The way 3rd person was brought up in the interview was not quite as sinister and foreboding as it is being made out to be on the forums. Also there was a number of great points brought up, about welcoming new players and their experience, and why new non battletech veteran players are needed. 3rd person happened to be mentioned as one of the POSSIBLE ideas, along with POSSIBLE ways to implement it to make all parties happy. Actually for me that interview restored a little faith in what is going at PGI... I still think they get it, they want Mechwarrior to succeed, they want it to be as popular as it was back in the day.
Maybe Russ is making the good sale and I've got ocean front property in Nebraska, but nothing concrete was stated saying that 3rd person view was going to be a sure thing. and not every little change that PGI does that we may not agree with means PGI is a corporate monster out to destroy the Battletech IP. I know we have been burned by other companies in the past *coughEAcough* so some of us a naturally wary or distrustful. So we come to the forums to feed our conspiracy theories.
Russ also made some very blunt comments about how people behave on the forums and their general attitude behind their forum persona, which also garnered a little more respect from me. That section of the podcast itself is worth a listen. They realize that the fanbase is about as passionate as any out there, but alot of this forum trashing, "the sky is falling, PGI hates me, I hate PGI, I want a refund" mode is not doing any good at all really.
And I myself am going to try my best not to be part of that negative snarky attitude. I'm pretty sarcastic and there is a time and place for it, but I think the best way to change the game, is to first change ourselves. Russ said we need to "take the emotion out of it" and I agree... If we are really interested in making this the game we want and the game PGI wants, and for this game to have longevity and be successful financially for PGI and also have great returns for us as players then it's time for us to do this. If we truly are beta testers interested in making the game better, then we need constructive criticism presented in a professional manner.
Edited by Dagger6T6, 15 November 2012 - 08:07 AM.




















