Ghogiel, on 15 November 2012 - 10:18 PM, said:
So it's a disability now? Last time this came up in the hud of another game it was an evolutionary advantage to do with carnivores and superior hunting vision or something like that.
Not precisely. Canines and Felines for example only see in black and white. They are superior carnivores than humans. Their vision is much better than ours to spot movement (they use smell to spot what is not moving).
Primate color vision is the result of depth perception for life on the trees. Color gradients reveal distance as much as size does (this is why color blind people of any type should not be allowed to pilot aircraft). It also assisted our distant ancestors in food collection (mostly insects and fruits).
Velba, on 15 November 2012 - 10:21 PM, said:
I'd like to point out that even though your color blind you DO have a Hue and gamma control, at least in one capacity or another. You cant turn on a colorblind person mode? I have a feeling if you tried hard enough you could make it work.
This does not work very well. Believe me, I've tried almost everything there is out there.
Hue and gamma control changes everything displayed in the screen not specific objects that are displayed (aka, target lock squares/triangles). If I were to change the hue and contrast or use color correction from nvidia/windows settings so that all red colors appear different, the game itself would look like an acid trip. Worse yet, terrain features that I can see would suddenly blur into color spectrum I have trouble seeing.
In some cases it can also be too effective. As I mentioned in another thread about this, in BF2 I used these controls so I could play the game..but the devs of that game had made the soldier avatars in such a way that their outlines had certain colors that when I changed the color scheme in windows/hues the avatars literally, to me, glowed in the dark. Talk about taking easy long range headshots. In Battleground Europe a similar color change would allow me to see tanks hidden in deep cover because the changes made the tank hull color stand out like it was bright pink (not literally but equivalent).
So you see, either way we do it we end up screwed. The color pallettes and terrains also chang from map to map, from weather condition to weather condition in the game.
All this is avoided by a simple icon color selection option and a smarter heat-night vision mode color choices. I think we can all agree that the previous caustic map heat vision worked and the current one makes you wonder how the person that suggested and the person that approved such a change still have a job.