Teralitha, on 07 April 2013 - 02:24 AM, said:
CW wont make up for poor game balance. The game's balance in the long run will kill the game. CW and the end of open beta may bring in new players, but once those new players see how the game is balanced they will leave or some to the forums to QQ about the same things we all have been since the beginning. And then the game will die because PGI is too stubborn to agree with us.
I agree and poor game balance will cause CW to fail along with the matches outside of CW.
Elo seems good for new players and for encouraging balance but players don't see Elo in matchmaking - they see the enemy team with 4x assault mechs while their team gets a single assault and then they lose the match in under 3 minutes. A new player isn't going to stick around with such a visible game imbalance with weight class matching not being the top priority in matchmaking and if the population drops too much there is no way CW can work properly.
The fixes PGI can make should be easy if they would change weight class matching to be priority #1, Elo to be priority #2 and limit each team to a single group to remove any chance of sync drop exploits. Also a map file check needs to be done when the launch button is pressed to remove the map related exploits some players are using.