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[Bug / Text Error] - Master Efficiency Not Doubling Elite Efficiency
Started by OVBlueGhost, Nov 08 2012 08:10 PM
v1.0.142
10 replies to this topic
#1
Posted 08 November 2012 - 08:10 PM
When Master Efficiencies are unlocked the Elite Efficiencies gain the text "Efficiency Doubled" within the "Efficiency Specification" box (where the XP & buy buttons are shown prior to unlocking).
Result:
This did not result in any ingame improvement of the efficiency (My jenners maximum speed continued to be ~149kph and did not increase by another ~10%)
Expected:
Either the text "Efficiecy Doubled" should not display or the effect of Elite Efficiencies should be doubled.
Result:
This did not result in any ingame improvement of the efficiency (My jenners maximum speed continued to be ~149kph and did not increase by another ~10%)
Expected:
Either the text "Efficiecy Doubled" should not display or the effect of Elite Efficiencies should be doubled.
#2
Posted 08 November 2012 - 08:51 PM
bump. noted this text too. i, like you, dont know if elites are supposed to be doubled or not. definitely needs a clarification
#3
Posted 09 November 2012 - 08:31 AM
Bump. I think the efficencies should double, since it is stated in the description: "Efficiency doubled"
Even if the elite-trees weren't meant to be doubled, I would strongly vote for it - keeps up the motivation to unlock the elite trees in all 3 variants. (I just finished them, and did so mainly because of the doubling.)
Even if the elite-trees weren't meant to be doubled, I would strongly vote for it - keeps up the motivation to unlock the elite trees in all 3 variants. (I just finished them, and did so mainly because of the doubling.)
#4
Posted 09 November 2012 - 08:35 AM
Edit: Attached proof by screenshot. I tested it and I didnt get a 20% speed increase, I'm still only 10% faster with my Atlas.
#5
Posted 10 November 2012 - 07:56 AM
/bump.
Opinions? Should the elite-trees be doubled?
Opinions? Should the elite-trees be doubled?
#6
Posted 10 November 2012 - 09:20 AM
I think doubling them would be a little too much of a boost. Maybe you can double one of the values, or they only get a 50% increase rather than doubling.
Edited by Greyrook, 10 November 2012 - 09:25 AM.
#7
Posted 10 November 2012 - 09:39 AM
I'm not even 10% faster. My top speed before was 75kph and after was 80.4kph. Should be 82 or thereabouts.
#8
Posted 10 November 2012 - 09:56 AM
+1 to you
#9
Posted 10 November 2012 - 10:48 AM
I'd guess it's only about 8% faster; so I wouldn't have a problem with doubling that to 16% after total completion. Might be that a 20% speed boost would be too much, especially for scouts...
#10
Posted 10 November 2012 - 10:53 AM
no elite efficiencies are doubled at all, which is good
but the 10% speed tweak is wrong..... the mech is still slower than it should be...
it´s like only a gain of 6% to 7%
but the 10% speed tweak is wrong..... the mech is still slower than it should be...
it´s like only a gain of 6% to 7%
#11
Posted 10 November 2012 - 11:01 AM
But if the elite efficencies don't get doubled, why should you care to complete them with 3 different variants? Only for the "One Module Slot More"? Seems like a long (and unrewarding) path...
Especially when playing with assault mechs (and costly upgrades) the XP are often the only rewarding aspect - as I'm often paying more CB than I get, even if I win sometimes! (up to 200.000 CB with my Artemis + DHS Atlas)
If you don't get useful XP for playing, some variants get useless (especially the expensive ones, where XP is the only gain).
Especially when playing with assault mechs (and costly upgrades) the XP are often the only rewarding aspect - as I'm often paying more CB than I get, even if I win sometimes! (up to 200.000 CB with my Artemis + DHS Atlas)
If you don't get useful XP for playing, some variants get useless (especially the expensive ones, where XP is the only gain).
Edited by Absurd, 10 November 2012 - 11:06 AM.
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