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3Rd Person :: Its Coming

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#3521 Vexgrave Lars

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Posted 30 November 2012 - 04:45 PM

3793 X the total amount of refunds and loss or churn in reduced subscription or potential further sale.

Those are die-hard, regulars, fan boys. Definitely not casual players but...

408,010 total registered players in the beta. Yep, you can bet were getting 3rd person view. With 10% they might change their mind, but you don't have the votes.

(Cyn) And there was much rejoicing.. yay.

#3522 Franchi

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Posted 30 November 2012 - 07:09 PM

90% against

PGI: FULL STEAM AHEAD!
"They're just ******* on us without even giving us the courtesy of calling it rain."-
Sigourney Weaver

I HATE 3rd person, but I WILL be forced to use it for the competitive edge, we all know they are NOT going to implement segregation.

#3523 Rejarial Galatan

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Posted 30 November 2012 - 07:12 PM

View PostFranchi, on 30 November 2012 - 07:09 PM, said:

90% against

PGI: FULL STEAM AHEAD!
"They're just ******* on us without even giving us the courtesy of calling it rain."-
Sigourney Weaver

I HATE 3rd person, but I WILL be forced to use it for the competitive edge, we all know they are NOT going to implement segregation.

I think it may be blind neglect.

#3524 Rex Budman

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Posted 30 November 2012 - 07:14 PM

If you can't tell where your feet are pointing even though you have this big obnoxious arrow TELLING YOU where theyre pointing you are an *****.

PGI, you got taken for a ride by people who want tactical advantage.

Let me tell you something - what killed Jet airplay in BF3? This person view with a dumbing down of the mechanics. It went from Skill to Shill.

PGI fell for it, and they have dumbed down the battlemech simulator, to a peice of GARBAGE.

PGI, you will render this Franchise GARBAGE.

#3525 Windies

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Posted 30 November 2012 - 07:15 PM

The only thing I can add to this is that if it's taken them this long to get a 8 man premade matchmaker implemented and put in considerations for a small player base, imagine how much more it will fracture the community and how much longer it will take PGI to fully implement, when you have 4 or 6 different matchmaking queue's depending on 1st or 3rd or mixed or premade or pug or 4 man or less premade etc...

Edited by Windies, 30 November 2012 - 07:21 PM.


#3526 Franchi

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Posted 30 November 2012 - 07:21 PM

View PostWindies, on 30 November 2012 - 07:15 PM, said:

The only thing I can add to this is that if it's taken them this long to get a 8 man premade matchmaker implemented and put in considerations for a small player base, imagine how much more it will fracture the community when you have 4 or 6 different matchmaking queue's depending on 1st or 3rd or mixed or premade or pug or 4 man or less premade etc...

ding ding ding we have a winner, and that is why they are not going to segregate 3rd person, it will be CTRL-3 to turn it on and off and everyone will be forced to use it to stay competitive. Immersion, realism and cool factor be damned some tools wanted a competitive advantage! .

Edited by Franchi, 30 November 2012 - 07:24 PM.


#3527 Windies

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Posted 30 November 2012 - 07:24 PM

View PostFranchi, on 30 November 2012 - 07:21 PM, said:

ding ding ding we have a winner, and that is why they are not going to segregate 3rd person, it will be CTRL-3 to turn it on and off and everyone will be forced to use it to stay competitive immersion, realism and cool factor be damned.


Of course, and you will get it in phases just like we got the current matchmaking changes. The problem I see with it is them planning to implement all these different queue's for the matchmaker, but first implementing 3rd person and letting them play in a mixed type mode as phase 1. Then I foresee it becoming too much of a bother or a hassle to implement all these segregating feature's to the matchmaker in a way that would work.

#3528 Starwulfe

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Posted 30 November 2012 - 07:26 PM

3rd person would be fine during a training tutorial to get used to it.
It should never be in game - unless mechs wouldn't show up unless it was visible from the cockpit.

3rd person would be fine during a training tutorial to get used to it.
It should never be in game - unless mechs wouldn't show up unless it was visible from the cockpit.

#3529 Windies

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Posted 30 November 2012 - 07:27 PM

View PostStarwulfe, on 30 November 2012 - 07:26 PM, said:

3rd person would be fine during a training tutorial to get used to it.
It should never be in game - unless mechs wouldn't show up unless it was visible from the cockpit.

3rd person would be fine during a training tutorial to get used to it.
It should never be in game - unless mechs wouldn't show up unless it was visible from the cockpit.


Now you are talking about something that World of Tanks does where you can only see tanks if your virtual commander can see them based on the view distance set by the type of turret or tank.

#3530 Krell Darkmoon

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Posted 01 December 2012 - 09:23 AM

So is PGI still ignoring this Poll?

This thread should get Stickied

Edited by Krell Darkmoon, 01 December 2012 - 09:25 AM.


#3531 Dagnome

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Posted 01 December 2012 - 09:36 AM

View PostKrell Darkmoon, on 01 December 2012 - 09:23 AM, said:

So is PGI still ignoring this Poll?

This thread should get Stickied


PGi has already done its official inquiry as to what the small percentage of players think about the third person view. This thread is just people ******** and moaning about how they think "3rd person" will ruin the game at this point.

