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3Rd Person :: Its Coming

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#1921 ebea51

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Posted 14 November 2012 - 09:44 PM

3rd person flys completely in the face of what MechWarrior is AND the dev's goal of making anothe MechWarrior SIMULATOR.

Absolutely NO 3rd person.

GOD... it would make piloting your mech a damn nightmare anways... WHY would you do that (excluding console tards were everything has 3rd person - they just dont get it). Can you imagine how far the camera would have to be pulled out so can fit an ATLAS onscreen WITH enough view to actally perform combat? It would be miniture - would turn MWO into a semi RTS you would have to pull soo far out...
AND if you go 3rd person over the shoulder, then your entire side of your screen is blocked by battlemech *** leaving you completely blind that side.

ONLY reason 3rd person is actally INGAME is because:
a) Dying in cockpit would be odd without it... unless you totally dig a sudden flash and then a black screen before being able to spectate.
:D tripping would be really weird in cockpit also. I think a lot of folk would cry over the visals of suddenly faceplanting and getting a nice view of dirt then doing nothing untill your mech automatically gets up and you can start piloting again.

THOUGH I WOULD TOTALLY DIG BOTH.
I would LOVE to stay in cockpit when i trip!

#1922 Monky

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Posted 14 November 2012 - 09:44 PM

One question: Why no virtualized wireframe? This is what MW2 did IIRC, and it was fairly self explanatory. This simple fix could undo all the rage on the forums and help the noobs grasp what's going on at the same time.

Basically, there'd be a little window where your mech would display in wireframe form, fully animated, showing torso/leg twist and motion, and battle damage/condition.

If MW2 could do it, MWO certainly can.

#1923 RoboCyberMummy

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Posted 14 November 2012 - 09:44 PM

I think I remember Garth saying PGI didn't want to split the player base by including a separate solo queue, and now they want to split the player base 3 ways? (1st person, 3rd person, both?) It just doesn't make sense to me. I would much rather see an open play/test area and a solo queue.

#1924 Rejarial Galatan

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Posted 14 November 2012 - 09:46 PM

View PostSoy, on 14 November 2012 - 09:40 PM, said:

Again, you are concerned with potential balance Rej.

I echo your concern 100%.

then vote with us and keep them from becoming liars and vote NO!

View PostMonky, on 14 November 2012 - 09:44 PM, said:

One question: Why no virtualized wireframe? This is what MW2 did IIRC, and it was fairly self explanatory. This simple fix could undo all the rage on the forums and help the noobs grasp what's going on at the same time.

Basically, there'd be a little window where your mech would display in wireframe form, fully animated, showing torso/leg twist and motion, and battle damage/condition.

If MW2 could do it, MWO certainly can.

thought the same thing of rear arc cameras, but, the engine they chose prevents this. but, your suggestion rocks!

#1925 Brien

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Posted 14 November 2012 - 09:46 PM

Flood the Twitter of MWO, PGI, IGP, Russ, and Bryan with your displeasure maybe it will help solidify the point we all think it would be STUPID to do this. Rise up community do not let them destroy the game we helped build.

#1926 JarheadEd

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Posted 14 November 2012 - 09:46 PM

The only way 3rd person should be in this game is if there is a battle ROM installed for match playback,(That way we could make better movies and screenshots) and that is where it should stay.
3rd person view in game? I vote No, Nay, Nein, NYET!

Why? I do not want MW4 style poptarting. It breaks the use of terrain masking and maneuver to contact. First person only please,

#1927 Soy

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Posted 14 November 2012 - 09:46 PM

What is wrong with some sort of module or device that can float a drone with a camera or a wireframe camera trailing you of some sort. It could eat center screen for risk vs reward. It can be achieved a zillion different ways but people seem to focus on what they have seen before. Maybe PGI is thinking forward...

#1928 Rejarial Galatan

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Posted 14 November 2012 - 09:47 PM

I would also suggest that we PM Russ, as this looks like it was HIS idea...

#1929 kalabaddon

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Posted 14 November 2012 - 09:47 PM

View PostSoy, on 14 November 2012 - 09:41 PM, said:


This doesn't even make sense. My opinion based on personal experiences and tastes is based on an assumption of other players? What?


assumption about the other players, namely the ones "getting all emo" about 3rd person. people paied money for this game based on what was told to us,

you also assumed that everyone would say the exact opposite assuming that the game started with 3rd person and they where now talking about removing it.

