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Regarding 3rd Person View


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#2121 Tearz

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Posted 23 March 2013 - 02:08 PM

I think 3rd person in spectator mode would be awesome, but not during game play.

#2122 Ialdabaoth

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Posted 23 March 2013 - 03:50 PM

View PostKilo Sensei, on 23 March 2013 - 11:19 AM, said:

Make the 3rd person view a part of the loadout, so it does weigh you down because of its advantages.
Like a 3rd person view drone that adds on like a ecm module, it gives you more sideview at once but can be shot down.


Make the 3rd person view drone a BAP module. That would rock.

#2123 hammerreborn

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Posted 23 March 2013 - 04:16 PM

View PostZerstorer Stallin, on 23 March 2013 - 12:13 PM, said:



Saying that MW2-4 didn't tank is laughable. It also tells me you a CoD kiddie otherwise you'd know that.


Unsuccessful games don't spawn multiple expansion packs and sequels...


View PostZerstorer Stallin, on 23 March 2013 - 12:19 PM, said:


I see this on your site:

Posted Image


So you're saying the current game isn't a 1st person game. How would you feel if it said first and third person on that site link instead, and you logged in and found out there was no 3rd?

Oh, and I'm awaiting your inevitable tears when 12v12 is released since that image clearly says 8v8 combat.

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and we have been repeatedly told:
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Have you tried reading that second paragraph?

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What does this have to do with anything? Wanting the thread to not devolve into a mw vs ma debate has nothing to do with anything? And the current suggested implementation is closer to mw 3rd than ma.


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Posted Image


"Looking at what would require if we did" fits well with Paul's first statement at investigating in the future. Not to mention you don't look at something that you never plan on doing. That's like saying I'm going to look how to make a new entertainment center but have no plans to buy a TV.

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Posted Image

So I guess it feels pretty bait-and-switch of you to push 3pv on the game at this point.



4% of a typical weekend player base (be a hero had over 100k players).

#2124 Polarice

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Posted 23 March 2013 - 08:02 PM

I feel sad that having voted no for 3rd person, I now find that the developer feels my view is part of the minority.
If it is the minority, I can see that PGI/IGP wont miss the income from the hard core players.

If the 3499 that voted before did not buy any further MC for monthly sub, it would drop about $52,485 per month from the coffers. Thats presuming all no long bought anything and that they were only purchasing the minimum each month. Anywhere from $52K upwards is not a small number to ignore, but if they have stats showing that all those people who dont speak on the forums have somehow voiced in a non-seen forum that they want 3rd person, then I guess the casual player will now be considered the default choice.
I truly am very disappointed and at this stage will not be purchasing any more MC.

#2125 Xelrah

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Posted 24 March 2013 - 12:55 AM

View Posthammerreborn, on 23 March 2013 - 04:16 PM, said:

4% of a typical weekend player base (be a hero had over 100k players).


Have you even got the idea how statistics work? You poll small fraction of community and get the estimated results. If you trully believe that whole rest of community would be for introducing 3rd pv when we got 3.5k which voted no, against 186 which were for, then you are out of your mind.

Edited by Xelrah, 24 March 2013 - 12:56 AM.


#2126 Kvalheim

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Posted 24 March 2013 - 01:23 AM

View PostBFett, on 23 March 2013 - 01:35 PM, said:


If you do the math the percentage of players lost to not adding 3rd person is nearly nothing compared to the numbers lost if even a quarter of the people who want 1st person only left.


Again:

Forums do not represent a majority of the game's playerbase, or the majority of players opinions.
They represent the most vocal minority and most "hardcore" and social players.

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voiced in a non-seen forum that they want 3rd person,


Or you know, direct feedback in emails, comments on other sites reviewing the game, discussions on gaming sites and blogs.

Edited by Kvalheim, 24 March 2013 - 01:24 AM.


#2127 Deraxio

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Posted 24 March 2013 - 01:35 AM

no money to spend more on MWO :(

#2128 PlzDie

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Posted 24 March 2013 - 03:34 AM

View PostDeraxio, on 24 March 2013 - 01:35 AM, said:

no money to spend more on MWO :(

That is the way to go from now on, the 3rd person guys can continue carrying this game for us.

