Edited by Neozero, 16 November 2012 - 04:04 PM.
Regarding 3rd Person View
#121
Posted 16 November 2012 - 04:03 PM
#122
Posted 16 November 2012 - 04:04 PM
Star Hammer, on 16 November 2012 - 04:00 PM, said:
Yup, gets pretty old. The consensus seems to be that even if they could implement a non-exploitable 3rd person, that it'd still be horrible and immersion breaking (I don't know either why people care so much about other people's gameplay).
The whole idea of immersion is lost on me anyways. I'm not in a mech. I'm at my computer, playing a game against other people that are doing the same. No amount of sound, VFX or little extras will make me think otherwise. Game is fun either way, I don't care if its in or out.
Now, if you'd asked me about immersion when I was 10 and playing Rambo with toy guns with my friends...
#123
Posted 16 November 2012 - 04:04 PM
#124
Posted 16 November 2012 - 04:08 PM
#125
Posted 16 November 2012 - 04:08 PM
B B Wolfe, on 16 November 2012 - 03:44 PM, said:
This implies that your statistic is free of confounding factors.
I dont care how many if and or but variables you throw into the mix .. its going to take one hell of a ratio to put the number in favor of, over those who are against .
and regardless if these unknowns were truly fans i would suspect we would see more of them in the forums.
i would hazard to say we have seen them in the forums and the poll is probably accurate whithin an acceptable margin of error.
because we are still talking about a relatively unheard of game followed by a large number of fans.
and the number of people in that pole reflects the last seen player base numbers when you was in game of between 2000 - 3000+ people online.
I think PGI is fishing for more players and for some reason thinks 3PV is STANK BAIT BOYS !!!
Edited by nitra, 16 November 2012 - 04:09 PM.
#126
Posted 16 November 2012 - 04:09 PM
#127
Posted 16 November 2012 - 04:11 PM
We had a dozen or two threads, that inquired about a 3PV from just as many forum users. I do not know how many requests you recieved by PM or email, but my guess is, that it weren't many more then that. Right now you have thousends of users who are strongly against it. We have created more threads against 3PV in just three days, then I have seen in favor of it in the past 12 months. This should be able to tell you something.
The reason in the podcast, why you plan to implement a 3PV was at best ridiculous. We have told you, since the start of the closed beta what would be a better approach. Any reason you come up with now, will just look like another lie to us if it isn't "we do it for business reasons" or an improvement of the former statement.
In both cases we, the players, will not like it. If it is business reasons, we will feel as if you had lied to us from the beginning, when you told us this game would be 1PV only. If it remains "rookie pilots", we will tell you again and again and again, that this is the wrong way to adress it and we will still feel that you lied to us.
Your promise wasn't that the 1PV players would not be disturbed by the 3PV players. Your promise was, that this is a 1PV game only and that 3PV would only be implemented if it had no effect on gameplay what so ever. If we have seperated player groups, it is affecting our gameplay. If that is your solution, it is not what you promised and we will not like it.
Your post here tries to calm the waves the podcast created. You do it by telling us nothing we didn't already know except that Bryan will write a bigger post on the topic later.
Please consider this: Even if 3PV will bring in more players, you will lose some of the hardcore fans that backed you through the founders program. It is not good press, if you alienate yourself with those, that should be your biggest fans.
Garth Erlam, on 16 November 2012 - 03:39 PM, said:
Why spend resources on something you don't want to implement? This is a contradiction in itself. It is soothing to the masses and at the same time it leaves a backdoor. It is the same kind of talk managers use to tell their employees that no job is in danger, while at the same time they are planning on closing down the department.
Edited by Egomane, 16 November 2012 - 04:37 PM.
#128
Posted 16 November 2012 - 04:11 PM
put left/right/rear cameras, satellite view/top view, 3d hologram of your mech(replace the bobble head) showing leg direction/torso facing, a drone with camera(can be destroyed by enemy fire) launched from your mech feeding 3rd person view on your MFD.
...but pls no 3rd person view.
Edited by zer0imh, 16 November 2012 - 04:13 PM.
#129
Posted 16 November 2012 - 04:15 PM
Edit: I would also like to put this here A Collective Big ~NO~ to 3rd Person.
Edited by Hidirian, 16 November 2012 - 04:18 PM.
#130
Posted 16 November 2012 - 04:15 PM
Posted Today, 03:39 PM
Just to make sure everyone, well, actually read that and listened to what Russ said, we don't plan to add 3rd person. We're looking at what it would require of us if we did.
just putting it out there .... its on page 3 or 4
#131
Posted 16 November 2012 - 04:16 PM
JoolNoret, on 16 November 2012 - 03:49 PM, said:
Just one more thing to add
A seven year old, could learn this without the use of 3rd person and hold their own with the best of us after a few matches and egt mech advice on builds from vets, perhaps even the other way round on builds
#132
Posted 16 November 2012 - 04:17 PM
Until you come out and say, we are not putting it in the game, or we are putting it in the game, and here is how. There will be no happy customers here.
Well done
Edited by Like a Sir, 16 November 2012 - 04:17 PM.
#133
Posted 16 November 2012 - 04:19 PM
Like a Sir, on 16 November 2012 - 04:17 PM, said:
Until you come out and say, we are not putting it in the game, or we are putting it in the game, and here is how. There will be no happy customers here.
Well done
You mean, this?
Garth Erlam, on 16 November 2012 - 03:39 PM, said:
#134
Posted 16 November 2012 - 04:20 PM
Like a Sir, on 16 November 2012 - 04:17 PM, said:
Until you come out and say, we are not putting it in the game, or we are putting it in the game, and here is how. There will be no happy customers here.
Well done
page 3 or 4 garth posted this ...
Posted Today, 03:39 PM
Just to make sure everyone, well, actually read that and listened to what Russ said, we don't plan to add 3rd person. We're looking at what it would require of us if we did.
#135
Posted 16 November 2012 - 04:20 PM
#136
Posted 16 November 2012 - 04:22 PM
Lots of drama queens over-reacting..in other words, buisness as usual.
#137
Posted 16 November 2012 - 04:23 PM
Velba, on 16 November 2012 - 04:20 PM, said:
Yup my framerates iffy as it is. Plus I just don't like the idea of piloting a mech from 50 feet in the air above it.
#138
Posted 16 November 2012 - 04:23 PM
#139
Posted 16 November 2012 - 04:23 PM
Card, on 16 November 2012 - 03:03 PM, said:
Was that the point?
^This. How about some more marketing vagueness Garth can you tell us that 3rd person will be;
- win-win solution
- joined-up thinking
- blue sky thinking
- cover all directions of the compass
- all our Christmas' at once
- next generation
- seamless
- never before
- customer-centric
- synergize proactive content
#140
Posted 16 November 2012 - 04:24 PM
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