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Opinion Of Jenners Who Us Streaks


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#21 Agent of Change

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Posted 09 November 2012 - 01:07 PM

I use a raven with 4 energy and an srm6 and I eat streak jenners (not all the time mind you but my recent record has been pretty good). Why you ask, because the proper thing to do with a streak (or any) jenner is to run around a corner double back and get behind him, a streak missile is only good if you can maintain lock, if you are on their 6 in a dogfight they can't get (or at least maintain) lock.

I Would say the larger problem is blaming a weapon system and not skill. Everything you can mount on a jenner (light) is fair game, honestly to not take a streak on a fast moving light (especially if you have multiple missile hardpoints) is a little bit of a handicap as the split second it takes to line up a clean shot can be fatal, but it takes all sorts..

Edited by Agent of Change, 09 November 2012 - 01:15 PM.


#22 Raalic

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Posted 09 November 2012 - 01:08 PM

If it's easier to kill someone with streaks, why the hell aren't you using streaks? Are you some kind of hipster Jenner pilot?

#23 Rotaugen

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Posted 09 November 2012 - 01:14 PM

It doesn't matter if you win a football game by touchdowns or field goals, as long as you win...

#24 Omar Thirds

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Posted 09 November 2012 - 01:18 PM

I'd generalize that sentement-pilots who use lock-on missiles are no better then Aimbotters.

#25 Shalune

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Posted 09 November 2012 - 01:20 PM

View PostDarian DelFord, on 09 November 2012 - 12:47 PM, said:



No just trying to figure out if I am in the minority thinking that using Streaks on a Jenner and then boasting how great a pilot you are is skill.

If they kill me without any other advantage then they either fought better than me, or built their mech better. All is fair in love and war.

#26 aspect

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Posted 09 November 2012 - 01:23 PM

View PostDarian DelFord, on 09 November 2012 - 12:39 PM, said:

Ok as strictly a Jenner Pilot who is able to go 150 KPH I personally find it funny that other Jenners must resort to using Streaks in order to hunt each other. Just from my perspective, the ability to point a Laser... (Not Pulse) takes much more skill than waiting for 3 seconds to get a lock and pressing a button. Yet these pilots routinely boast in chat the skill they have or their K/D ratio, yet few of their lasers actually hit.

Am I wrong in this, or do other Jenners think their is actually skill to this loadout?

Just curious



I would be pretty surprised if you had actually seen that "pilots routinely boast in chat the skill they have". I don't think I've ever seen that happen since I started a few months ago...but hey good job with the self-congratulatory thread about how awesome you are. It's pretty impressive stuff.

View PostBoymonkey, on 09 November 2012 - 12:51 PM, said:

LOL I was the one which inspired this thread because I just killed his Jenner with mine (with 2x ssrms) Iam a scout killer and in my opinion I use the weapons made available to me.
SSRM2 have just been nerfed and it is harder to get the missiles to go where you want them.

OP is just crying I chased him all over the map and got him :).


Oh and it started after I killed him and he stated "I have no respect for people with SSRM2s on Jenners" I only replied "Well you just got killed by one so..." no boasting at all...just the facts.



Bahahahahahha

#27 Sandpit

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Posted 09 November 2012 - 01:26 PM

View PostDarian DelFord, on 09 November 2012 - 12:39 PM, said:

Ok as strictly a Jenner Pilot who is able to go 150 KPH I personally find it funny that other Jenners must resort to using Streaks in order to hunt each other. Just from my perspective, the ability to point a Laser... (Not Pulse) takes much more skill than waiting for 3 seconds to get a lock and pressing a button. Yet these pilots routinely boast in chat the skill they have or their K/D ratio, yet few of their lasers actually hit.

Am I wrong in this, or do other Jenners think their is actually skill to this loadout?

Just curious

Sooooooooooooooooooooooooooo
Essentially you're saying Jenner pilots who use streaks have no skill but you do because you don't use them
How is this any kind of productive post?

#28 Boymonkey

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Posted 09 November 2012 - 01:33 PM

Also OP I find it more harder putting my crosshairs on a jenner doing 140kph for 3 secs to get the lock than to just sweep lasers across them.

Edited by Boymonkey, 09 November 2012 - 01:34 PM.


#29 Athomahawk

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Posted 09 November 2012 - 01:34 PM

Its not.

#30 Lin Shai

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Posted 09 November 2012 - 01:46 PM

View PostDarian DelFord, on 09 November 2012 - 12:39 PM, said:

Ok as strictly a Jenner Pilot who is able to go 150 KPH I personally find it funny that other Jenners must resort to using Streaks in order to hunt each other. Just from my perspective, the ability to point a Laser... (Not Pulse) takes much more skill than waiting for 3 seconds to get a lock and pressing a button. Yet these pilots routinely boast in chat the skill they have or their K/D ratio, yet few of their lasers actually hit.

Am I wrong in this, or do other Jenners think their is actually skill to this loadout?

