

How Would You Implement Community Warfare When You Have To Seperate 3Rd And 1St Person Players?
#21
Posted 14 November 2012 - 12:15 PM
Situation: Dropships in the orbit of "Redfield"
Defenders: 8 Catapults, Pilots Class C (newbies, below-average players, Trial mechs)
Attackers: 8-man Group of the Darkblades Merc Corp (sorry if this really exists^^, high experienced, 2x every mechclass)
Result:Failing to find a match...
Dont even think about 1st/3rd pv splitup
#22
Posted 14 November 2012 - 12:19 PM
RG Notch, on 14 November 2012 - 10:47 AM, said:
+1. we all know (or those of us with a working brain anyway) that there will never be 2 games in 1 here. 3rd and 1rst will be mingled, either immediately or after a short delay. just know that now and either leave or get over it, because that is 100% for sure what will happen
#23
Posted 14 November 2012 - 12:20 PM
The metagame is at least a year away, in all likelyhood. If they go through with 3rd person and offer no options to weed out 3rd person players then they don't have to do anything with how community warfare works. If they allow a toggle allowing the exclusion of the different play types then they could build the community warfare with that in mind, allowing 3rd/1st only world, mixed world etc being the easiest and most likely solution. Either way we have a year to wait and try to convince the developers stop the 3rd view implementation.
If they want to cater to the newbs so badly then why not add a practice room. Problem solved.
#24
Posted 14 November 2012 - 12:22 PM
#25
Posted 14 November 2012 - 12:46 PM
Agent 0 Fortune, on 14 November 2012 - 12:22 PM, said:
That's not a bad idea. It would allow for "corner peeking" but you can't take instant action if you're in view mode.
#26
Posted 14 November 2012 - 12:50 PM
#27
Posted 14 November 2012 - 12:51 PM
#28
Posted 14 November 2012 - 12:52 PM
Community warfare is 1st person only. If they want to participate, the just put up with it and adapt to a harder system.
#29
Posted 14 November 2012 - 12:56 PM
Protection, on 14 November 2012 - 12:52 PM, said:
Community warfare is 1st person only. If they want to participate, the just put up with it and adapt to a harder system.
See that's how it starts, but many casuals don't think they are casual or that even if they are casual they should have access to everything and limiting CW to 1st person only will be cutting them off. You watch and see if the separation lasts or if they decide that the separation was a big mistake soon enough.
#31
Posted 14 November 2012 - 01:00 PM
Why is it suddenly such an issue? Every previous mechwarrior game has had it, WOT has it and is a significantly more competitive game then this will ever hope or dream to be. Then everyone goes on about how it'll turn this game into hawken... which is first person only, and people cry it isn't sim enough.
Its pretty clear that the community is afraid of modernization, simply on the basis of it being modern. Having a game people besides you can play isn't a bad thing.
Protection, on 14 November 2012 - 12:52 PM, said:
By what logic?
Edited by CobraFive, 14 November 2012 - 01:00 PM.
#32
Posted 14 November 2012 - 01:04 PM
CobraFive, on 14 November 2012 - 01:00 PM, said:
By what logic?
The outcry of 90%+ of the hardcore "core" fanbase strongly disliking the idea of 3rd person.
I'm fine with it being implemented if it attracts more people, but let's segregate it away from the competitive experience.
#33
Posted 14 November 2012 - 01:06 PM
#34
Posted 14 November 2012 - 01:06 PM
#35
Posted 14 November 2012 - 02:25 PM
#36
Posted 15 November 2012 - 08:06 AM
Prosperity Park, on 14 November 2012 - 11:19 AM, said:
I guess I don't see where that will be very helpful. You still would have to move your mech around the corner to take a shot. And if you're not lighting up the enemy mech, what advantage is gained aside from seeing a mech trot by a couple of streets down in grid D3? Yes it is -some- advantage, but doesn't seem like much.
I'm 100% against 3rd person, but since the devs appear to want it, we'll probably see it. I just hope it is very restricted (does not Spot mechs, can't shoot from that view, takes at least a full second for your view screen to switch views from 1st to 3rd or back, etc.).
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