Unlocking Master Tree
#21
Posted 12 November 2012 - 06:30 AM
#22
Posted 12 November 2012 - 06:33 AM
OpCentar, on 12 November 2012 - 06:13 AM, said:
gxp is at the bottom just right of the cbills.
to see mech xp, click the "pilot" tab at top, the "mech trees" tab under that, a category tab (the mech profiles for light, mid, etc.), and then the chassis you want to see.
hope that helps.
Edited by cmopatrick, 12 November 2012 - 06:36 AM.
#23
Posted 12 November 2012 - 06:40 AM
ferranis, on 12 November 2012 - 06:30 AM, said:
As i said in my previous post. No.
HighlandCoo, on 12 November 2012 - 06:30 AM, said:
To unlock Master you need to complete Elite skills in 3 mechs of the same weight class. Makes sense that you use the same 3 as last time since they already have elite unlocked.
#25
Posted 12 November 2012 - 06:41 AM
HighlandCoo, on 12 November 2012 - 06:30 AM, said:
Yes but you won't be able to unlock Master level as that requires 3x Elite levels. That was my mistake on my C4, I had to rebuy it in order to research Elite so I could get Master level on my C1 Founders 'Cat.
ferranis, on 12 November 2012 - 06:30 AM, said:
No they don't, only Basic level gets doubled.
Edited by OpCentar, 12 November 2012 - 06:42 AM.
#26
Posted 12 November 2012 - 06:44 AM
Seraphic Law, on 12 November 2012 - 05:30 AM, said:
Not quite.
To unlock elite you must unlock basic on three variants of the same mech.
To unlock master you need to unlock elite on three mechs of the same weight class.
Though it is obviously easier to just unlock elite on the three variants you also unlocked basic on, it is not necessarily your only option.
#27
Posted 12 November 2012 - 06:56 AM
#28
Posted 12 November 2012 - 07:22 AM
#30
Posted 12 November 2012 - 08:23 AM
#31
Posted 12 November 2012 - 08:43 AM
I used the PiP zoom and was underwhelmed. 2 mill c bills I want back.
Does the Master slot just give you a 2nd module slot?
#32
Posted 12 November 2012 - 09:47 AM
As for what the modules do, I believe it is completely intentional for them to be somewhat "underwhelming". They are nice little gadgets that can give you an edge, but nothing that would boost your capabilities so much that - together with all the other upgrades and unlocks you likely have at this point - you would completely dominate the playing field thanks to them.
In my opinion, the zoom module might be nice for those "snipers" who like to shoot from afar but still retain area awareness of what happens in their immediate surroundings. Likewise, the capture module is nice for those players who tend to "base rush", or perhaps if you simply do not know what else to use. Personally, of the modules currently available, I like the sensor upgrade the most, as it lets me scan and identify an opponent a few seconds earlier than normal. I am piloting a Jenner with skirmish tactics, so this is valuable knowledge that will determine whether I rush in and engage (if it is an enemy scout), or pull back to friendly lines (if it's a bigger enemy I cannot take down before his friends arrive).
#33
Posted 12 November 2012 - 09:55 AM
It will allow us to basically respawn 3 times , but you will need to have all of those mechs selected before the drop .
so I would think carefully before selling those mechs.
Edited by FinnMcKool, 12 November 2012 - 09:56 AM.
#34
Posted 16 November 2012 - 09:46 AM
#35
Posted 16 November 2012 - 10:21 AM
is it same as WoT, 10%?
#36
Posted 16 November 2012 - 10:37 AM
#37
Posted 16 November 2012 - 10:41 AM
#38
Posted 17 November 2012 - 04:58 AM
#39
Posted 17 November 2012 - 07:40 AM
OpCentar, on 12 November 2012 - 05:37 AM, said:
Also don't sell your variants too soon because you need to own each variant you want to unlock proficiencies on.
I made that mistake on my C4 Cat and that cost me 5 million C-Bills!
thank you for the info !
#40
Posted 17 November 2012 - 08:00 AM
Xeven, on 12 November 2012 - 06:07 AM, said:
This whole concept needs rethinking. Most of these skills have nothing to do with the pilot, but the mech equipment. Yes it will suck if we get in that spot because they haven't thought this out long term. These are limited right now and it's not clear to most how to make the most of these skills and where they will go in the end.
Bottom line is pick a mech you like to master in, cause you will be grinding in the weight class a long time to get it unlocked.
8 user(s) are reading this topic
0 members, 8 guests, 0 anonymous users