Cash Grab?
#1
Posted 06 December 2012 - 08:44 AM
#2
Posted 06 December 2012 - 08:45 AM
#3
Posted 06 December 2012 - 08:49 AM
#4
Posted 06 December 2012 - 08:51 AM
locilocisu, on 06 December 2012 - 08:49 AM, said:
Actually, when your current builds are useless and you have to use game money to keep them running when you die you do. I guess I could just find a good hiding place and power down and point farm but that is not my style.
Maybe if I sold my two mechs I could get an ECM mando...
#5
Posted 06 December 2012 - 08:53 AM
#6
Posted 06 December 2012 - 08:54 AM
Put your 2 mechs on mothballs for a bit, run a trial mech (or deathbox as I call them) until you can scrape enough cash up for a ECM mech.
It'll be adjusted, just be patient.
#7
Posted 06 December 2012 - 08:56 AM
#8
Posted 06 December 2012 - 08:57 AM
#9
Posted 06 December 2012 - 08:59 AM
Dieselpunk, on 06 December 2012 - 08:53 AM, said:
So are you saying that don't want money to finish the game? I understand Beta and I understand change, and yes I am just venting, but in it's current incarnation MWO no longer matches how I like to play and isn't any fun. So I either drop the mechs that I have put a fair amount of time into, or I spend money on a build that matches the games current style of play, or I stop playing until my mechs are viable again.
I enjoy MWO and I think the people running it are for the most part doing a good job, but this will push people to spend money on ECM mechs and I don't think that hurts Piranhas feelings in the least.
#10
Posted 06 December 2012 - 09:04 AM
But no, this is no cash grab. The current state of ECM is in almost direct response to streak cats.
Trying to equate this into PGI making $ is rediculous.
#11
Posted 06 December 2012 - 09:12 AM
Grym, on 06 December 2012 - 09:04 AM, said:
But no, this is no cash grab. The current state of ECM is in almost direct response to streak cats.
Trying to equate this into PGI making $ is rediculous.
ECM aside this patch is a cash grab. just look at the goodies available.
Thinking that PGI isn't in this for the money is silly.
ECM is not about forcing you to spend money. but when it works and adds a neat layer of combat interaction/ game play
i hope it would entice you to spend some money. but the game will never force you.
#12
Posted 06 December 2012 - 09:36 AM
At least if im going to grind on a trial mech piranha give us some decent c-bills so i can actually get to the good stuff.
Now if every mech/playstyle has its equal then every mech has its strengths and weaknesses .... ive played enough games now to see that it doesnt matter what everyones build is it can all be overcome with great strategy HOWEVER in order to adapt and change that takes c-bills which from what im seeing is a very low resource. Today after buying my first mech my money hasnt increased per match its actually DROPPED which points to one thing soon the only way for me to "catch up with the crowd" is for me to buy mechwarrior credits.
#13
Posted 06 December 2012 - 10:03 AM
nmoon, on 06 December 2012 - 09:36 AM, said:
At least if im going to grind on a trial mech piranha give us some decent c-bills so i can actually get to the good stuff.
Now if every mech/playstyle has its equal then every mech has its strengths and weaknesses .... ive played enough games now to see that it doesnt matter what everyones build is it can all be overcome with great strategy HOWEVER in order to adapt and change that takes c-bills which from what im seeing is a very low resource. Today after buying my first mech my money hasnt increased per match its actually DROPPED which points to one thing soon the only way for me to "catch up with the crowd" is for me to buy mechwarrior credits.
As a new player then I will gently remind you we generally dislike thread jacking.
That being said, we are discussing the viability of ECM and it's inclusion in this patch as a game altering mechanic (and it's financial implications).
And where we can getting some pot shots in about the current economy/trial mechs.
#14
Posted 08 December 2012 - 08:20 PM
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