The mechs are designed with"flawed" characteristics because tech sucked at the time, and for balance, even in TT (I gotta believe this is a consideration.) Which is one reason why so many are so loud as to minimize the MechLab's capabilities.
To a Munchkin like me... just means there's an additional challenge (Hardpoints) to work with.
The values of a well rounded machine (generalist) are a lie when it come to unit warfare. Specialist coordinating are where its at, and coordinated with your company before you drop. Role warfare cyclically supporting and supported by the mech, the company, and the role itself.
Support for long range, Assault up close and personal, and recon scouting. All specialist, all with a job. The TRO mechs are terrible for the most part at designs. At least the Marauder is mostly mid-long range (and does it well, which is why its loved). Further, defensive weaponry is also a lie, putting a small laser on an Awesome (for example, best I can think of), is like mounting a lone 30.06 on an aircraft carrier for close-in defense.
But that's my insane humble opinion, I am probably wrong.
"
Combined arms is an approach to
warfare which seeks to integrate different branches of a
military (in this case, the different roles) to achieve mutually complementary effects (for example, using infantry and armor in an urban environment, where one supports the other, or both support each other). Combined arms doctrine contrasts with segregated arms where each military unit is composed of only one type of soldier or weapon system. Segregated arms is the traditional method of unit/force organisation, employed to provide maximum
unit cohesion and concentration of force in a given weapon or unit type."
"One of the first instances of combined arms was the
Battle of Cambrai, in which the British used tanks (Assault), artillery (Support), infantry (Recon), small arms and air power (Recon/Support) to break through enemy lines.
[1] Previously such a battle would have lasted months with many hundreds of thousands of casualties.
Co-ordination and pre-planning were the key elements, and the use of combined arms tactics in theHundred Days Offensive in 1918 allowed the Allied forces to exploit breakthroughs in the enemy trenches, forcing the surrender of the Central Powers."
Edited by Vexgrave Lars, 24 April 2012 - 09:10 AM.