This feels so much like an inelegantly patched together solution for an unanticipated problem.
Yeah, yeah. The Northwind Highlanders have been very diplomatic by saying things like "We are not THE Northwind Highlanders, but we ARE Northwind Highlanders". Now, let me be honest, that sentiment is incomplete because we also WANT to be Northwind Highlanders. We have worked hard at forming ourselves up as Highlanders. We are proud, as Highlanders.
Or we were, until PGI decided to punish us with a tag that effectively labels us as stupid, unoriginal dolts. NorthwindHighlanders does that. It separates us from the hoards of "originals" like the exclusive Clan Purple Ponies and the respected Blackwind Fornicators.
I realize that we could call ourselves something similar, but it kinda defeats the purpose. Especially if we're seen as trying to circumvent the block. This solution gives people that want to be a different group of Highlanders licence to do so, but it also takes away something House players get, a sense of connection to something "real", a sense of belonging. I'd rather proudly represent the Highlanders than I would "own" them.
So the only way for a merc unit to get that same sense of belonging, they have to create the Micky Mouse Club? I say that's no better of a solution than unfairly locking in early birds.
I'd rather the cannon merc groups be joinable like houses. I want to be a Highlander, not own them. I can organize myself and my group outside of the game just like I have in all other Mechwarrior games. I feel, like the FRR, maybe PGI forgot that mercs are important too.
We had planned for this eventuality, what we didn't plan for is a badge of shame, nor did we plan for the inability to even suggest that we're Highlanders.
To summarize, lore-loveing house players get the cake while lore-loving merc players get the crumbs? How can merc corps be getting the short end already?
Edited by Tyr Gunn, 03 May 2012 - 12:54 PM.