

Are You Looking Forward To The Return Of 8V8 Mm But With Segregation?
#21
Posted 15 November 2012 - 05:52 PM
Wolfcp - MIA (miaclan.net) has both hardcore players, and the casual player. If your looking for a team check us out!
#23
Posted 16 November 2012 - 07:58 AM

#24
Posted 16 November 2012 - 08:08 AM
#26
Posted 16 November 2012 - 08:18 AM
John MatriX82, on 16 November 2012 - 08:08 AM, said:
Well, duh. PUGs do better with premades bolstering them, but that also does mean the premade's averages go down as well.
PUG play, by definition is the gameplay style where you will encounter the largest number of players who do not care about their team in any way, shape, or form. Whether you live or die doesn't matter to them, there's an unlimited number of people like you for the next launch.
Until winning generates income faster than losing repeatedly, it's to the benefit of those who want to simply get their 'Mech up and running to plow into opponents and die as fast as possible in Trials. It's one of the reasons I've repeatedly suggested taking Trials and simply leaving them in their own queues. Custom pilots generally give far more of a damn than Trial ones.
#27
Posted 16 November 2012 - 08:18 AM
ThomasMarik, on 15 November 2012 - 08:43 AM, said:
For me I just want to play with my friends. That means groups of 3-6 people. So even after the change our group is still F'ed. unless we want to go 6v8
Ditto. I didn't get MWO to get into an over-serious esports team, or play with Goon Squad, or any other internet group. I got into MWO to play with friends, and getting any of them online at one time has been disasterous. Then I have to pry them away from their premade curbstomps, and then worry about how bad the game stability is for some of them. Half the time we're in a group someone is crashing to desktop, and then we have to reform the group and wait for X to put his unsaved mech back together.
So, in short: I can play alone and deal with terrible people who have no interest in working together; or I can meet people I don't want to deal with and use voip.
I don't want to "need" a third party voip and voice-to-voice interaction to make this game functional and fun. If I can't effectively set up groups and play without talking to people, the game is not running properly. SC2 works just fine without voice. Every pc shooter I've played works just fine without voice. How did we manage to do CS and original TF all those years, I wonder?
#28
Posted 16 November 2012 - 08:27 AM
wanderer, on 16 November 2012 - 08:18 AM, said:
... you dont know anything about competitive gaming do you?
#29
Posted 16 November 2012 - 08:32 AM
I'm all for the premade vs premade because I'm not exactly sympathetic to the new player's plight. Everyone was new at some point, and nothing changed in the matchmaker during closed beta, where I started in August, but there were a ton of experienced players already there for me to get shot up by, and I came out just fine. I do see segregation creating a whole slew of problems down the road, though.
#30
Posted 16 November 2012 - 08:35 AM
Guido, on 16 November 2012 - 08:32 AM, said:
I'm all for the premade vs premade because I'm not exactly sympathetic to the new player's plight. Everyone was new at some point, and nothing changed in the matchmaker during closed beta, where I started in August, but there were a ton of experienced players already there for me to get shot up by, and I came out just fine. I do see segregation creating a whole slew of problems down the road, though.
no thats not true at all XD what are you talking about? skilled players pug when their team isnt on so there will always be someone out their teaching others the importance of teamwork and also they will sharpen their skills on each other, learn what works and what doesnt and team work will be discovered even if no one told them...
1 humans arent that stupid
2 no one showed us how to make fire but it got done....
also how do you think many teams get started? with a few people dropping in and finding eachother bearable XD
Edited by Sarevos, 16 November 2012 - 08:37 AM.
#31
Posted 16 November 2012 - 08:38 AM
Sarevos, on 16 November 2012 - 08:27 AM, said:
... you dont know anything about competitive gaming do you?
Sure I do.
We're talking about MWO here. PUGs are filled with people who do not care about the team they're in.
The one that never read the instructions and is just trying to figure out how to use the controls over a dozen matches? Doesn't care about you. Hope he doesn't alpha-strike you in the back at the start, in fact.
The guy who suicide charges into the enemy team? Doesn't care about you. In fact, if you shot him he'd likely find it helpful to die faster.
The one who DC's three of his four Trial choices and then kamikazes the fourth to grind C-bills while they reset? Doesn't care about you- other than making sure you lose as quickly as possible so his 'Mech resets.
The one who thinks this is MW5 and he can take on everyone singlehandedly? Doesn't care about you. You don't exist in his little world.
The 7 other guys who don't say a word the entire match while they flail uselessly and die? They don't care about you either, unless they can ride your coattails to a win. They're all playing single-player mode, with what is to them 7 random "AI" driven 'Mechs on their team that will mostly be useless to their own survival.
I've seen what PUGs are like since June. That IS how they function, 99% of the time.
There is no "competitive gaming" in PUGs. There is the rare spark of something besides self-interest, but the odds a PUG draws enough of those together for actual competitive play is incredibly slim. Teamwork is a sick joke in PUG play.
Teamwork happens with premades- and by premades, I mean the people who go on TS and get in a group there. They don't have to be in a unit/clan/organizational name of choice. They just have to have the willingness to play together. That alone puts them an order of magnitude in effectiveness above PUGs.
Anyone who hits "Launch" without it and expects anything worth mentioning as far as teamwork is considered is under a cruel delusion as to the nature of reality.
#32
Posted 16 November 2012 - 08:41 AM
Zakius, on 15 November 2012 - 08:33 AM, said:
Best thing would be if solo droppers could select between "solo enemies only" and "accept all" when launching. Also, I think it maybe the "accept all" battles could be paid slightly better.
#33
Posted 16 November 2012 - 08:41 AM
I play in a premade group and we don't care who we play against?
#34
Posted 16 November 2012 - 08:44 AM
wanderer, on 16 November 2012 - 08:38 AM, said:
you said "pugs by definition" not "pugs in mwo" if you meant the latter matter over
MagicM0E, on 16 November 2012 - 08:41 AM, said:
I play in a premade group and we don't care who we play against?
nope! cuz phase 2 puts all the casual groups on the raeptrain... and it has no brakes lol
#35
Posted 16 November 2012 - 08:50 AM
Jordache, on 15 November 2012 - 08:43 AM, said:
With that said, all I care about is a segregation option, but if you really want 8 man premades, you should ask pgi for item you could buy that would allow it - I'm sure it would be done by the end of the week.
I call Prejudice.
I and several others, probably many others, bought founder's because I want the game to arrive and to do that they need funds. The bennies were only perks.
A reasonable player would consider that all they had to do to move up from PUG status is to use teamspeak and drop with others to coordinate tactics productively instead of taking your hands off the controls to type.
Edited by OriginalTibs, 16 November 2012 - 08:52 AM.
#36
Posted 16 November 2012 - 08:54 AM
OriginalTibs, on 16 November 2012 - 08:50 AM, said:
I and several others, probably many others, bought founder's because I want the game to arrive and to do that they need funds. The bennies were only perks.
yea... i dont get where he was coming from lol all founders/mech purchases did was unbalance the economy for like the 1st week then everything sort of balanced out
but they really should just have separate queues they needed that from the start along with MM with a working elo
#37
Posted 16 November 2012 - 08:54 AM
#38
Posted 16 November 2012 - 08:56 AM
What about ..
"I want to Solo PUG whenever I feel like it, AND... play with small groups and Lances, AND ... also join in some random group of of 8 VoIP teams to have some epic 8v8 rounds."
Why does it have to be so either-or?
#39
Posted 16 November 2012 - 08:59 AM

Edited by Sevaradan, 16 November 2012 - 08:59 AM.
#40
Posted 16 November 2012 - 09:00 AM
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