#2129 BFett

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Posted 24 March 2013 - 07:41 AM

View PostKvalheim, on 24 March 2013 - 01:23 AM, said:


Again:

Forums do not represent a majority of the game's playerbase, or the majority of players opinions.
They represent the most vocal minority and most "hardcore" and social players.

Or you know, direct feedback in emails, comments on other sites reviewing the game, discussions on gaming sites and blogs.

If your statement is true then it should be easy for you or PGI to come up with overwhelming evidence to support your point of view and to share that evidence with the 3,000 people who voted against the idea. Without proof otherwise, the poll is very accurate because of the number of people that have responded to it. Even if 40 people had taken the survey the percentages would have stayed within 1 to 2% of each other.

#2130 Alois Hammer

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Posted 24 March 2013 - 08:51 AM

View PostKvalheim, on 24 March 2013 - 01:23 AM, said:

Or you know, direct feedback in emails, comments on other sites reviewing the game, discussions on gaming sites and blogs.


Or numbers pulled directly from a motive-biased developer's colon. :)

#2131 Krell Darkmoon

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Posted 24 March 2013 - 09:04 AM

The very poor Excuse for adding 3rd person is total BS

Don't add a view to help new Pilots, Add a Tutorial.

#2132 GodziIIa

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Posted 24 March 2013 - 07:56 PM

Not sure if I like this idea, because I love that this game is first person, and playing first person knowing that other players can look over ridges, hills, etc. when I cant without peeking over just makes me feel like I am forced to play third person. like others said I feel this can really only be a balanced feature if TPV is a module/loadout that takes up some tonnage and slots. then in game you launch a UAV-like piece of air born equipment that can be shot down/used as almost an indicator of where that mech is located. then the TPV could be displayed as a piece of the HUD like the advanced zoom module or possibly somehow on the dash. I realize there is probably more things to take into consideration and this is not an easy or perfect solution, but that's just my two cents about this topic.

#2133 BallSabre

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Posted 25 March 2013 - 12:01 AM

Just make third person view a module or something that works like what we saw in the original trailer (the one not really about this game way back).

Simply a birds eye view via rocket and parashute camera in one corner of the hud.

#2134 EvilCow

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Posted 25 March 2013 - 03:49 AM

Should a link between MCs and 3PV be established (like a purchasable module for example) the forum will become an even more interesting place.

Edited by EvilCow, 25 March 2013 - 06:50 AM.


#2135 Mavqie

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Posted 25 March 2013 - 09:46 AM

only use i could see for third person is in spectator mode, i wouldnt mind spectating in thrid person and being able to wheel the camera around a bit but other than that no

#2136 HarmAssassin

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Posted 25 March 2013 - 03:27 PM

Problem with 3rd person in spec view is a dead teammate in voice comms then helping out the still living teammates.

No 3rd person view!

#2137 SirriusLee

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Posted 25 March 2013 - 04:06 PM

Im against any 3rd person view in MWO, unless u keep 1st person and 3rd person in separate games. For me, its a game killer.I like to play mech games like Im actually piloting the mech( a mech simulator,not a mech arcade shooter),which is what 1st person view does.I dont want to float behind or above mech like a ghost.Besides, theres always hawken.

#2138 VIOLENT REACTION

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Posted 25 March 2013 - 05:11 PM

My First POST...NO 3RD PERSON VIEW FOR THIS GAME...SICK OF 3RD PERSON so called "SIMULATORS"......period

#2139 Rejarial Galatan

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Posted 25 March 2013 - 08:25 PM

View PostMormaz, on 22 March 2013 - 11:34 AM, said:


They WANT MOAR but can't afford to lose their first customers.

except that this WILL shove a tremendous portion of us away with out question. We openly CANNOT TRUST THEM. They said one thing, now do another, and worse yet, they willfully violate a KEY DESIGN PILLAR to pander to the lowest common denominator. It is NOT the casual players and non-hardcore players that will float this game, it is those of us who are the hardcore die-hard fans that they are now blissfully shooing away with what amounts to a fatal choice for this game.

#2140 ZealotTheFallen

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Posted 25 March 2013 - 11:31 PM

This was a wonder for us old farts, thinking the dreams were about to come true. Then reality set in and we see there was no longterm goal here. Just take as much money from the founders as possible spend it on other projects, and make sure they **** off as many customers as they can before closing the doors.





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