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Colorblind Pilots Unite!


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#61 Skyfaller

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Posted 16 November 2012 - 01:02 PM

It is. Color blindness can not be corrected by external means.

#62 CannonFodder86

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Posted 16 November 2012 - 01:10 PM

Sounds like a scam to me. you can't make people see colors they can't physically see. You look at the site you see that they claim the lens improve a number of vision related issues (that are completely unrelated). Adjusting the wavelenghths of visual input to the brain may help, but i think they're pushing it far more than it realistically should. i suspect some amount of placebo affect on the subjects part considering theyre relying more on anecdote than anything else.

even if those do work as discribed. Deuteranopia is colorblindness, deuteranomaly is deficiency. Don't think they will help him...

geek. sorry it didnt help. if you're on window7, check to see if their are addons or some kind of screen filter program. I remember an Art major friend of mine saying she was using a similar program to help with some of her digital arts projects.

#63 Skyfaller

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Posted 16 November 2012 - 01:19 PM

View PostSirTrollsAlot, on 16 November 2012 - 11:45 AM, said:

maybe you should do some research and you would find out that there are many other ways to enable colorblind support OUTSIDE of the game (such as windows or vid card settings) that will change the way the game looks to better suit your needs.


Try this Troll, maybe it will give you an idea of what it is to play the game in color-blind unfriendly hud color scheme AND at the same time show you what any and all windows/vidcard/external program changes do to the game.

Go to your vid card color settings, find 'Digital Vibrance' and set it to 0.

That turns your screen into black and white.

Now go play MWO in forest colony or Caustic.

You will not be able to see target locks, target indicators. This is very similar to what playing as a color blind person is like when it comes to seeing target locks and hud icons.

The color changes to the entire screen is how any program/setting for color correction changes the entire look of the game. You will see some terrain objects become blurry blobs of stuff and mech bodies either stand out easily or become swallowed by the background terrain.

Next, lower vibrance to about 25% and change the color hue/brightness settings to 25%. The game will now look VERY weird and probably give you a headache.

Color blind support cannot come from all-color encompassing settings. This is why only the game devs can change specific things in the games to make them color friendly.

Customizable HUD icon color is #1 no matter what game it is.

Alternate color selection for highly specific things (like zoom view or view modes, terrain maps or 'pick me up' loot objects for example) is #2.

Everything else we're ok with. We have lived all our lives with the problem and we can manage. But for the 2 things above we do need the devs to make it visible. And its not that hard to do.

#64 Broceratops

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Posted 16 November 2012 - 01:23 PM

yes unite colorblind pilots!
















please refrain from TKing each other


I kid, I kid...

Edited by Broceratops, 16 November 2012 - 01:24 PM.


#65 geek

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Posted 16 November 2012 - 01:26 PM

View PostBroceratops, on 16 November 2012 - 01:23 PM, said:

please refrain from TKing each other


Actually funnily enough the white arrows for friendlies are the easiest part of the game for me.

#66 CoolLew

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Posted 16 November 2012 - 01:45 PM

As I said before, I am Red/Green color blind myself, but I don't expect the developers to make changes just for me.
However, surely everyone would like the ability customize the colors of their HUD and such. So it would be a win, win for everyone :)

#67 Sevaradan

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Posted 16 November 2012 - 02:01 PM

Posted Image

Nowhere near as bad as you make it sound.

#68 CannonFodder86

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Posted 16 November 2012 - 02:16 PM

er... thats just straight grey scaling. In someways thats actually easier to see (if drab)... see if you can adjust your monitor so the pic in the first post looks the same on both side... then play with that on Forest. that would be closer representation.

#69 Mishatron

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Posted 16 November 2012 - 03:28 PM

View Postgeek, on 16 November 2012 - 01:26 PM, said:


Actually funnily enough the white arrows for friendlies are the easiest part of the game for me.


Notsureifjoking: Um... They're blue.

#70 geek

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Posted 16 November 2012 - 05:00 PM

View PostMishatron, on 16 November 2012 - 03:28 PM, said:


Notsureifjoking: Um... They're blue.


LOL they look white to me.