#1930 Cid F

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Posted 14 November 2012 - 09:48 PM

Are you kidding?! Is today the 1st of April?!

NO 3rd PERSON VIEW!!!!

#1931 kalabaddon

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Posted 14 November 2012 - 09:49 PM

soy also like I asked earlier what can be added to the game with 3rd person that cant be added another way?

that question was for everyone but I am also asking you directly.

Edited by kalabaddon, 14 November 2012 - 09:49 PM.


#1932 Rejarial Galatan

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Posted 14 November 2012 - 09:49 PM

in MW2 there was a simple wireframe model of your mech that was BLUE when you were 100% healthy, and went yellow then red, and showed your direction of travel. We have enough empty screens in our cockpits this can be done, and help those who cannot understand torso movement, while NOT making paul make them a liar, after having said:

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer
ya know?

#1933 Soy

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Posted 14 November 2012 - 09:49 PM

kalabaddon you seriously think you have a right to a refund for every single thing in life that changes?

I never assumed it I said it's worth considering merely as a anecdotal notion. I wouldn't be surprised if the game was conceptualized with a 3pv from the beginning that people would buy into it. I don't see this type of feature as necessarily changing the course of the game whereas a lot of people seem to jump to that conclusion. I can see room for a lot of innovative or creative ways of introducing it... ways that are more enjoyable and goofy rather than cheesable...

Edited by Soy, 14 November 2012 - 09:50 PM.


#1934 White Bear 84

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Posted 14 November 2012 - 09:50 PM

View PostRejarial Galatan, on 14 November 2012 - 09:42 PM, said:

It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

-Paul
Lead Designer


Just to highlight what has been said....

Edited by White Bear 84, 14 November 2012 - 09:50 PM.


#1935 Gargoth

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Posted 14 November 2012 - 09:53 PM

Simply put: No 3rd person view.

But if you just have to do it then:
-Please take care that it does not give any edge on field of vision
-it wont increase your spotting ability
-you wont see behind corners.
-you dont see where that jenner is behind your atlas.
-make it have some drawbacks, extended camera shake etc
-also take care that it includes camera/cockpit shake.

And also, training missions, please, do them a.s.a.p for those that have no previous experience on mechwarrior style simulators.

#1936 Rejarial Galatan

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Posted 14 November 2012 - 09:53 PM

in short, they do this, they are liars. pure and simple.

#1937 NNRooth

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Posted 14 November 2012 - 09:53 PM

No. Please don't.

#1938 Gimpy Warpig

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Posted 14 November 2012 - 09:53 PM

View PostIceSerpent, on 14 November 2012 - 09:34 PM, said:


Soy, your belief is unfounded. If by "the game" you mean MW games in general, previous iterations had 3rd person view and folks were not happy to say the least (that's how we know exactly what it breaks and how, by the way). If you mean MWO in particular, this idea was discussed way before the start of CBT and the community response was exactly the same as it is now.

In short, it's not something new that we are vary of - we've experienced it, know for a fact that it's very bad, and that's why we don't like it.


Your statement is utterly false. NBT (an FFP league) people were not happy about 3pv, but that HARDLY represents the majority of MW4 players. In fact, you are all just an vocal minority. There were dozens of very active 3pv leagues where thousands of us played. 1pv and 3pv were biddable things, much like game type and tonnage, and # of players, maps, time of day, fog/clear, etc.

Those 3pv leagues were far more populated and played in, and the best competition was found there. In fact, the LAST ACTIVE MW4 LEAGUE WAS PRIMARILY 3PV. ( www.mechwarriorleagues.com )

Putting 3pv in this would expand MWO's audience tremendously, both by encouraging the hundreds of "I'll never play that weak azz 1pv crap" 3pv purists out of retirement (and believe me, there are tons of them, you dont hear them because they arent here....BECAUSE ITS 1PV!) as well as give noobies another option and reason to play it.

#1939 Ghogiel

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Posted 14 November 2012 - 09:53 PM

No.

Just no.

#1940 MuffinTop

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Posted 14 November 2012 - 09:53 PM

View PostMason Grimm, on 14 November 2012 - 09:22 PM, said:


We Canadians don't need to be German or Irish to enjoy a good buzz.

OUR Beer doesn't taste like water with a little bit of barley in it. Just sayin :D


I knew I would hit a soft spot with my beer comment. By the way my vote is NO to this 3rd person arcade view nonsense.





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