

I Can't Play Until The Lag Is Fixed.
#1
Posted 15 November 2012 - 04:28 AM
#2
Posted 15 November 2012 - 04:32 AM
Blackfoot, on 15 November 2012 - 04:28 AM, said:
fps? or lag? those are separate issues... if its fps when do you notice it drop? did you delete your shader cache? if your video drivers updated since try rolling them back
Edited by Sarevos, 15 November 2012 - 04:33 AM.
#3
Posted 15 November 2012 - 04:35 AM
Edited by Blackfoot, 15 November 2012 - 04:36 AM.
#4
Posted 15 November 2012 - 04:37 AM
Blackfoot, on 15 November 2012 - 04:35 AM, said:
I dont know specifically what problem youre having try it though it helped me delete ONLY THE CACHE folder if you delete the shader folder youll balls up your game lol
other than that you may just need to wait for DX11 if your card is 11 compatible
#5
Posted 15 November 2012 - 04:39 AM
Blackfoot, on 15 November 2012 - 04:28 AM, said:
I can hit with LRMs. Gauss and Lasers at that frame rate. I can't reliable hit Jenners at those rates but anything slower Is a good target. I've been playing those rates since I joined *SHRUG*
#6
Posted 15 November 2012 - 04:39 AM
#7
Posted 15 November 2012 - 04:40 AM
Sarevos, on 15 November 2012 - 04:32 AM, said:
Not completely separate. Laggy and unoptimized servers can either overtax your system or drop your framerate because there's a delay on client-server comminication.
It happens a lot on DayZ too, as an example. Arma II is horrible and the servers need to be reset fairly often. They eventually start slowing down and your framerate will drop to the 5-10 area.
And I'm fairly certain that it's a problem in this game as well, because some days my framerates will be fairly playable around 25-35, and other days they're horrible in the 17~ range. But any time I spectate they're at 35-45. *By the way, this game runs like crap. These are not the framerates I should be getting. Different topic though.
Edited by Leetskeet, 15 November 2012 - 04:43 AM.
#8
Posted 15 November 2012 - 04:45 AM
#9
Posted 15 November 2012 - 04:49 AM
C:\Games\Piranha Games\MechWarrior Online\USER\Shaders\Cache <---- that one
you can delete the whole thing it will make a new one once you drop into a match note: textures will take a second (literally like 1 second) to load once you drop in on the first match this is normal
"clearing the cache" regularly also prevents the 4fps bug
#10
Posted 15 November 2012 - 05:05 AM
Sarevos, on 15 November 2012 - 04:49 AM, said:
C:\Games\Piranha Games\MechWarrior Online\USER\Shaders\Cache <---- that one
you can delete the whole thing it will make a new one once you drop into a match note: textures will take a second (literally like 1 second) to load once you drop in on the first match this is normal
"clearing the cache" regularly also prevents the 4fps bug
Well I deleted it and played a test game, and so far no horrible lag, The most my fps dropped was to about 25 when I was engaging someone, alot better than the 10 I was getting. Thanks for the tip Sarevos.
#11
Posted 15 November 2012 - 05:06 AM
#12
Posted 15 November 2012 - 05:08 AM
Blackfoot, on 15 November 2012 - 05:05 AM, said:
Well I deleted it and played a test game, and so far no horrible lag, The most my fps dropped was to about 25 when I was engaging someone, alot better than the 10 I was getting. Thanks for the tip Sarevos.
np friend lets just hope they get around to optimizing the game better XD
#13
Posted 15 November 2012 - 05:13 AM
Bigbaddaboom, on 15 November 2012 - 05:06 AM, said:
I have an I7 12 gigs of ram and a gtx 680 and i get 40 fps this is because the game isnt optimized not because my system is bad lol
#14
Posted 15 November 2012 - 05:22 AM
#15
Posted 15 November 2012 - 05:25 AM
AMD fx 4100 quad core processor 3.6 - processor
8GB RAM.
Its a decent system, played the game great even on high setting before this last patch. Hell I'm on disability and scraped and scrounged for 400 bucks back in May just to be able to play this game on a good machine instead of the POS systems I always have in the past. so that tells me that its something with the servers or the netcode.
#16
Posted 15 November 2012 - 05:26 AM
Blackfoot, on 15 November 2012 - 05:25 AM, said:
AMD fx™ 4100 quad core processor 3.6 - processor
8GB RAM.
Its a decent system, played the game great even on high setting before this last patch. Hell I'm on disability and scraped and scrounged for 400 bucks back in May just to be able to play this game on a good machine instead of the POS systems I always have in the past. so that tells me that its something with the servers or the netcode.
It is. They're dragging down performance.
#17
Posted 15 November 2012 - 05:28 AM
Bigbaddaboom, on 15 November 2012 - 05:22 AM, said:
Im pointing out that current performance is not really linked to our hardware but to the lack of optimization I should be seeing higher fps than 40 on medium settings is my point not that i have better than other people >.>
Leetskeet, on 15 November 2012 - 05:26 AM, said:
^This
Edited by Sarevos, 15 November 2012 - 05:28 AM.
#18
Posted 15 November 2012 - 05:32 AM
Sarevos, on 15 November 2012 - 05:28 AM, said:
^This
Ah i see you maybe right on that.
Blackfoot, on 15 November 2012 - 05:25 AM, said:
AMD fx™ 4100 quad core processor 3.6 - processor
8GB RAM.
Its a decent system, played the game great even on high setting before this last patch. Hell I'm on disability and scraped and scrounged for 400 bucks back in May just to be able to play this game on a good machine instead of the POS systems I always have in the past. so that tells me that its something with the servers or the netcode.
yes you system seems plenty good, did not know what you had, try some of the things I suggested, might help some, we can see now tht you and Sare both have just as good if not better systems than I do.
#19
Posted 15 November 2012 - 05:36 AM
Comp could be better but definately should run better than it does. Over 50 fps in beginning of matches but in last 2 patches has tendency to drop to around 14 fps even with min settings. And adjusting settings upwards and increasing resolution doesn't affect median fps in any way. FPS in beginning of matches goes around 40 but in fights precisely the same. -.-
And system monitor shows max 70-80% GPU and CPU used even in worst spikes...game booster running and everything not needed turned off. All drivers newest ones so I find it pretty hard not to believe it's the actual code and servers that cause the problem.
#20
Posted 15 November 2012 - 05:39 AM
Munkhausen, on 15 November 2012 - 05:36 AM, said:
Comp could be better but definately should run better than it does. Over 50 fps in beginning of matches but in last 2 patches has tendency to drop to around 14 fps even with min settings. And adjusting settings upwards and increasing resolution doesn't affect median fps in any way. FPS in beginning of matches goes around 40 but in fights precisely the same. -.-
And system monitor shows max 70-80% GPU and CPU used even in worst spikes...game booster running and everything not needed turned off. All drivers newest ones so I find it pretty hard not to believe it's the actual code and servers that cause the problem.
try this as well if you havent already
Sarevos, on 15 November 2012 - 04:49 AM, said:
C:\Games\Piranha Games\MechWarrior Online\USER\Shaders\Cache <---- that one
you can delete the whole thing it will make a new one once you drop into a match note: textures will take a second (literally like 1 second) to load once you drop in on the first match this is normal
"clearing the cache" regularly also prevents the 4fps bug
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