

Planning My First Mech - And Repair Bills
#1
Posted 14 November 2012 - 11:30 PM
So I'm a couple weeks in.
Saving up my pennies to buy my first mech. Well, actually my second, as I bought the entry-level commando when I could afford it and have regretted it since - while it gains CBills slightly faster, I die. Lots. Partly because I can't afford to repair it.
Anyway.
My play style lends itself more to going toe-to-toe with the Assault mechs at this stage in my career (not having the driving/gunning skills of some of you guys!) and so I'm saving up for a nice big 100 tons. I think I know what variant I want (it happens to be the most expensive, of course).
I have some questions.
Given that you can't afford to repair your mech every battle, especially if you die (which I do, a lot) is it more expensive to repair an Atlas then a Commando? Commandos are there to avoid damage; Atlases are there to absorb damage, so this doesn't seem good. Do the larger mechs earn more CBills to make up for this? If not, WHY not?!
How do you regular Atlas mech drivers finance your games?
Also, what does the command console do?
Thanks for all the feedback!
Cheers!
A.
#2
Posted 15 November 2012 - 12:42 AM
First off, here is a thread asking for cost-effective Atlas builds that you can participate in or just read -
http://mwomercs.com/...e-atlas-builds/
Next, here is a thread I made on how to cut costs on your assault mech. There are things you can opt not to repair to keep costs down while maintaining a battleworthy status for your mech (the mech used in the example is one of the most expensive Atlas builds around. Refer to first link for the costs to repair/rearm a more standard build) -
http://mwomercs.com/...e-as-of-nov-14/
Finally here is a thread with some standard builds, but they might end up costly to repair. It might still give you some insight though -
http://mwomercs.com/...or-new-players/
If you have any further questions or need help with playing an Assault mech as a non-premium user, then please continue to post here and we'll do our best to help out.

#3
Posted 15 November 2012 - 12:42 AM
What did you throw in there? every upgrade possible and rely solely on artemis guided rockets?
THEN i could understand why you can't afford to repair it.... otherwise no way!
the commando is supposed to be dirt cheap, my three all have an XL, and endo and well... repairing and rearming, even after it is completely destroyed, are not much at all :S ( though i tend to not rearm, you know... 75% are free and everything).
and yeah, the heavier a mech gets the more it costs to repair.
more armor that CAN be damages = more armor that you MIGHT have to repair.
same for ammo of course.
#4
Posted 15 November 2012 - 12:51 AM
If you like brawler mechs maybe go for a Hunchback first. Maybe a 4P or a 4SP. Very straight forward mechs. Not many different weapons, so they are easier to use.
#5
Posted 15 November 2012 - 01:07 AM
Elizander, on 15 November 2012 - 12:42 AM, said:
First off, here is a thread asking for cost-effective Atlas builds that you can participate in or just read -
http://mwomercs.com/...e-atlas-builds/
Next, here is a thread I made on how to cut costs on your assault mech. There are things you can opt not to repair to keep costs down while maintaining a battleworthy status for your mech (the mech used in the example is one of the most expensive Atlas builds around. Refer to first link for the costs to repair/rearm a more standard build) -
http://mwomercs.com/...e-as-of-nov-14/
Finally here is a thread with some standard builds, but they might end up costly to repair. It might still give you some insight though -
http://mwomercs.com/...or-new-players/
If you have any further questions or need help with playing an Assault mech as a non-premium user, then please continue to post here and we'll do our best to help out.

