Well, after the splash screens and the log-in, the main view loads and then the game quits. I tried again, same thing.
I went into the game files looking for a crash log dump, and found exactly what I was looking for. Here are some snippets of one (I only included the errors):
Spoiler
BackupNameAttachment=" Build(4418) 09 Nov 12 (17 21 08)" -- used by backup system Log Started at 11/09/12 17:21:08 Running 32 bit version Executable: C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe FileVersion: 3.4.1.4418 ProductVersion: 3.4.1.4418 Using STLport C++ Standard Library implementation Added MOD directory <engine> to CryPak Executable Command Line: "C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe" flowthru [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'sys_spec_Quality' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'r_ssreflections' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is not missing in default [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is not missing in default Windows 7 64 bit SP 1 (build 6.1.7601) System language: English Windows Directory: "C:\Windows" ... [Error] NVAPI: Unable to get SLI state (-113) used GeomInstancingThreshold is 8 ... [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/MainScreen/Options.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/Bumpers/ToSBumper.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/DialogMgr/DialogDispatcher.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/MercHQ/DropCreator.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/InnerSphere/ISMap.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/Login/Login.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/MechWarriorInfo/MechWarriorInfo.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/MechLab/MechLabView.gfx] [Error] <Flash> Import error: GFxResource 'mcIconModuleList' is not exported from movie '../common/ItemsIcons.swf' [Libs/UI/FrontEnd/MechLab/MechLabView.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/PilotLab/PilotLab.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/Store/Store.gfx] [Error] <Flash> Error: GFxLoader failed to open 'FrontEnd/MechLab/MechBayLabel.gfx' [FrontEnd/MechLab/MechBayLabel.gfx] [Error] <Flash> GFxLoader failed to open "FrontEnd/MechLab/MechBayLabel.gfx" [FrontEnd/MechLab/MechBayLabel.gfx] [Error] [UIAction] MechBayLabel: Can't find flash file: "FrontEnd/MechLab/MechBayLabel.gfx" [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/HUD/Screens/PauseMenu.gfx] [Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/FrontEnd/Common/CommonStore.gfx] ... [Error] <Flash> Missing "" glyph ' ' (0x20) in "_level0.main.ItemPanel.CustomizationPanel.instance119". Font has 10 glyphs, ranges 0x40, 0x43, 0x54, 0x5f, 0x61 (truncated). Search log: Searching for font: "" Movie resource: "" found. [Libs/UI/FrontEnd/MechLab/MechLabView.gfx] [Error] <Flash> Missing "" glyph ' ' (0x20) in "_level0.main.ItemPanel.CustomizationPanel.instance121". Font has 10 glyphs, ranges 0x40, 0x43, 0x54, 0x5f, 0x61 (truncated). Search log: Searching for font: "" Movie resource: "" found. [Libs/UI/FrontEnd/MechLab/MechLabView.gfx] [Error] <Flash> _level0, GFxSprite::AddDisplayObject(): unknown cid = 1072 [Libs/UI/FrontEnd/MechLab/MechLabView.gfx] ... WER: Running CryEngine Exception Handler WER: Creating Crash Dump WER: Attempting to load DBGHELP.DLL WER: DBGHELP.DLL Located WER: Creating Crash Dump File WER: Crash Dump File Created writing dump data ... Saved dump file to 'user\crashdump.dmp'
Edited by Capt Jester, 09 November 2012 - 05:34 PM.