TruePoindexter, on 14 November 2012 - 02:10 PM, said:
Wow. I never said I had a problem understanding this game. But apparently I do now? Also alienation and exclusion are cool now I guess? And someone else liked it? I'm at a loss for words.
How does adding 3rd person camera change any of the concepts of heat management, role warfare, and weapon selection. You will still need to lead your shots and target sections of your enemy. All that changes is that for some people they don't get stock on that building as often and in some cases you might be able to see over a hill that you otherwise normally couldn't. And that somehow makes it a "thoughtless point and shoot game?"
Number one. I was reacting to your comments about the control system being too difficult to understand.
Number two. I never implied alienation or exclusion in any of my comments.
Number three. 3rd person view has no effect on the controls, all of our comments up to this point have been about your thoughts on the control system. As pretty much everyone has stated, 3rd person will allow people to see around corners and over hills. This is an unfair advantage to anyone not using 3rd person. Also, 3rd person will break the feel of the game, this is a sim, not an arcade style game.