

Please Fix The Memory Leak
#1
Posted 11 November 2012 - 10:34 PM
#2
Posted 11 November 2012 - 11:12 PM
#3
Posted 11 November 2012 - 11:39 PM
MaD007, on 11 November 2012 - 10:34 PM, said:
I'll have to second this. The game crashing after several matches can get annoying over the course of extended play.
#4
Posted 11 November 2012 - 11:48 PM
That being said, that last match before a reboot has upped my game on lag-piloting and reduced-frame targeting: I always try to still contribute even when I'm technically only picking up a 1/3 of the overall images. Like taking a whole bunch of drugs. I assume. >____> I pity the skills of the people I have managed to kill while in that state. It is not a large number but it is higher than the zero it probably should be.
#5
Posted 12 November 2012 - 12:21 AM
#6
Posted 12 November 2012 - 12:30 AM
JP Josh, on 12 November 2012 - 12:21 AM, said:
The only thing I despise more than a sore loser is a sore WINNER. One of the most pathetic habits in any competitive anything. I only condone it when the fight's loser was a braggart before the fight started, then it's justice. I do actually feel bad for those guys if I could kill them while simulating some kind of brain/vision disorder. if I could outgun them then they probably needed to be in a rookie pen for a few weeks before coming onto the battlefield; I'm not so good/full of myself that I'm going to be all I AM LAGMONSTAR HEAR ME ROAR. :E
#7
Posted 12 November 2012 - 12:38 AM
it starts to get annoying... and it also seems that grafics issues are getting worse in the last few days... they seem to be related to the memory issues though...
#8
Posted 12 November 2012 - 12:38 AM
#9
Posted 12 November 2012 - 05:30 AM
I started out on Windows XP SP3 and also have Windows 7 64bit on same computer, dual boot.
Under Windows XP I found that if I was using computer for something else before I started playing MWO I got problems much quicker (Lack and all the other problems). Then I used Windows 7 64bit I had no problems at all apart from the odd game crash.
A stack of the problems/bugs I reported are just no there under Windows 7.
So suggest
1. Start computer and MWO do not use anything else before playing.
2. Reset computer every 4 & 5 games (Yes it really helps). As better to enter a game knowing you have a change of playing without lag.
As for me will stick with playing on Windows 7, as not sure how many of these problems are really MWO.
#10
Posted 12 November 2012 - 06:09 AM
I found that normally, the game operates in sizes averaging 500-650MB. When the game starts leaking like crazy, and I get 1-2 FPS, checking on the process shows the game to be using 1.3+GB of memory.
#11
Posted 12 November 2012 - 06:22 AM
#12
Posted 12 November 2012 - 12:57 PM
#13
Posted 12 November 2012 - 01:07 PM
#14
Posted 12 November 2012 - 03:37 PM
Just open task manager and watch it tick up.
#15
Posted 12 November 2012 - 04:11 PM
If you have Nvidia card, download and install MSi Afterburner. It will show GPU memory usage (aside from other useful info about the card).
Just watch for 'GPU memory' graph after every battle and when it's getting close to video memory installed, restart the client.
I'm using it, and when my GTX570 got pounded (to it's 1280Mb limit) after 4-6 rounds, I know it's time...
#16
Posted 18 November 2012 - 12:51 AM
#17
Posted 18 November 2012 - 12:57 AM
Last time it happened, I just said via team chat I had the 4fps bug and I was going to walk onto the cap and power down behind the doohickey in an attempt to still be useful.
#19
Posted 24 November 2012 - 07:16 AM
Yaros525, on 12 November 2012 - 04:11 PM, said:
If you have Nvidia card, download and install MSi Afterburner. It will show GPU memory usage (aside from other useful info about the card).
Just watch for 'GPU memory' graph after every battle and when it's getting close to video memory installed, restart the client.
I'm using it, and when my GTX570 got pounded (to it's 1280Mb limit) after 4-6 rounds, I know it's time...
I'm running AMD HD Radeon 6950 and I have gotten 5+ crashes of this type today. This is becoming more and more frustrating.
Edited by Belkor, 24 November 2012 - 07:30 AM.
#20
Posted 24 November 2012 - 07:31 AM
Back in closed beta I never had this game crippling problem. I really hope they get this fixed asap.
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