09:10 AM, said:
See this guys gets it.

Here this is an example of Eve Online Ship Spinning.
Now I think we need this for the mech bay to make it more interesting.
Edited by Aileen Dover, 09 November 2012 - 09:19 AM.
#16
Posted 09 November 2012 - 09:20 AM
Edited by Toong, 09 November 2012 - 09:21 AM.
#18
Posted 09 November 2012 - 09:24 AM
#19
Posted 09 November 2012 - 09:25 AM
#20
Posted 09 November 2012 - 09:28 AM
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