#241
Posted 28 April 2012 - 10:08 AM
#242
Posted 28 April 2012 - 10:28 AM
For those folks that missed the reference:
Edited by Tyr Gunn, 28 April 2012 - 12:35 PM.
#243
Posted 28 April 2012 - 12:06 PM
InnerSphereNews, on 07 December 2011 - 04:00 PM, said:
Faction Players
As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted.
Gaining ranks earns special privileges and items, including membership to special units, unit skins, and bonuses to C-Bills and XP. These are all non-permanent and subject to the player maintaining a certain rank level. At the highest possible levels, players can begin to influence their faction by controlling which planets are targeted in territory conquest.
Mercenary Corp Players
As a Mercenary Corporation, all members’ earned loyalty points go to the Merc Corp. The Merc Corp must have a minimum amount of loyalty points with a faction before they are able to engage in planetary combat on behalf of that faction. Loyalty points also determine the type and level of contract a Merc Corp is permitted to bid on. These loyalty point restrictions mean that a Merc Corp’s membership, must remain active in order to maintain the required level of LPs.
Ranks are created within a Merc Corp by the Merc Corp leader. The naming of the ranks is entirely up to the Merc Corp leader who can assign Merc Corp level permissions to each rank.
This brief statement in the 1st dev blog describes a basic mechanic for claiming unit names... I can imagine that as your loyalty points increase and you unlock new ranks, part of the reward would be the ability to join or register a specific unit. Am I missing something here?
Edited by cardinal vice, 28 April 2012 - 12:09 PM.
#244
Posted 28 April 2012 - 12:10 PM
Chris
#247
Posted 28 April 2012 - 04:21 PM
#248
Posted 28 April 2012 - 08:53 PM
#249
Posted 29 April 2012 - 12:32 AM
Lots of us want to play for the houses instead of mercs, but I suspect the game mechanics are going to discourage that to a great extent since a player not belonging to a merc corp is likely to be constantly working with a completely random group of strangers who have never before worked together.
#250
Posted 29 April 2012 - 01:19 AM
Turbo Corvair, on 29 April 2012 - 12:32 AM, said:
Oh, I'm pretty sure you will be able to drop in lance-size (or even bigger) formations with your friends, no matter if you're Merc, House soldier or Lone Wolf.
#251
Posted 29 April 2012 - 04:08 AM
Thorn Hallis, on 29 April 2012 - 01:19 AM, said:
Oh, I'm pretty sure you will be able to drop in lance-size (or even bigger) formations with your friends, no matter if you're Merc, House soldier or Lone Wolf.
Agreed. And I'm sure they've taken into account player run House units as well. The only players who really aren't going to get their fix at launch will be the Clanners, but I have a hunch they will get their day in the spotlight soon enough.
#252
Posted 29 April 2012 - 04:20 AM
wwiiogre, on 23 April 2012 - 12:58 PM, said:
My opinion is based on everything I just typed and it is my opinion. Not fact, not truth, just an opinion based on the reasons I stated. The nice thing is anyone can have their very own opinion.
Chris
Opinions are like Battlemech's we all have one and they can be shot full of holes!
I'm going to be creating a company hopefully with a few friends but like the Shield Wall I will be making a completely original organization - if I can even get to a level 1/3 as cool as them I will be very pleased.
Edited by Gun Bear, 29 April 2012 - 04:21 AM.
#253
Posted 29 April 2012 - 05:42 AM
Gun Bear, on 29 April 2012 - 04:20 AM, said:
I'm going to be creating a company hopefully with a few friends but like the Shield Wall I will be making a completely original organization - if I can even get to a level 1/3 as cool as them I will be very pleased.
Aww! No love for Northwind? I know we're not custom, but still. Being cannon or not being cannon doesn't make you any better. I hope that we're not giving that impression. We encourage unique and interesting custom units. I think no less of anyone in or owning a custom group. Nor should anyone think less of someone in or "claiming" a cannon unit. Fair being fair.
Edited by Tyr Gunn, 29 April 2012 - 05:45 AM.