Just curious


A ) A lot of us switched to SSRM loadouts because the last patch prior to OB broke hit detection so badly we couldn't hit anything with lasers without shooting 20 feet in front of a moving mech (or some times even stationary ones). Prior to that patch most experienced Jenner pilots were running the F with 6xSL. The most recent patch has fixed some of the hit detection issues, but it's still not the greatest. I've gone back to the F with 5 medium lasers or 2xMPLAS + 3xSL (because we now have DHS) but I don't blame others who haven't.

B ) It's a weapon. Just like all the other weapons. If it works for you, use it.

Also, the founder's Jenner-D is 4 energy + 2 missile. If I want to grind some C-Bills, why wouldn't I use them?

Edited by Lin Shai, 09 November 2012 - 01:47 PM.


#31 PYR0MANCER

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Posted 09 November 2012 - 01:51 PM

I had no issue with them when they were hitting dead center... Even less so now...

I wanna know the opinion on jenners (not really, I just wanted to say this ----->)... Ugly little things...

#32 Hansh0tfirst

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Posted 09 November 2012 - 01:53 PM

View PostDarian DelFord, on 09 November 2012 - 12:39 PM, said:

Ok as strictly a Jenner Pilot who is able to go 150 KPH I personally find it funny that other Jenners must resort to using Streaks in order to hunt each other. Just from my perspective, the ability to point a Laser... (Not Pulse) takes much more skill than waiting for 3 seconds to get a lock and pressing a button. Yet these pilots routinely boast in chat the skill they have or their K/D ratio, yet few of their lasers actually hit.

Am I wrong in this, or do other Jenners think their is actually skill to this loadout?

Just curious


Sounds to me like the pot calling the kettle black.

They cheese aim-bot missiles.
You cheese a 150kph lag-shield.

Neither is exactly what I'd call boast-worthy.

#33 Jason1138

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Posted 09 November 2012 - 01:55 PM

speaking as someone who uses a Commando with 3 streaks as a light killer, if a jenner is traveling from right to left it is hard as hell to keep the lock on them. if they're going straight ahead or towards you, pretty easy. if they're JJing around, pretty easy

normally i get most of my kills on ravens or commando's. jenners and cicadas are very hard to kill with streaks, you have to either find one that's hurt bad or hit the same one 20x

#34 SeaWolf2k

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Posted 09 November 2012 - 01:56 PM

I could care less what weapons someone brings to the fight. I just think that lights should take full damage from every weight class, not just other lights. AND DEAR GOD..... Please bring back collision knockdowns.

#35 TseTse

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Posted 09 November 2012 - 02:02 PM

Silly thread is silly. I'm in my Jenner almost exclusively, and I do run with SSRM's. Two things come to mind:

1.) Being smarter and have a better loadout is skill
2.) What if you have really good gunnery skills with your lasers, and your build has SSRM's.

#36 Kousagi

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Posted 09 November 2012 - 02:03 PM

Laser jenner > streak Jenner. I eat streak jenners for lunch most the time. A well piloted one can be a pain to fight, but for the most part i will beat them in damage 1v1. Theres ways to make streaks miss, learn how to do it.

Now that being said, Are streaks skill-less? Not really, they do however require less aiming for decent damage. Though with their nerf they kinda don't do enough to be taken. Plus Most streak jenners can't fight well with lasers vs other jenners. Maybe the reason they have streaks in the first place? No need to aim well, just kinda get around the area to lock on.

#37 D34K

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Posted 09 November 2012 - 02:03 PM

Depending on the netcode PGI is making us use -- which has been highly variable -- streaks can be useful on a Jenner to ensure damage gets registered. Streaks are a good counter vs the typical F variant with 6 smalls (which has a max range of 90m).

Real men obviously run 4 mediums and 2 SRM6s, aka the"Spenner". (Since it's similar to the popular Hunchback 4SP loadout).

#38 Bagheera

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Posted 09 November 2012 - 02:08 PM

Threads like this are why I should stay out of GenDisc. So compelled to jump into the fray, yet so little to actually offer to what is, ultimately, a silly discussion anyway.

#39 Az0r

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Posted 09 November 2012 - 02:10 PM

View PostLin Shai, on 09 November 2012 - 01:46 PM, said:

A ) A lot of us switched to SSRM loadouts because the last patch prior to OB broke hit detection so badly we couldn't hit anything with lasers without shooting 20 feet in front of a moving mech (or some times even stationary ones). Prior to that patch most experienced Jenner pilots were running the F with 6xSL. The most recent patch has fixed some of the hit detection issues, but it's still not the greatest. I've gone back to the F with 5 medium lasers or 2xMPLAS + 3xSL (because we now have DHS) but I don't blame others who haven't.


While I agree with the general sentiment of your post, this is false. A lot of good Jenner pilots have been running 4SL 2SSRM2s for a long time now as an anti light mech.

#40 siLve00

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Posted 09 November 2012 - 02:13 PM

every1 can use every weapon..

whos dead is the noob.. whos alive is the skilled and the winner ( ingame and with the mechlab ) over and out.

( it ******* doesnt matter what weapons some1 is using.. at the end it just counts whos alive and whos not )





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