Edit: And yes the forums do represent a relatively small percentage of the actual player base.

In short, stop trying to "chastise" PGI with yall's "Extensive knowledge about how and why this will ruin the game" and just say F.I.D.O. Whats gonna happen will happen, no one is putting a gun to your head and making you play the game and if they are well then, you probably shouldn't be worrying about the content of the game your being forced to play.

Edited by Dagnome, 01 December 2012 - 09:36 AM.


#3532 Gremlich Johns

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Posted 01 December 2012 - 09:37 AM

View PostHidran, on 30 November 2012 - 11:28 AM, said:

Thing is, most of the people who want third person are more laid back and don't feel the need to get on the forums and talk about it.


Baloney.

Estimates place forum posters at about 10% of the player base. And people who want 3PV are not more laid back. They do, however, whine more....

#3533 Zxard

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Posted 01 December 2012 - 04:50 PM

Well im not a good writer, but still i must say : the only way i'd agreed to have something similar to 3rd person view, is a drone like here that you can mount on mech and use once or twice in match, depends on mech
P.S. I play this game only because of 1st person view and my friends do too.
You supposed to sit in cockpit and have limited observation. Its vital for light mechs to avoid LRM barrage and and getting off opponents target lock, and using buildings and hills to distract slower mechs and getting away from line of sight.
P.P.S start video on 0.30 sec to see the drone.
With 3rd person view you cant hide behind the ruined building 2 stories high oponent will still see you and will keep you in target lock for all rockets in range IMHO

Edited by Zxard, 01 December 2012 - 04:57 PM.


#3534 Rejarial Galatan

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Posted 01 December 2012 - 06:44 PM

View PostDagnome, on 01 December 2012 - 09:36 AM, said:


PGi has already done its official inquiry as to what the small percentage of players think about the third person view. This thread is just people ******** and moaning about how they think "3rd person" will ruin the game at this point.

Edit: And yes the forums do represent a relatively small percentage of the actual player base.

In short, stop trying to "chastise" PGI with yall's "Extensive knowledge about how and why this will ruin the game" and just say F.I.D.O. Whats gonna happen will happen, no one is putting a gun to your head and making you play the game and if they are well then, you probably shouldn't be worrying about the content of the game your being forced to play.

um...actually dude, if they put it in, and refuse to segregate the community into 2 incompatible servers where neither POV will ever see each other, with completely separate Meta Games and Community Warfare set ups, at SOME point, we all will intermingle. So, they are saying: if you want to play the game, you will deal with this no matter what. UNLESS of course, they make 2 servers that are 100% INCOMPATIBLE and crash you if you use that servers OPPOSING POV. so, ya, they ARE putting that gun to our heads if we choose to hang around. question is, will PGI pull the trigger.

#3535 TwoFaced

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Posted 01 December 2012 - 06:47 PM

I voted yes to be a butt, i will never use 3rd, but its funny seeing people cry about it.

#3536 Rejarial Galatan

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Posted 01 December 2012 - 06:48 PM

<makes a quick tick mark on his Atlas's command couch> Right. Good to know TwoFaced.

#3537 TwoFaced

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Posted 01 December 2012 - 06:51 PM

Dought u will see me in a match, since they patches have royally screw'd up play, I am taking a break until things improve...

but I will make a tick mark for u too buddy :P

LOL

#3538 Joanna Conners

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Posted 01 December 2012 - 07:01 PM

The poll results speaks for themselves.

#3539 KovarD

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Posted 01 December 2012 - 07:33 PM

View PostDagnome, on 01 December 2012 - 09:36 AM, said:


PGi has already done its official inquiry as to what the small percentage of players think about the third person view. This thread is just people ******** and moaning about how they think "3rd person" will ruin the game at this point.

Edit: And yes the forums do represent a relatively small percentage of the actual player base.

In short, stop trying to "chastise" PGI with yall's "Extensive knowledge about how and why this will ruin the game" and just say F.I.D.O. Whats gonna happen will happen, no one is putting a gun to your head and making you play the game and if they are well then, you probably shouldn't be worrying about the content of the game your being forced to play.


Using basic statistics methodology: For a population of 60,000, to attain a 95% confidence level, a 5% margin of error and with a response distribution of 50%, you would need a recommended sample size of 382.

In other words we are 13 times over the response needed to draw a confident conclusion on this issue.

I would go so far as to put this in the category of "overwhemling."
http://mwomercs.com/...ost__p__1486679

Edited by KovarD, 01 December 2012 - 07:50 PM.


#3540 Corvus Antaka

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Posted 01 December 2012 - 11:51 PM

View PostKovarD, on 01 December 2012 - 07:33 PM, said:


Using basic statistics methodology: For a population of 60,000, to attain a 95% confidence level, a 5% margin of error and with a response distribution of 50%, you would need a recommended sample size of 382.

In other words we are 13 times over the response needed to draw a confident conclusion on this issue.

I would go so far as to put this in the category of "overwhemling."
http://mwomercs.com/...ost__p__1486679


What he said is exactly correct. Unless PGI can counter this poll with a legitimate factual data collected rebuttal, I cannot see how third person makes any sense to implement at all beyond in a training guide for dummies.





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