#255
Posted 29 April 2012 - 05:47 AM
Gun Bear, on 29 April 2012 - 04:20 AM, said:
If you can somehow work the terms "Pirate" "Orange" "Rhesus Macaque" and "Pegleg" into your Merc Company's title and mission statement, bonus points.
Seriously though, good luck with your group.
#256
Posted 29 April 2012 - 06:11 AM
Devil Man, on 29 April 2012 - 04:08 AM, said:
Agreed. And I'm sure they've taken into account player run House units as well. The only players who really aren't going to get their fix at launch will be the Clanners, but I have a hunch they will get their day in the spotlight soon enough.
We hope.
#257
Posted 29 April 2012 - 06:17 AM
Kylarus, on 29 April 2012 - 05:47 AM, said:
Seriously though, good luck with your group.
That's easy. The company would be named "Pegleg the Pirates Orange Rhesus Macaques" . I am actually going for Gun Special Squadrons.
#258
Posted 29 April 2012 - 07:31 AM
As for the 'Clansuchandsuch' being put together as Merc Corps, I would regard them something more akin to what the Wolfs Dragoon's Actually were, Clanner's sent out on their own to scope out the Inner sphere ahead of time, who formed their own independent Merc Company. They act in support of Clan goals but with a certain degree of Autonomy. There has been some distinction between Clans and clans mentioned, and I think anything started as a merc corp by players is officially going to be of the lower case variety.
When it comes to Merc units, I have to say, I really liked the way MW4 Mercs campaign handled the idea, Cannon major Merc companies 'Sponsored' smaller independent but associated Merc Corps. I'd like to see something similar, where when a player sets up a Merc Corp they can choose to link themselves with a larger Cannon group becoming 'Sponsored' by that group and earning access to the symbols and camo associated with them. Thus players could naturally present themselves as members of the Cannon Merc corp working in an associated satellite company with some degree of autonomy from the larger division.
I darn well hope we are able to form Lances to join games as from our friends lists, perhaps not if they are in the opposing faction being attacked, but otherwise I don't see why you couldn't have say a joint Davion, Steiner, Merc, lone wolf premade Lance attack a Draconis Combine held world... of course they would all have had to agreed to be attacking it on behalf of whoever the Lance Commander's faction is...
Edited by Kreisel, 29 April 2012 - 07:34 AM.
#259
Posted 29 April 2012 - 07:52 AM
StaggerCheck, on 27 April 2012 - 06:20 AM, said:
That is all well and good, Mason, but I think the major concern I have here would be... who else would want to be in the Gray Death Legion? Was it hard to get into the Legion? Was there a test or a form to fill out? Is it exclusive to a group of people and/or a popularity contest? What if Joe Blowhard, the most annoying Gray Death Legion fanboy on the planet, wants into your group... do you accept him or turn him away? If you turn him away, what gave you the right to be part of the Grey Death Legion in the first place, thus being able to exclude Mr. Blowhard?
Not trying to be a jerk, just pointing out the obvious.
Two things. First the right "we" had to form and exclude people is based on the fact that we are forming a group to play a game. Even if we did lock in the name as the canon GDL, then well it sucks to be Mr. Blowhard for two reasons A: You came late to the party and missed the chance to lock the name (unlikely to happen but needed to be said) and B: Stop being an ***** and people might like you and let you play games with them. Keep acting like a jerk, and you will be forced to PUG your whole life.
#260
Posted 29 April 2012 - 08:14 AM
Claiming a "canon" MercCorp, or House regiment name, means nothing until you've won the same battles as them, or won any matches at all.
It's fun, its a game, and its about who claimed it first, that's all well and good for some - - - and to bad so sad for others.
but its this cat fight, that I wanted to avoid.
Remember there is 30 years of TT play, that created the story-lines, and Video story-lines you have read & played.
I was once told, that the Stackpoles, and Colemans ( an example only ) all participated in TT play, and that their game (TT) play helped form the story-lines, and characters in their books...I don't know if is fact, but having been playing TT, I can see it happening
EDIT!
OH Brilliant Idea!!!!!!!!!
Lets have Match play for the "rights" to Each House, Merc and Clan name
Winners walk away with the name, losers go find a new name
great way to have A Stress Test Beta session
HINT
Edited by Opus, 29 April 2012 - 08:21 AM.
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