#71 MacKerris

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Posted 16 November 2012 - 05:13 PM

I am not colorblind. Though I do have bad eyesight these days. I would hope that by the end of basic development certain tell-tales like cross hairs, team markers, etc. would have user set colors. The default would be what ever the Devs like, but we could change them to suit our individual play style. This would allow the color blind or those like myself to adjust things so they can see them too.

#72 Sevaradan

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Posted 16 November 2012 - 05:17 PM

View Postgeek, on 16 November 2012 - 05:00 PM, said:


LOL they look white to me.



Is broken.... LOL

#73 Ghost_19Hz

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Posted 16 November 2012 - 05:25 PM

red/green colorblind is the most common type of colorblindness. One of my friends can't see red/green very well and shades of blue all look grey to him. Even though its only a very small portion of the population ~7% and of that 7% i think its like 99% males, it might still help all of us.

I noticed when they added colorblind correction to BF3, i tried it out just to see and it made some of the colors different (HUD only as far as i could tell), but it also made it easier to see. Instead of being all bled out shades of super cool bloom, the colors were solid and had a black border around them.

#74 Sevaradan

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Posted 18 November 2012 - 03:34 PM

Posted Image

#75 Sevaradan

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Posted 20 November 2012 - 12:15 PM

Looks like the devs agree with me:

[color=#CCCCCC]
Niko Snow said:
[/color]
[color=#959595]

HUD colour palette causes difficulty for some colour-blind players.

Steps to Reproduce
1. Boot the game.
2. Login to the game.
3. Select any Mech.
4. Launch a match.
5. Observe Red/Green colour patterns overlapping.

Notes
To experience this issue, you may need to disable some photoreceptor cells.
As there are many different kinds of colour blindness, experience may vary for players depending on the type and severity of their condition.

Workarounds
Adjust video card colour settings until colour contrast meets your visual needs.
[/color]

#76 Mitnek

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Posted 21 November 2012 - 03:49 PM

View PostSevaradan, on 16 November 2012 - 02:01 PM, said:

Posted Image

Nowhere near as bad as you make it sound.


Nah, he has it wrong. You have to set your individual color channel settings.

Red: Brightness default, contrast 100%, gamma 0
Green: Brightness 0, contrast 0%, gamma 0
Blue: default.

Then try playing.

#77 Sevaradan

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Posted 21 November 2012 - 04:11 PM

So black and white isn't color blind enough for you? Either way its a non issue the dev's have stated they agree with me.

#78 Tarball

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Posted 21 November 2012 - 04:13 PM

Red/Green deficent here. Hard to see the red target reticle for me, also heat vision as you said was much better before the new engine update. Not nearly as sharp now. I don't even bother looking at the armor read outs as i can't see the color diference half the time. I try to look fo the locations that have the thinest line showing the armor is gone and down to internal structure. Wish it had a percent number on them.

#79 Karyudo ds

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Posted 21 November 2012 - 04:21 PM

View PostPythonCPT, on 16 November 2012 - 05:25 PM, said:

I noticed when they added colorblind correction to BF3, i tried it out just to see and it made some of the colors different (HUD only as far as i could tell), but it also made it easier to see. Instead of being all bled out shades of super cool bloom, the colors were solid and had a black border around them.


And if DICE can add a colorblind mode you'd think anyone else could. The option to tweak color values by type would be nice and shouldn't be terribly complex to do. Even I wouldn't mind shifting some of the colors a bit.


View PostTarball, on 21 November 2012 - 04:13 PM, said:

Red/Green deficent here. Hard to see the red target reticle for me, also heat vision as you said was much better before the new engine update.


I've been feeling a same way and I can see the colors. Nightvision seems incredibly dark as well...either way the vision modes don't seem as helpful.

#80 Budor

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Posted 21 November 2012 - 04:32 PM

View PostKaryudo ds, on 21 November 2012 - 04:21 PM, said:


And if DICE can add a colorblind mode you'd think anyone else could. The option to tweak color values by type would be nice and shouldn't be terribly complex to do. Even I wouldn't mind shifting some of the colors a bit.




I've been feeling a same way and I can see the colors. Nightvision seems incredibly dark as well...either way the vision modes don't seem as helpful.


The nightvision is just awfull for everyone.





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