

Another Mean Gausscat
#1
Posted 15 November 2012 - 04:13 PM
K2
endosteel
double heat shinks
xl255
86.3 kph with speed tweek
30 armor each leg
8 armor each arm
full armor everywhere else
4 medium lasers
2 gauss
60 rounds of gauss
no extra heat sinks =(
no ams =(
gauss does what gauss does
4 med lasers make pesky jenners run, espicially if you can hit a lag shot gauss on them occasionally combined with the laser hits
You can alpha the 4 lasers alot except on caustic
You can brawl pretty well with the lasers and gauss.
good chance you lose a laser at some point bc your arms dont have much armor, but ifthey are taking time to shoot your arms.... you are putting a world of hurt on their CT with 2 gauss and 4 mls
It really doesnt have many downsides.
If you postion well (like with most setups) you can put alot of hurt down range. Then put more hurt on them when they get in MLS range.
Run out of guass? 4 MLS is alot to back it up
I expect after people try this setup I will see ALOT more in game.
HAVE FUN!!
#2
Posted 15 November 2012 - 04:16 PM
#3
Posted 15 November 2012 - 04:19 PM
Espically with a team that isnt scared to mix it up so I can stay in optimal range for both 4MLS and 2 Gauss.
#4
Posted 15 November 2012 - 04:24 PM
#5
Posted 15 November 2012 - 04:28 PM
Apparnelty I failed to understand the meaning of spirit, because to me, the spirit of the mech is mounting big-*** guns on a catapult.
#6
Posted 15 November 2012 - 04:29 PM
#7
Posted 15 November 2012 - 04:31 PM
#8
Posted 15 November 2012 - 04:47 PM
I think too many people have become accustomed to builds where leg armour is pinched in favour of something else. Strangely unlike many other BT games legging isnt quite so common here! Take from that what you will.
Edited by Skaulic, 15 November 2012 - 04:48 PM.
#9
Posted 15 November 2012 - 04:55 PM
#10
Posted 15 November 2012 - 05:15 PM
edit. 8 Tonnes of ammo was spread about in different places which i wont divulge.
Edited by Skaulic, 15 November 2012 - 05:16 PM.
#12
Posted 15 November 2012 - 05:26 PM
Skaulic, on 15 November 2012 - 04:47 PM, said:
Probably because nearly every mech in the lineup has a vast CT that's impossible to miss. Plus there are only a couple of weapons that give the sort of fast pinpoint damage needed to leg a moving target.
#13
Posted 15 November 2012 - 05:35 PM
xDark, on 15 November 2012 - 04:55 PM, said:
The only thing that is not solid on his set up is its a waste to take 4 medium laser. If You are going to only run with 8 armor on the arms... youre just asking for those 2 medium lasers in the arms to be taken off very quickly.
Edited by Yoseful Mallad, 15 November 2012 - 05:40 PM.
#14
Posted 15 November 2012 - 05:35 PM
Bogus, on 15 November 2012 - 05:26 PM, said:
I agree with that but there are situations where fast pursuit style (light) mechs could manage multiple placed leg hits in quick succession. Also given the lag shield, with almost complete impunity for far too many people. Sadly, I have to hold my hand up and say I've killed many an Assault in a light with tactics not too dissimilar to this but mainly play Cats in non standard form given the limited mech choice.
Edited by Skaulic, 15 November 2012 - 05:36 PM.
#19
Posted 15 November 2012 - 06:00 PM
Dukarriope, on 15 November 2012 - 05:51 PM, said:
Yoseful Mallad, on 15 November 2012 - 05:52 PM, said:
In my K2 that is master unlocked with the XL255 it doesn't run 86.3 kph with speed tweak. it goes about 69kph with it. 86.3 kph is the speed with the 300 rating engine.
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