Thanks that's very helpful

Ewigan, on 15 November 2012 - 12:42 AM, said:
What did you throw in there? every upgrade possible and rely solely on artemis guided rockets?
THEN i could understand why you can't afford to repair it.... otherwise no way!
the commando is supposed to be dirt cheap, my three all have an XL, and endo and well... repairing and rearming, even after it is completely destroyed, are not much at all :S ( though i tend to not rearm, you know... 75% are free and everything).
and yeah, the heavier a mech gets the more it costs to repair.
more armor that CAN be damages = more armor that you MIGHT have to repair.
same for ammo of course.
Can't afford = it's more efficient to play trial mechs with no repair cost and lower winnings than a regular commando and pay repair costs. If you're trying to save up money, you can't afford to repair a standard commando and still make money faster than playing a trial mech.
#6
Posted 15 November 2012 - 01:15 AM
Redoxin, on 15 November 2012 - 12:51 AM, said:
If you like brawler mechs maybe go for a Hunchback first. Maybe a 4P or a 4SP. Very straight forward mechs. Not many different weapons, so they are easier to use.
I was considering this route actually. Also was looking at the Gausscat route. Prefer the 4SP over the 4P. Prob is, just never played a hunchback (no trial variants). I know I don't like coming up against them though...
Do you rate the 4SP over the Gausscat?
#7
Posted 15 November 2012 - 01:23 AM
Altissimus, on 15 November 2012 - 01:15 AM, said:
I was considering this route actually. Also was looking at the Gausscat route. Prefer the 4SP over the 4P. Prob is, just never played a hunchback (no trial variants). I know I don't like coming up against them though...
Do you rate the 4SP over the Gausscat?
No. But you need an XL-engine for a gauss cat. Which makes it much more expensive in purchase and repair. Also maybe not that easy to pilot for a beginner. Definitely not a beginner mech.
4P and 4SP work without XL, and one can not do much wrong with them. Run at the enemy (dont be the first to charge tho) and press fire.
#8
Posted 15 November 2012 - 01:25 AM
Altissimus, on 15 November 2012 - 01:07 AM, said:
That's just plain not true! As you always only get 75% (i think) of the normal money in a trial...
So let's see some numbers:
LOSS
In your own mech: ~82k
In a trial: .75*82k= 61.5k
As you CAN have a repair bill at around 20k ( i said repair, not rearm ): yeah, makes no sense to own a mech.
WIN
In your own mech: ~160k (you were a bad performer in your team)
In a trial: .75*160k=120k
As you were a bad performer again, 20k repair bill.
That makes a differenc of 20k there! and even only if you were a BAD player!
Adding to that you do not earn any XP, not for the mech not for you.
#9
Posted 15 November 2012 - 01:34 AM
The founders program itself has ended, so there isnt any possibility of that any more. But as said above its still possible to get the same benefits. The founders Premium time is also limited up to a maximum of 3 Months depending on the package purchased, so it is not a permanent gain (except for the Founders Mech Cbill gain whcih is also available for teh above mentioned Yen Lo Wang)
#10
Posted 15 November 2012 - 01:50 AM
Altissimus, on 15 November 2012 - 01:07 AM, said:
Thanks that's very helpful

You can purchase Premium Membership by buying MC. Right now you will have to buy the $14.99 package to get 30 days, but you can buy up to 1 week with the $6.95 package if you want to try it out. Premium gives you 50% more EXP and C-bills and pretty much (almost) ensures that you can run most practical builds (high ammo/ferro/xl builds are still too expensive to run). Here are the costs c/o Blueten.
Buying MC:
25,000 99.95$ - 250.125 MC per 1$
12,000 49.95$ - 240.240 MC per 1$
6,500 29.95$ - 217.028 MC per 1$
3,000 14.95$ - 200.668 MC per 1$
1,250 6.95$ - 179.856 MC per 1$
Using MC for Premium Time:
1 Day 250 MC - 250.00 MC per day - 1$ per day,
3 Days 00650 - MC 216.66 MC per day - 2.6$ per 3 days
7 Days 01250 - MC 178.57 MC per day - 5$ per week
30 Days 02500 - MC 088.33 MC per day - 10$ per month
180 Days 13500 - MC 075.00 MC per day - 54$ per 6 months
360 Days 24000 - MC 066.66 MC per day - 96$ per 1 year
Quick picture guide:
Click "Add MC"

Pick your MC package.

Click "Add Time"

Pick Premium Time package.

Altissimus, on 15 November 2012 - 01:07 AM, said:
Can't afford = it's more efficient to play trial mechs with no repair cost and lower winnings than a regular commando and pay repair costs. If you're trying to save up money, you can't afford to repair a standard commando and still make money faster than playing a trial mech.
I agree with you here. It's hard to win right now even if with a fully repaired mech if you are new to the game. I do hope they bump up earnings or lower repairs for owned mechs so that Trials do not outdo them.
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